amenti-labs/vibecraft/creating-shapes

Claude Code and agent skill by amenti-labs/vibecraft

Trust tier 2
  • community
LLM review pending
Source check pending

Checking that the SKILL.md file is still in the repository.

Creates procedural and organic shapes in Minecraft using VibeCraft MCP tools. Use when building spheres, domes, cylinders, pyramids, torus, arches, curves, spirals, organic shapes, statues, or any complex geometry that requires procedural generation.

Install

npx vskill@latest install amenti-labs/vibecraft/creating-shapes

SKILL.md

Creating Shapes

MCP Tools

  • worldedit_generation - sphere, cylinder, pyramid, cone
  • build(code=...) - Python code that generates commands (RECOMMENDED)
  • worldedit_deform - Math expressions

build() Code Mode (RECOMMENDED)

Sphere
python
build(code="""
commands = []
cx, cy, cz, radius = 105, 70, 205, 10
for x in range(cx - radius, cx + radius + 1):
for y in range(cy - radius, cy + radius + 1):
for z in range(cz - radius, cz + radius + 1):
if ((x-cx)**2 + (y-cy)**2 + (z-cz)**2)**0.5 <= radius:
commands.append(f'/setblock {x} {y} {z} stone')
""", description="Solid sphere")
Hollow Sphere
python
# Add: if radius - thickness <= dist <= radius:
Dome (Half Sphere)
python
# Limit y range: for y in range(base_y, base_y + radius + 1):
# Use: dist = ((x-cx)**2 + (y-base_y)**2 + (z-cz)**2)**0.5
Cylinder
python
build(code="""
commands = []
cx, cz, base_y, radius, height = 105, 205, 64, 8, 20
for y in range(base_y, base_y + height):
for x in range(cx - radius, cx + radius + 1):
for z in range(cz - radius, cz + radius + 1):
if ((x-cx)**2 + (z-cz)**2)**0.5 <= radius:
commands.append(f'/setblock {x} {y} {z} stone_bricks')
""", description="Solid cylinder")
# Hollow: if radius - thickness <= dist <= radius:
Cone
python
# Per layer: radius = base_radius * (1 - (y - base_y) / height)
Pyramid
python
build(code="""
commands = []
cx, cz, base_y, half = 105, 205, 64, 10
for layer in range(half + 1):
size = half - layer
for x in range(cx - size, cx + size + 1):
for z in range(cz - size, cz + size + 1):
commands.append(f'/setblock {x} {base_y + layer} {z} sandstone')
""", description="Pyramid")
Torus (Donut)
python
build(code="""
commands = []
cx, cy, cz, major_r, minor_r = 105, 70, 205, 12, 4
for x in range(cx - major_r - minor_r, cx + major_r + minor_r + 1):
for y in range(cy - minor_r, cy + minor_r + 1):
for z in range(cz - major_r - minor_r, cz + major_r + minor_r + 1):
dist_xz = ((x-cx)**2 + (z-cz)**2)**0.5
tube_dist = ((dist_xz - major_r)**2 + (y-cy)**2)**0.5
if tube_dist <= minor_r:
commands.append(f'/setblock {x} {y} {z} gold_block')
""", description="Torus")
Spiral Staircase
python
# Use: angle = step * (2 * pi / steps_per_rotation)
# x = cx + cos(angle) * radius, z = cz + sin(angle) * radius
# Facing based on angle quadrant
Arched Bridge
python
# Use: arc = sin(progress * pi) * arc_height where progress = (x - start) / length

WorldEdit Shapes

/sphere stone 10 # Solid sphere r=10
/hsphere glass 10 # Hollow sphere
/cyl stone 5 10 # Cylinder r=5 h=10
/hcyl glass 5 10 # Hollow cylinder
/pyramid sandstone 15 # Pyramid

Expression Shapes

/generate gold_block (sqrt(x*x+z*z)-12)^2+y*y<16 # Torus
/generate stone (x*x)/100+(y*y)/25+(z*z)/100<1 # Ellipsoid
/generate stone y<sin(x/5)*3+64 # Sine wave

Code Sandbox Limits

Allowed: for loops, list comprehensions, math ops, math module NOT Allowed: while, def, lambda, imports (except math), try/except Limits: 10,000 commands max, 100,000 iterations max

Distance Functions

python
# Euclidean (spheres): ((x-cx)**2 + (y-cy)**2 + (z-cz)**2)**0.5
# 2D (cylinders): ((x-cx)**2 + (z-cz)**2)**0.5
# Manhattan (diamonds): abs(x-cx) + abs(y-cy) + abs(z-cz)
# Chebyshev (cubes): max(abs(x-cx), abs(y-cy), abs(z-cz))

Shape Formulas

ShapeFormula
Spherex² + y² + z² ≤ r²
Ellipsoid(x/a)² + (y/b)² + (z/c)² ≤ 1
Cylinderx² + z² ≤ r²
Conex² + z² ≤ (r(1-y/h))²
Torus(√(x²+z²) - R)² + y² ≤ r²

Tips

  1. Hollow > Solid (fewer blocks)
  2. Preview first: build(preview_only=True)
  3. Use /fill for rectangular parts

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewNot runA model review is scheduled for the next rescan.

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

Repository stars
104
Repository forks
9
7-day trend score
0

Stars and forks are for the whole GitHub repository, not this skill alone. Not refreshed yet.

Works with

Any agent vskill installs to: 56 targets in all. These 39 have a page on this site.

  • Claude Code
  • Cursor
  • GitHub Copilot
  • Windsurf
  • Codex
  • Gemini CLI
  • Cline
  • Amp
  • Roo Code
  • Goose
  • Continue
  • Kilo Code
  • Junie
  • Trae
  • OpenHands
  • Qwen Code
  • AI Agent
  • Tabnine Chat
  • Sourcegraph Cody
  • Amazon Q
  • Firebase Genkit
  • Sweep
  • Devin
  • Phind
  • Mentat
  • Claude Desktop
  • Aider
  • GPT Pilot
  • Plandex
  • bolt.new
  • v0
  • Replit Agent
  • Anse
  • TypingMind
  • BetterChatGPT
  • LibreChat
  • Warp AI
  • Pieces
  • Fig AI
Embed badge
vskill VERIFIED badge
[![vskill VERIFIED](https://verified-skill.com/api/v1/skills/amenti-labs/vibecraft/creating-shapes/badge)](https://verified-skill.com/skills/amenti-labs/vibecraft/creating-shapes)

Something wrong with this skill or its page? Tell us.