boredape874/mcbejsonuimasterai/mcbe-resource-pack-master

Claude Code and agent skill by boredape874/mcbejsonuimasterai

Trust tier 3
  • community
  • ext:[{"type":"plugin","description":"Custom plugin integration"}]
Source check pending

Checking that the SKILL.md file is still in the repository.

Build and review Minecraft Bedrock resource packs and addon features spanning JSON UI, attachables, GeoUI, geometry, materials, textures, animations and BP state. Use for cross-layer pack work; route exact UI or rendering requests directly to their specialist.

Install

npx vskill@latest install boredape874/mcbejsonuimasterai/mcbe-resource-pack-master

Semi-extensibleMentions customization, but needs skill-specific knowledge. Read the extensible skills standard

SKILL.md

MCBE Resource Pack Master

Start from the requested result and actual pack entry files. Select one owner, then load supporting skills only when its dependency graph reaches them.

Evidence first, skill second

Research the real evidence before applying anything written in this skill, and say which step answered:

  1. The target pack itself: its _ui_defs.json, manifests, the files the request names, and the current Content Log.
  2. Pinned official vanilla evidence: the Mojang bedrock-samples revision recorded in references/official/bedrock-samples-ui.lock.json (UI files committed under references/official/bedrock-samples-ui; resource_pack/attachables, resource_pack/entity, resource_pack/animations, resource_pack/render_controllers, resource_pack/models and materials through the local mirror under references/upstreams/bedrock-samples or the hash-verified cache from node tools/design-source-sync.mjs --source mojang-bedrock-samples --download), then the structural checker node tools/attachable-inspect.mjs --rp RP --bp BP --vanilla VANILLA_RP --json, node tools/material-audit.mjs --rp RP --json and node tools/validate-pack.mjs RP --json.
  3. Registered upstream sources and their cards: node tools/design-library.mjs sources --source ID and node tools/design-library.mjs patterns --source ID for the official docs, Wiki snapshots, schemas and sample addons pinned in config/design-research-lock.json (commit-pinned raw URLs for every file), then the repository docs/.
  4. Only when steps 1–3 do not answer: this skill's own references. Label such guidance "inferred from skill guidance", never "confirmed".

A name, offset, selector or rule found in steps 1–3 overrides this skill. Older third-party references and example packs stay valid pattern evidence; do not delete or rewrite them because a vanilla name moved. Without this repository checkout, follow the same order with the official samples and docs you can reach and report which steps were unavailable.

Primary workOwner
JSON UI layouts, forms, HUD or bindingsmcbe-json-ui-master or the exact JSON UI specialist
Equipped model, first/third person transform or attachable animationmcbe-attachables-ui
Player geometry UI, NPC portrait book or GeouiStudio exportmcbe-geo-ui
Alpha, outlines, material inheritance or PBR texture setsmcbe-resource-pack-rendering
RP/BP state, pack identities or stack collisionsAddon ownership
Learn reusable patterns from a supplied asset librarymcbe-json-ui-samples and the local asset learner

Use the selected reference as the next context, not this whole table's dependencies. Existing item/particle specialists may help when installed; their absence must not be reported as a passed validation or an executable tool.

Establish the feature

Record the target client and graphics mode, RP/BP roots, entry identifier, state producer, intended input devices, requested artifacts and verification scope. A geometry overlay is not a JSON UI screen: preserve its actual projection, state and input contract. Read Acceptance when a task spans several layers. Before adding a player override or a duplicate identifier, read official and community stacking rules: which files replace and which merge, the min_engine_version selection rule for duplicate client definitions, Molang version selection per manifest, texture-set and subpack limits.

With this checkout, node tools/route-task.mjs --intent '<JSON>' accepts surface: "resource-pack", "addon", "attachables-ui" or "geo-ui" and exact task kinds. Use resource-pack/addon for broad ownership, attachables-ui or geo-ui for the corresponding specialist, and material/outline/texture-set for rendering. JSON UI defaults remain supported.

Verify available tools before invoking them. An authored plan, source pattern, static graph and actual client observation are different evidence. Research and inspection finish at their requested scope; completed implementations require the requested runtime behavior or an explicit pending-runtime result.

Security

  • Security scanPassed, 90 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

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Extension points

  • pluginCustom plugin integration

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