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stanestane

44 skillsAvg Trust: 4089 total stars
44 skills
game-design-roadblock-reframing
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Reframe a game design problem by isolating the main blocker, imagining it removed, and using that perspective to discover workarou...
Trust: 4015 starsstanestane/game-design-skills-bundlev1.0.118d ago
emotional-canvas-moodboard
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Turn a game-design emotional canvas into a curated visual moodboard by deriving image-search queries, gathering a candidate pool f...
Trust: 4088 starsstanestane/game-design-skills-bundlev1.0.05d ago
game-design-bartle-archetype-audit
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Audit a game, feature, event, progression system, social system, live-ops loop, or onboarding flow through the lens of Bartle play...
Trust: 4087 starsStanestane/game-design-skills-bundlev1.0.04d ago
game-design-big-five-personality-audit
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Audit a game, feature, progression system, social system, live-ops loop, onboarding flow, monetization surface, or multiplayer spa...
Trust: 40stanestane/game-design-skills-bundlev1.0.04d ago
game-design-core-loop-extractor
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Extract the actual core loop from a game, feature set, or pitch based on repeated player actions, feedback, rewards, and renewed m...
Trust: 4087 starsstanestane/game-design-skills-bundlev1.0.012d ago
game-design-craft-critique
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Critically analyze an existing, shipped, third-party or competitor game for craft lessons, using a layered method (adapted from Ra...
Trust: 4088 starsstanestane/game-design-skills-bundlev1.0.010d ago
game-design-design-pillars-extractor
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Extract 3 to 5 actionable design pillars from a game, feature, loop, or system based on what the design actually rewards and prior...
Trust: 40stanestane/game-design-skills-bundlev1.0.013d ago
game-design-emotional-canvas
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Define, refine, and evaluate the emotional identity, feeling, atmosphere, and vibe of a game, feature, event, region, or content t...
Trust: 40stanestane/game-design-skills-bundlev1.0.012d ago
game-design-failure-loop-audit
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Audit a game, feature, encounter structure, roguelite run, puzzle sequence, onboarding path, or progression gate through the lens ...
Trust: 40Stanestane/game-design-skills-bundlev1.0.09d ago
game-design-fairness-frustration-audit
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Audit a game, feature, failure loop, combat encounter, reward system, progression wall, or high-variance mechanic for perceived fa...
Trust: 4087 starsstanestane/game-design-skills-bundlev1.0.012d ago
game-design-fantasy-extractor
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Extract the core player fantasy from a game, feature, loop, or pitch based on what the design actually lets the player do, feel, a...
Trust: 40stanestane/game-design-skills-bundlev1.0.012d ago
game-design-five-options
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Generate and compare at least five game design solution options for a feature, system, UX issue, live-ops problem, or design chall...
Trust: 40stanestane/game-design-skills-bundlev1.0.02d ago
game-design-fogg-behavior-audit
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Audit a game feature, flow, event, onboarding step, progression action, monetization surface, retention mechanic, or social prompt...
Trust: 4086 starsstanestane/game-design-skills-bundlev1.0.08d ago
game-design-goal-framing
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Turn a vague feature idea or design direction into a clear game design goal with purpose, scope, fit, success criteria, and constr...
Trust: 40stanestane/game-design-skills-bundlev1.0.018d ago
game-design-grow-design
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Evaluate game features, feature pitches, live-ops ideas, UX changes, economy changes, roadmap choices, retention initiatives, mone...
Trust: 40Stanestane/game-design-skills-bundlev1.0.09d ago
game-design-ideal-outcome-backcasting
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Start from the ideal player-facing result and work backward to the design steps, systems, and decisions required to reach it. Use ...
Trust: 40stanestane/game-design-skills-bundlev1.0.018d ago
game-design-leaderboard-audit
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Audit an existing leaderboard or competitive ranking system in a game for stagnation risk, scale problems, goal density, motivatio...
Trust: 40stanestane/game-design-skills-bundlev1.0.01d ago
game-design-molyneux-lens
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Stress-test a game concept, feature, system, or pitch through a deliberately provocative, ambition-seeking design lens inspired by...
Trust: 40stanestane/game-design-skills-bundlev1.0.012d ago
game-design-multiplayer-feature-audit
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Audit a game, feature, live-ops layer, social system, or multiplayer concept for the quality and fit of its social design. Use whe...
Trust: 4088 starsstanestane/game-design-skills-bundlev1.0.09d ago
game-design-novelty-spectrum-audit
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Evaluate a game design, feature proposal, system concept, pitch, or prototype on the novelty spectrum between too familiar and too...
Trust: 4086 starsstanestane/game-design-skills-bundlev1.0.07d ago
game-design-one-page-design-doc
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Create a concise one-page game design document and export it as both markdown and PDF. Use when a user wants a one-page design doc...
Trust: 40stanestane/game-design-skills-bundlev1.0.012d ago
game-design-one-thing-to-remove
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Identify the single highest-leverage thing to remove from a game design, feature, system, UX flow, pitch, roadmap item, or prototy...
Trust: 40stanestane/game-design-skills-bundlev1.0.014d ago
game-design-option-generation
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Generate multiple game design solution paths before committing to one direction. Use when a feature, live-ops idea, UX problem, ec...
Trust: 4085 starsstanestane/game-design-skills-bundlev1.0.017d ago
game-design-peak-end-audit
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Audit a game, feature, session, level, event, onboarding flow, reward sequence, or return-player experience through the lens of th...
Trust: 40stanestane/game-design-skills-bundlev1.0.012d ago
game-design-perceived-randomness-audit
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Audit a game feature, combat system, loot table, reward loop, procedural system, chance mechanic, or uncertainty-driven design by ...
Trust: 4088 starsStanestane/game-design-skills-bundlev1.0.04d ago
game-design-player-motivation-audit
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Audit a game, feature, live-ops system, progression loop, social feature, or monetization surface using a Self-Determination Theor...
Trust: 40stanestane/game-design-skills-bundlev1.0.09d ago
game-design-player-need-satisfaction-audit
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Audit a game, feature, live-ops system, onboarding flow, progression loop, social feature, monetization flow, or return loop for p...
Trust: 4089 starsstanestane/game-design-skills-bundlev1.0.09d ago
game-design-player-persona-extractor
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Extract the ideal player persona and anti-persona for a game, feature, loop, or progression structure based on the design itself. ...
Trust: 40stanestane/game-design-skills-bundlev1.0.09d ago
game-design-player-segment-perception-audit
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Audit a game feature, live update, roadmap item, event, or content drop by how different player segments are likely to perceive it...
Trust: 40stanestane/game-design-skills-bundlev1.0.03d ago
game-design-premium-pass-audit
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Audit an existing or proposed premium pass (battle pass, season pass) for value proposition integrity, progression health, free tr...
Trust: 40stanestane/game-design-skills-bundlev1.0.07d ago