andymai/brepjs/polish
Claude Code and agent skill by andymai/brepjs
- community
Checking that the SKILL.md file is still in the repository.
Use when a valid brepjs part should look designed rather than glued-from-primitives (products, toys, mechanisms, anything a human eyeballs), and when exporting/handing off the result — the polish pass plus STEP/GLB/STL export. Skip for purely functional or internal parts.
Install
npx vskill@latest install andymai/brepjs/polishSKILL.md
Polish + export a brepjs part
A valid part is not always a _designed_ part. A lumpy stack of overlapping primitives still reports ok:true, so validity never catches it. Run this when the part should look manufactured; skip it for purely functional/internal geometry. The CLI ships in the brepjs-cad package as brep.
Polish pass
Render iso + a detail view (brep snapshot part.brep.ts) and critique: manufactured, or glued-from-primitives? Fix the worst offender:
- a primitive-blob (two solids doing one feature's job),
- a mismatched cap,
- raw sharp rims.
Prefer additive detail — fins, gussets, lightening holes, grooves, a flush rounded end — over the failure-prone fillet/chamfer ops. Re-verify (ok stays true), re-render, repeat on the next worst offender. Detail and rationale: `references/design-polish.md`.
A no-op is a valid outcome. If the part already reads as manufactured, the worst remaining offender is minor, or the only available edit is marginal, make NO edit, report the part as already-designed, and proceed to export. A marginal addition usually ties or loses against the un-touched render (it reads as decoration noise) — do not edit just to satisfy the loop. Only edit when the offender is a clear primitive-blob, mismatched cap, raw rim, or missing functional feature a human would notice.
A polish edit must never break validity: if a round/blend pushes the part to ok:false, revert it and choose an additive alternative.
Export + hand off
STEP is the validated primary deliverable; GLB/STL are derived. Batch behind a validity gate with brep export part.brep.ts --all. --serve prints a clickable link to an interactive inspector (view presets, solid/wire/x-ray, face picking, section plane, measurements) for the human to eyeball — report that URL. Under agent/CI (non-TTY) auto-open is suppressed automatically. Report the STEP path. Export formats and options: `references/export.md`.
Security
- Security scanPassed, 90 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingpackages/brepjs-cad/skills/polish/SKILL.md
Popularity
- Repository stars
- 83
- Repository forks
- 8
- 7-day trend score
- 22
Stars and forks are for the whole GitHub repository, not this skill alone. Not refreshed yet.
Works with
Any agent vskill installs to: 56 targets in all. These 39 have a page on this site.
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