catsofsuffering/ccsm/claymorphism

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Claymorphism design system skill. Use when building soft, puffy, clay-like UI components with large radii, dual inner shadows, and offset outer shadows.

Install

npx vskill@latest install catsofsuffering/ccsm/claymorphism

SKILL.md

The same SKILL.md was published earlier as jed-zed/trellis-ccg-harness/claymorphism.

Claymorphism Design Spec

3 Core Elements

  1. Large Radius — Generous border-radius (20–50px) for a puffy, inflated look
  2. Dual Inner Shadows — Light inset from top-left + dark inset from bottom-right to simulate 3D clay surface
  3. Offset Outer Shadow — Directional box-shadow offset (not centered) to ground the element

CSS Tokens

Reference: references/tokens.css

css
@import 'references/tokens.css';
.clay-card {
background: var(--clay-bg-card);
border-radius: var(--clay-radius-lg);
box-shadow: var(--clay-shadow);
color: var(--clay-text);
}

Component Examples

Card
css
.clay-card {
background: var(--clay-bg-card);
border-radius: var(--clay-radius-lg);
box-shadow: var(--clay-shadow);
padding: 1.5rem;
color: var(--clay-text);
}
Button
css
.clay-btn {
background: var(--clay-bg-button);
border: none;
border-radius: var(--clay-radius-pill);
box-shadow: var(--clay-shadow);
padding: 0.75rem 1.5rem;
color: var(--clay-text);
cursor: pointer;
transition: box-shadow 0.2s;
}
.clay-btn:hover {
box-shadow: var(--clay-shadow-elevated);
}
.clay-btn:active {
box-shadow: var(--clay-shadow-pressed);
}
Input
css
.clay-input {
background: var(--clay-bg);
border: none;
border-radius: var(--clay-radius);
box-shadow: var(--clay-shadow-pressed);
padding: 0.75rem 1rem;
color: var(--clay-text);
}
.clay-input:focus {
outline: 2px solid var(--clay-accent);
outline-offset: 2px;
}
Toggle
css
.clay-toggle {
width: 56px;
height: 30px;
background: var(--clay-bg-card);
border-radius: var(--clay-radius-pill);
box-shadow: var(--clay-shadow-pressed);
}
.clay-toggle-knob {
width: 24px;
height: 24px;
background: var(--clay-bg);
border-radius: 50%;
box-shadow: var(--clay-shadow);
transition: transform 0.2s;
}

Dark Mode Notes

  • Dark mode reduces inner highlight intensity (rgba(255,255,255,0.05) vs 0.6) to avoid glowing artifacts
  • Outer shadow opacity increases to maintain depth on dark backgrounds
  • Background colors shift to warm dark tones — avoid pure black to preserve the clay feel
  • All dark tokens are defined in [data-theme="dark"] in tokens.css

Accessibility Notes

  • Ensure contrast ratio ≥ 4.5:1 for text — clay backgrounds are muted, verify against --clay-text
  • Provide visible :focus outlines since clay shadows alone don't indicate focus
  • Use prefers-contrast: more to flatten shadows and increase text contrast
css
@media (prefers-contrast: more) {
.clay-card {
box-shadow: 0 0 0 2px var(--clay-text);
}
}

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

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Source

Popularity

Repository stars
5
Repository forks
1
7-day trend score
14

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