carla-simulator/carla-agentic-tools/control-lights
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Checking that the SKILL.md file is still in the repository.
Controls the map's light sources through the CARLA LightManager — turn street lamps, building/facade lights, vehicle lights or all of them on/off, set their colour and intensity, and toggle the automatic lights-at-night cycle. Use when the user asks to "turn on the street lights", "light up the city at night", "turn off building lights", "change the street-light colour", or "make lights come on automatically at night". Distinct from hiding lamp meshes (toggle-env-objects) and the sun (set-weather).
Install
npx vskill@latest install carla-simulator/carla-agentic-tools/control-lightsSKILL.md
The same SKILL.md was published earlier as majiayu000/claude-skill-registry/control-lights.
Control light sources
Paths.scripts/…andreferences/…below are relative to thedirectory holding this SKILL.md. Your working directory is the user'sproject, not that directory, so prefix them with its absolute path or thecommand is not found.
Switch and tune the world's illumination — street lamps, building lights, vehicle lights — via the LightManager. These are actual light sources (they cast light): different from toggle-env-objects (which hides the lamp geometry) and set-weather (the sun). Effects show on a rendered server.
Instructions
Commands need CARLA_HOST/CARLA_PORT from scripts/env.sh.
Step 1: Check prerequisites
Step 3: Control
Groups: street, building, vehicle, other, all.
Examples
Example 1: night city
User says: "make it a lit-up city at night"
Set night with set-weather (sun_altitude_angle negative), then on --group street and on --group building.
Example 2: blackout
User says: "kill all the lights"
off --group all.
Example 3: automatic dusk lighting
User says: "have the street lights come on by themselves at dusk"
day-night on.
Troubleshooting
Problem: no visible change Cause: headless -nullrhi server (no rendering), or it's daytime so lights wash out. Solution: use a rendered server; set night (set-weather) to see them clearly.
Problem: `list` shows 0 lights Cause: this map has few/no light sources of that group, or wrong group. Solution: try --group all; some maps have sparse building lights.
Problem: lights won't stay on Cause: the day-night cycle is auto-switching them. Solution: day-night off, then set them manually.
Outputs
Illumination state on the server (on/off, colour, intensity, auto-cycle). No file. list reports per-group counts and a sample.
Detail (LightManager API, groups, colour/intensity units, day-night) in references/lights.md.
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Source
- SKILL.md in the repositoryCheckingskills/python-api/control-lights/SKILL.md
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