arisguimera/mobiai-core/edge-to-edge
Claude Code and agent skill by arisguimera/mobiai-core
- community
Checking that the SKILL.md file is still in the repository.
Use this skill to migrate your Jetpack Compose app to add adaptive edge-to-edge
Install
npx vskill@latest install arisguimera/mobiai-core/edge-to-edgeSKILL.md
The same SKILL.md was published earlier as android/skills/edge-to-edge.
Prerequisites
- Project MUST use Android Jetpack Compose.
- Project MUST target SDK 35 or later. If the SDK is lower than 35, increase the SDK to 35.
Step 1: plan
- Locate and analyze all Activity classes to detect which have existing edge-to-edge support. For every Activity without edge-to-edge, plan to make each Activity edge-to-edge.
- In each Activity, Locate and analyze all lists and FAB components to detect which have existing edge-to-edge support. For every component without edge-to-edge support, plan to make each of these components edge-to-edge.
- In each Activity, scan for
TextField,OutlinedTextField, orBasicTextField. If found, then you MUST verify the IME doesn't hide the input field by following the IME section of this skill.
Step 2: add edge-to-edge support
- Add
enableEdgeToEdgebeforesetContentinonCreatein each Activity that does not already callenableEdgeToEdge. - Add
android:windowSoftInputMode="adjustResize"in the AndroidManifest.xml for all Activities that use a soft keyboard.
Step 3: apply insets
- The app MUST apply system insets, or align content to rulers, so critical
UI remains tappable. Choose only one method to avoid double padding:
- PREFERRED: When available, use
Scaffolds and passPaddingValuesto the content lambda.
``kotlin Scaffold { innerPadding -> // innerPadding accounts for system bars and any Scaffold components LazyColumn( modifier = Modifier .fillMaxSize() .consumeWindowInsets(innerPadding), contentPadding = innerPadding ) { /* Content */ } } ``
<br />
- PREFERRED: When available, use the automatic inset handling or padding modifiers in material components.
- Material 3 Components manages safe areas for its own components, including:
TopAppBarSmallTopAppBarCenterAlignedTopAppBarMediumTopAppBarLargeTopAppBarBottomAppBarModalDrawerSheetDismissibleDrawerSheetPermanentDrawerSheetModalBottomSheetNavigationBarNavigationRail- For Material 2 Components, use the
windowInsetsparameter to apply insets manually forBottomAppBar,TopAppBarandBottomNavigation. DO NOT apply padding to the parent container; instead, pass insets directly to the App Bar component. Applying padding to the parent container prevents the App Bar background from drawing into the system bar area. For example, forTopAppBar, choose only one of the following options:
- PREFERRED:
TopAppBar(windowInsets = AppBarDefaults.topAppBarWindowInsets) TopAppBar(windowInsets = WindowInsets.systemBars.exclude(WindowInsets.navigationBars))TopAppBar(windowInsets = WindowInsets.systemBars.add(WindowInsets.captionBar))- For components outside a Scaffold, use padding modifiers, such as
Modifier.safeDrawingPadding()orModifier.windowInsetsPadding(WindowInsets.safeDrawing).
``kotlin Box( modifier = Modifier .fillMaxSize() .safeDrawingPadding() ) { Button( onClick = {}, modifier = Modifier.align(Alignment.BottomCenter) ) { Text("Login") } } ``
<br />
- For deeply nested components with excessive padding, use
WindowInsetsRulers(e.g.Modifier.fitInside(WindowInsetsRulers.SafeDrawing.current)). See the IME section for a code sample.
- When you need an element (e.g. a custom header or decorative scrim) to
equal the dimensions of a system bar, use inset size modifiers (e.g. Modifier.windowInsetsTopHeight(WindowInsets.systemBars)). See the Lists section for a code sample.
Adaptive Scaffolds
NavigationSuiteScaffoldmanages safe areas for its own components, like theNavigationRailorNavigationBar. However, the adaptive scaffolds (e.g.NavigationSuiteScaffold,ListDetailPaneScaffold) don't propagate PaddingValues to their inner contents. You MUST apply insets to individual screens or components (e.g., listcontentPaddingor FAB padding) as described in Step 3 . DO NOT applysafeDrawingPaddingor similar modifiers to theNavigationSuiteScaffoldparent. This clips and prevents an edge-to-edge screen.
