version: "1.0.3" name: unity-inspector description: Unity Inspector design advisor. 检视面板, Inspector怎么设计, 序列化字段, 编辑器显示, 显示在Inspector.
Unity Inspector Design
Use this skill when scripts need to be easier to author, configure, and review in the Inspector.
Guardrails
Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).
- Prefer
[SerializeField] private over unnecessary public fields. - Do not over-decorate with attributes when simple naming suffices.
Default Rules
- Use
[Header], [Tooltip], [Space], [Range], [Min], [TextArea] when they clarify authoring intent. - Use
[RequireComponent] for mandatory sibling dependencies. - Use
[CreateAssetMenu] for config/data assets that designers should create directly. - Use
OnValidate only for lightweight editor-time validation and normalization. - Use
SerializeReference only when polymorphic serialized data is genuinely needed.
Inspector Quality Checklist
- Are defaults safe?
- Are required references obvious?
- Are fields grouped by responsibility?
- Are tuning values constrained?
- Are debug-only fields separated from authoring fields?
- Will another person understand this script from the Inspector alone?
Output Format
- Field exposure strategy
- Recommended attributes
- Validation rules
- Authoring UX improvements
- Over-design to avoid