agent-threat-rule/agent-threat-rules/avdlee

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Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, macOS-specific APIs, and iOS 26+ Liquid Glass adoption. Use when building new SwiftUI features, refactoring existing views, reviewing code quality, or adopting modern SwiftUI patterns.

Install

npx vskill@latest install agent-threat-rule/agent-threat-rules/avdlee

SKILL.md

SwiftUI Expert Skill

Operating Rules

  • Consult references/latest-apis.md at the start of every task to avoid deprecated APIs
  • Prefer native SwiftUI APIs over UIKit/AppKit bridging unless bridging is necessary
  • Focus on correctness and performance; do not enforce specific architectures (MVVM, VIPER, etc.)
  • Encourage separating business logic from views for testability without mandating how
  • Follow Apple's Human Interface Guidelines and API design patterns
  • Only adopt Liquid Glass when explicitly requested by the user (see references/liquid-glass.md)
  • Present performance optimizations as suggestions, not requirements
  • Use #available gating with sensible fallbacks for version-specific APIs

Task Workflow

Review existing SwiftUI code
  • Read the code under review and identify which topics apply
  • Flag deprecated APIs (compare against references/latest-apis.md)
  • Run the Topic Router below for each relevant topic
  • Validate #available gating and fallback paths for iOS 26+ features
Improve existing SwiftUI code
  • Audit current implementation against the Topic Router topics
  • Replace deprecated APIs with modern equivalents from references/latest-apis.md
  • Refactor hot paths to reduce unnecessary state updates
  • Extract complex view bodies into separate subviews
  • Suggest image downsampling when UIImage(data:) is encountered (optional optimization, see references/image-optimization.md)
Implement new SwiftUI feature
  • Design data flow first: identify owned vs injected state
  • Structure views for optimal diffing (extract subviews early)
  • Apply correct animation patterns (implicit vs explicit, transitions)
  • Use Button for all tappable elements; add accessibility grouping and labels
  • Gate version-specific APIs with #available and provide fallbacks
Topic Router

Consult the reference file for each topic relevant to the current task:

TopicReference
State managementreferences/state-management.md
View compositionreferences/view-structure.md
Performancereferences/performance-patterns.md
Lists and ForEachreferences/list-patterns.md
Layoutreferences/layout-best-practices.md
Sheets and navigationreferences/sheet-navigation-patterns.md
ScrollViewreferences/scroll-patterns.md
Focus managementreferences/focus-patterns.md
Animations (basics)references/animation-basics.md
Animations (transitions)references/animation-transitions.md
Animations (advanced)references/animation-advanced.md
Accessibilityreferences/accessibility-patterns.md
Swift Chartsreferences/charts.md
Charts accessibilityreferences/charts-accessibility.md
Image optimizationreferences/image-optimization.md
Liquid Glass (iOS 26+)references/liquid-glass.md
macOS scenesreferences/macos-scenes.md
macOS window stylingreferences/macos-window-styling.md
macOS viewsreferences/macos-views.md
Deprecated API lookupreferences/latest-apis.md

Correctness Checklist

These are hard rules -- violations are always bugs:

  • [ ] @State properties are private
  • [ ] @Binding only where a child modifies parent state
  • [ ] Passed values never declared as @State or @StateObject (they ignore updates)
  • [ ] @StateObject for view-owned objects; @ObservedObject for injected
  • [ ] iOS 17+: @State with @Observable; @Bindable for injected observables needing bindings
  • [ ] ForEach uses stable identity (never .indices for dynamic content)
  • [ ] Constant number of views per ForEach element
  • [ ] .animation(_:value:) always includes the value parameter
  • [ ] @FocusState properties are private
  • [ ] No redundant @FocusState writes inside tap gesture handlers on .focusable() views
  • [ ] iOS 26+ APIs gated with #available and fallback provided
  • [ ] import Charts present in files using chart types

References

  • references/latest-apis.md -- Read first for every task. Deprecated-to-modern API transitions (iOS 15+ through iOS 26+)
  • references/state-management.md -- Property wrappers, data flow, @Observable migration
  • references/view-structure.md -- View extraction, container patterns, @ViewBuilder
  • references/performance-patterns.md -- Hot-path optimization, update control, _logChanges()
  • references/list-patterns.md -- ForEach identity, Table (iOS 16+), inline filtering pitfalls
  • references/layout-best-practices.md -- Layout patterns, GeometryReader alternatives
  • references/accessibility-patterns.md -- VoiceOver, Dynamic Type, grouping, traits
  • references/animation-basics.md -- Implicit/explicit animations, timing, performance
  • references/animation-transitions.md -- View transitions, matchedGeometryEffect, Animatable
  • references/animation-advanced.md -- Phase/keyframe animations (iOS 17+), @Animatable macro (iOS 26+)
  • references/charts.md -- Swift Charts marks, axes, selection, styling, Chart3D (iOS 26+)
  • references/charts-accessibility.md -- Charts VoiceOver, Audio Graph, fallback strategies
  • references/sheet-navigation-patterns.md -- Sheets, NavigationSplitView, Inspector
  • references/scroll-patterns.md -- ScrollViewReader, programmatic scrolling
  • references/focus-patterns.md -- Focus state, focusable views, focused values, default focus, common pitfalls
  • references/image-optimization.md -- AsyncImage, downsampling, caching
  • references/liquid-glass.md -- iOS 26+ Liquid Glass effects and fallback patterns
  • references/macos-scenes.md -- Settings, MenuBarExtra, WindowGroup, multi-window
  • references/macos-window-styling.md -- Toolbar styles, window sizing, Commands
  • references/macos-views.md -- HSplitView, Table, PasteButton, AppKit interop

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