IME
- For each Activity with a soft keyboard, check that
android:windowSoftInputMode="adjustResize"is set in the AndroidManifest.xml. DO NOT useSOFT_INPUT_ADJUST_RESIZEbecause it is deprecated. Then, maintain focus on the input field. Choose one: - 1. PREFERRED: Add
Modifier.fitInside(WindowInsetsRulers.Ime.current)to the content container. This is preferred overimePadding()because it reduces jank and extra padding caused by forgetting to consume insets upstream in the hierarchy. - 2. Add
imePaddingto the content container. The padding modifier MUST be placed beforeModifier.verticalScroll(). Do NOT useModifier.imePadding()if the parent already accounts for the IME withcontentWindowInsets(e.g. `contentWindowInsets =
WindowInsets.safeDrawing`). Doing so will cause double padding.
IMEs with Scaffolds code patterns
RIGHT
RIGHT because contentWindowInsets contains IME insets, which are passed to the content lambda as innerPadding.
<br />
* * *
RIGHT because fitInside fits the content to the IME insets regardless of contentWindowInsets.
<br />
* * *
RIGHT because the default contentWindowInsets does not contain IME insets, and imePadding() applies IME insets:
<br />
WRONG
WRONG because there will be excess padding when the IME opens. IME insets are applied twice, once with innerPadding, which contains IME insets from the passed contentWindowInsets values, and once with imePadding:
<br />
* * *
WRONG because the IME will cover up the content. Scaffold's default contentWindowInsets does NOT contain IME insets.
<br />
IMEs without Scaffolds code patterns
RIGHT
The following code samples WILL NOT cause excessive padding.
<br />
* * *
<br />
* * *
<br />
WRONG
The following code sample WILL cause excessive padding because IME insets are applied twice:
<br />
Navigation Bar Contrast \& System Bar Icons
- If the Activity uses
enableEdgeToEdgefromWindowCompat, you MUST set
isAppearanceLightNavigationBars and isAppearanceLightStatusBars to the inverse of the device theme for apps that support light and dark theme so the system bar icons are legible. It's recommended to do this in your theme file. DO NOT do this if the Activities use enableEdgeToEdge from ComponentActivity because it handles the icon colors automatically.
``kotlin // Only use if calling enableEdgeToEdge from WindowCompat`. // Apply to your theme file. @Composable fun MyTheme( darkTheme: Boolean = isSystemInDarkTheme(), content: @Composable () -> Unit ) { val view = LocalView.current if (!view.isInEditMode) { SideEffect { val window = (view.context as? Activity)?.window ?: return@SideEffect val controller = WindowCompat.getInsetsController(window, view)
// Dark icons for Light Mode (!darkTheme), Light icons for Dark Mode controller.isAppearanceLightStatusBars = !darkTheme controller.isAppearanceLightNavigationBars = !darkTheme } }
MaterialTheme(content = content) } ```
<br />
- If any screen uses a
Scaffoldor aNavigationSuiteScaffoldwith a bottom
bar (e.g., BottomAppBar, NavigationBar), set window.isNavigationBarContrastEnforced = false in the corresponding Activity for SDK 29+. This prevents the system from adding a translucent background to the navigation bar, verifying your bottom bar colors extend to the bottom of the screen.
Lists
- Apply inset padding (like
Scaffold'sinnerPadding) to thecontentPaddingparameter of scrollable components (e.g.LazyColumn,LazyRow). DO NOT apply it as aModifier.padding()to the list's parent container, as this clips the content and prevents it from scrolling behind the system bars. - Create a translucent composable covering the system bar so that the icons are still legible.
This is the start of the file. Read the full SKILL.md on GitHub.
Security
- Security scanPassed, 100 of 100Pattern checks on the skill's files.
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Quality evaluation
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Source
- SKILL.md in the repositoryCheckingskills/android/skills/google/edge-to-edge/SKILL.md
Popularity
- Repository stars
- 490
- Repository forks
- 13
- 7-day trend score
- 30
Stars and forks are for the whole GitHub repository, not this skill alone. Refreshed 17 Jul 2026, 3 months ago.
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