Skill v1.0.2
currentAutomated scan100/1005 files
version: "1.0.2" name: mcbe-json-ui-schemas description: Validate and reason about Minecraft Bedrock JSON UI using schema sources. Use when Codex must compare or use Blockception, DJStompZone, or Bugrock JSON UI schema files, configure VSCode json.schemas, inspect schema coverage for ui, _ui_defs, _global_variables, or sprite UI metadata, or explain what schema validation can and cannot guarantee for Bedrock JSON UI.
MCBE JSON UI Schemas
Use this when schema validation is the main concern.
Evidence first, skill second
Research the real evidence before applying anything written in this skill, and say which step answered:
- The target pack itself: its
_ui_defs.json, manifests, the files the request names, and the current Content Log. - Pinned official vanilla evidence:
references/official/bedrock-samples-uiat the revision inreferences/official/bedrock-samples-ui.lock.json,node tools/vanilla-name-check.mjs <name>for any control,#binding,$variable, button id, renderer or screen file, the full local mirror underreferences/upstreams/bedrock-sampleswhen present, anddocs/83-vanilla-ui-1.26.50-diff.mdfor names that moved or disappeared. - Registered upstream sources and their cards:
node tools/design-library.mjs sources --source IDandnode tools/design-library.mjs patterns --source IDfor the official docs, Wiki snapshots, schemas and sample addons pinned inconfig/design-research-lock.json(commit-pinned raw URLs for every file), then the repositorydocs/. - Only when steps 1–3 do not answer: this skill's own references. Label such guidance "inferred from skill guidance", never "confirmed".
A name, offset, selector or rule found in steps 1–3 overrides this skill. Older third-party references and example packs stay valid pattern evidence; do not delete or rewrite them because a vanilla name moved. Without this repository checkout, follow the same order with the official samples and docs you can reach and report which steps were unavailable.
Contract
- Input: file class, target schema source, validator/editor context, and the behavior being checked.
- Output: applicable schema and configuration, validation findings, and schema coverage limits.
- Success: structural findings are reproducible and no schema result is presented as Bedrock runtime proof.
If data/skill-tool-profiles.json exists, read only the mcbe-json-ui-schemas entry. Run a registered validator only after confirming it exists and name any file class the available schemas do not cover.
Workflow
- Read
references/schema-map.md. - Decide whether the task is:
- schema source selection
- VSCode setup
- schema coverage lookup
- limitation explanation
- Prefer DJStompZone for focused JSON UI schema files.
- Prefer Blockception for broader Bedrock editor integration and schema ecosystem context.
- Prefer Bugrock JSON UI Schemas when a task needs direct hosted schema URLs, sprite UI schema coverage, or a compact screen/type/property catalogue.
Hard rules
- Treat schemas as validation aids, not runtime truth.
- Prefer runtime examples and Bedrock Wiki when explaining behavior.
- Prefer schema files when the question is about allowed structure or editor setup.