boredape874/mcbejsonuimasterai/mcbe-json-ui-chest-gui

Claude Code and agent skill by boredape874/mcbejsonuimasterai

Trust tier 3
  • community
  • ext:[{"type":"plugin","description":"Custom plugin integration"}]
Source check pending

Checking that the SKILL.md file is still in the repository.

Design and inspect Bedrock chest GUI, native container slots, chest-style ActionForm menus, and Minato Chest UI Editor projects. Use for slot mapping, tabs, scrolling, inventory/hotbar, item state protocols, and project import/export review.

Install

npx vskill@latest install boredape874/mcbejsonuimasterai/mcbe-json-ui-chest-gui

Semi-extensibleMentions customization, but needs skill-specific knowledge. Read the extensible skills standard

SKILL.md

MCBE Chest GUI

Identify the interaction before selecting a layout. A native chest moves actual container items; a chest-style ActionForm returns a button selection. Keep those contracts separate even when the screenshots look alike.

Evidence first, skill second

Research the real evidence before applying anything written in this skill, and say which step answered:

  1. The target pack itself: its _ui_defs.json, manifests, the files the request names, and the current Content Log.
  2. Pinned official vanilla evidence: references/official/bedrock-samples-ui at the revision in references/official/bedrock-samples-ui.lock.json, node tools/vanilla-name-check.mjs <name> for any control, #binding, $variable, button id, renderer or screen file, the full local mirror under references/upstreams/bedrock-samples when present, and docs/83-vanilla-ui-1.26.50-diff.md for names that moved or disappeared.
  3. Registered upstream sources and their cards: node tools/design-library.mjs sources --source ID and node tools/design-library.mjs patterns --source ID for the official docs, Wiki snapshots, schemas and sample addons pinned in config/design-research-lock.json (commit-pinned raw URLs for every file), then the repository docs/.
  4. Only when steps 1–3 do not answer: this skill's own references. Label such guidance "inferred from skill guidance", never "confirmed".

A name, offset, selector or rule found in steps 1–3 overrides this skill. Older third-party references and example packs stay valid pattern evidence; do not delete or rewrite them because a vanilla name moved. Without this repository checkout, follow the same order with the official samples and docs you can reach and report which steps were unavailable.

Start with one mode

Evidence or requestRead next
chest_screen, container_items, actual stacks, transfer/drop, player inventoryNative container
ActionFormData, form_buttons, response.selection, menu callbacksChest form
Minato project JSON, formatVersion: 2, export/import, browser editor issuesEditor audit

If only a picture or “chest GUI” is available, establish whether the user needs real item movement or menu actions. Inspect the supplied project before asking. Do not infer the transport from 27/54 cells, item icons, or a double-chest background.

Tools when this checkout is available

  • node tools/design-library.mjs chest-topics lists seven small research cards; chest --topic ID reads only the selected card.
  • node tools/chest-project.mjs --input project.json --capacity 27 --json checks a Minato v2 JSON project without loading its JavaScript. Capacity must come from the intended container; preview slot count is insufficient.
  • node tools/chest-contract.mjs --contract contract.json --json validates an authored slot/response contract. Use --page ID only when detailed slot mapping is needed.
  • node tools/skill-context.mjs mcbe-json-ui-chest-gui --needs chest-project --json selects the project inspector; use chest-contract or chest-research for the other needs.

Without this checkout, follow the selected reference manually and report the exact missing tool. Do not invent a command or treat an absent check as passed.

Working contract

Record transport, target client, RP entry/route and fallback, real data owner, declared collection capacities, stable slot identities, and requested input devices. Keep the visible title separate from route/state payloads. Preserve original files and upstream attribution/reuse limits.

Use the visual-design/IR owner for measured geometry and the texture owner for artwork. Use server-forms for ActionForm factory details; use addon-integration for item movement, data mutation, and server validation. Verify the final integrated RP through final-rp-inspection when image/geometry claims are needed.

Return compact diagnostics and changed artifacts first. Separate project-shape checks, declared slot mapping, resolved RP references, editor appearance, and Bedrock interaction evidence. A valid authored contract does not prove that the actual RP/BP implements it.

For implementation tasks, completion requires the requested transport to work in Bedrock: route/fallback, first/middle/last and empty slots, cancel/close, state updates, and selected devices. Research and inspection can finish at their requested evidence level. Until runtime evidence exists, report runtimeVerified: false.

Security

  • Security scanPassed, 90 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

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Extension points

  • pluginCustom plugin integration

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