cesiumgs/cesiumjs-skills/using-cesiumjs-skills
Claude Code and agent skill by cesiumgs/cesiumjs-skills
- community
Checking that the SKILL.md file is still in the repository.
Use when a conversation begins with a CesiumJS development request - maps the 14 domain skills on offer and explains how passive activation selects between them
Install
npx vskill@latest install cesiumgs/cesiumjs-skills/using-cesiumjs-skillsSKILL.md
CesiumJS Skills Orientation
This plugin provides 14 domain skills covering CesiumJS v1.144 (~563 public symbols). Skills activate passively via description matching — no explicit invocation is required.
Available Skills
| Skill | Use when... | |
|---|---|---|
cesiumjs-viewer-setup | Initializing a CesiumJS app, configuring widgets, setting Ion tokens, bootstrapping a globe | |
cesiumjs-camera | Positioning the camera, flyTo animations, constraining navigation, custom camera controllers, entity tracking | |
cesiumjs-entities | Adding points/labels/models/polygons and segmented paths, loading GeoJSON/KML/CZML/GPX through DataSources | |
cesiumjs-3d-tiles | Loading tilesets, compressed/CAD glTF content, MVT, metadata, voxels, point clouds, and clipping | |
cesiumjs-imagery | Adding/swapping base map layers, configuring imagery providers, split-screen comparisons | |
cesiumjs-terrain-environment | Configuring terrain, querying heights, atmosphere/sky/fog/lighting/shadows, panoramas | |
cesiumjs-primitives | Performance-critical static geometry, custom shapes, batching, BufferPrimitive collections, GeoJsonPrimitive | |
cesiumjs-materials-shaders | Fabric materials, ImageBasedLighting, post-processing effects, bloom, tonemapping | |
cesiumjs-custom-shader | Writing GLSL shader bodies for Model/Cesium3DTileset/VoxelPrimitive; reading feature IDs or structural metadata inside a shader | |
cesiumjs-time-properties | Time-dynamic attributes, simulation clocks, interpolation, and interval/sampled path materials | |
cesiumjs-spatial-math | Coordinate conversions, ellipsoid geometry, model matrices, intersection tests, projections | |
cesiumjs-interaction | User clicks on the globe, multi-modifier input actions, entity/feature selection, edge-snap picking, hover effects, drag interactions | |
cesiumjs-models-particles | glTF/GLB loading, KHR meshopt compression, CAD display extensions, animations, and particles | |
cesiumjs-core-utilities | HTTP requests via Resource, Color, Event, error handling, helper functions |
Cross-Domain Questions
When a question spans multiple domains, consult wiki/Domain-Mapping.md — the definitive ownership map assigning every public CesiumJS class, function, and enum to exactly one skill.
Runtime Verification
Chrome DevTools MCP is available for browser-based iteration: console error checking, network inspection, screenshots, and Lighthouse audits.
Security
- Security scanPassed, 100 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingskills/using-cesiumjs-skills/SKILL.md
Popularity
- Repository stars
- 44
- Repository forks
- 7
- 7-day trend score
- 19
Stars and forks are for the whole GitHub repository, not this skill alone. Refreshed 20 May 2026, 5 months ago.
Works with
Any agent vskill installs to: 56 targets in all. These 39 have a page on this site.
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