akmessi/vex/vex-hyperframes-director
Claude Code and agent skill by akmessi/vex
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Checking that the SKILL.md file is still in the repository.
Direct, implement, debug, or review Vex HyperFrames explainer visuals using evidence-backed semantic contracts, curated blueprints, deterministic HTML motion, and semantic QA. Use for Auto Visuals HyperFrames quality work, new semantic scene families, storyboard or production-contract changes, generated HTML safety, renderer failures, irrelevant or fabricated visuals, template replacement, and HyperFrames skill-pack improvements.
Install
npx vskill@latest install akmessi/vex/vex-hyperframes-directorSKILL.md
Vex HyperFrames Director
Build explanations, not themed slides. Treat transcript evidence as the truth boundary and reject unsupported visuals before HTML generation.
Workflow
- Inspect
visual_explanation.py,vex_hyperframes/compiler.py, and the relevant caller before changing renderer code. - Build or validate Visual Explanation IR. Require evidence-backed facts, typed objects, semantic beats, required labels, and explicit rejection reasons.
- Compile a signed visual claim graph with typed nodes, directed relations, sequence, and blind proof questions.
- Rank curated blueprints as search priors and generate multiple structurally distinct proof programs.
- Build a separate production contract for every candidate before composition.
- Compile only contract-backed content into deterministic, self-contained HyperFrames HTML.
- Blindly decode sampled frames without exposing the intended answer, then grade the decode against the claim graph.
- Run relation-ablation and temporal-scramble counterfactuals before visual-quality promotion.
- Repair only bounded, diagnosable failures after all untouched proof candidates compete.
- Add golden fixtures and regression tests for every new explanation pattern.
Hard Rules
- Never invent metrics, thresholds, interface states, entities, risks, steps, or outcomes.
- Never silently fall back from an unsupported semantic request to a quote or generic card layout.
- Never let visual polish override a failed grounding, label, object, beat, or screenshot check.
- Keep all motion seekable through
window.__timelines[compositionId]. - Keep generated compositions local-only and free of remote URLs, arbitrary scripts, and shell execution.
- Preserve object identity when a state transforms, a token moves, or ownership changes.
- Keep legacy templates backward-compatible, but route automatic generation through semantic blueprints.
- Never treat blueprint selection as the final visual; search over distinct proof encodings.
- Never provide the intended thesis, labels, or relations to the blind inverse decoder.
References
- Read contracts.md when changing IR, storyboard, production contracts, or rejection behavior.
- Read blueprints.md when adding or selecting scene types and blueprint variants.
- Read motion-and-layout.md when implementing HTML/CSS/timeline behavior.
- Read qa-and-repair.md when changing frame inspection, semantic QA, retries, or rerouting.
- Read examples.md for expected contract shapes and user-request mappings.
Verification
Run focused semantic/compiler/composer tests first, then renderer and Auto Visuals tests. Finish with the complete pytest suite when the change affects planning, rendering, QA, or compositing.
Security
- Security scanPassed, 95 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingskills/vex-hyperframes-director/SKILL.md
Popularity
- Repository stars
- 67
- Repository forks
- 10
- 7-day trend score
- 21
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