chordee/houdini-tools/houdini-node-help
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Checking that the SKILL.md file is still in the repository.
Use when writing or editing help documentation for a Houdini node or digital asset — the node help card, the Help tab of Type Properties, or a .txt file under help/nodes/. Also use when help text renders wrong, a parameter's help does not appear beside its parameter, or a help file is not picked up by the help server.
Install
npx vskill@latest install chordee/houdini-tools/houdini-node-helpSKILL.md
Houdini node help
Houdini node help is not Markdown. It is Houdini's own wiki markup, and the authoritative reference ships with every install — along with 5000+ real examples. Read those before writing.
Read the shipped docs first
An agent asked to write node help will usually produce something close to correct from memory, and get the details wrong in ways that break rendering. The details are cheap to look up:
Without a local install, the same two documents are online, and so is every node example:
- Documenting your assets — the online
nodes.txt, including a style-tips section on writing parameter descriptions that say something - Wiki markup reference — the online
format.txt - Any node's page, e.g. sop/scatter
The .txt trick from format.txt — appending .txt to a help URL to see its raw markup — works on the help server Houdini runs locally, not on sidefx.com, where it 404s. For raw markup without a running help server, read nodes.zip as above.
Prefer the local copies when Houdini is installed — they match the version being authored against, and the online docs track the current release.
Pick the example from the same context as your node — a SOP for a SOP, a LOP for a LOP. Conventions differ between contexts.
Where the help goes
Two options, per Houdini's own nodes.txt:
- The Help tab of the asset's Type Properties. Usually the best choice for a digital asset — it travels with the asset.
- A file under `help/nodes/<dir>/` inside any directory on `HOUDINI_PATH`, where
<dir>is the short category name.nodes.txtgives only a handful as examples and notes the names are "dictated by age-old custom", so read them off the shipped tree rather than guessing:
``bash python -c "import zipfile,collections;print(sorted({n.split('/')[0] for n in zipfile.ZipFile(r'$H/houdini/help/nodes.zip').namelist() if '/' in n}))" ``
In Houdini 22.0 that is apex, chop, cop (Copernicus), cop2 (legacy compositing), dop, lop, manager, obj, out, shop, sop, top, vex, vop, plus *_state directories for viewer states.
File naming is exact, and wrong names are silently ignored by the help server:
The documented pattern is [<namespace>--]<name>[-<version>].txt, corroborated by shipped filenames:
| Node | Filename | A real one | |
|---|---|---|---|
bravo | bravo.txt | scatter.txt | |
com.corp::bravo | com.corp--bravo.txt | array--Add.txt | |
bravo::2.0 | bravo-2.0.txt | bakegeometrytextures-2.0.txt | |
com.corp::bravo::2.0 | com.corp--bravo-2.0.txt | rig--SampleSplineTransforms-2.0.txt | |
| scoped node | <scope>@<filename>.txt, slashes in the scope become underscores |
nodes.txt illustrates the version case with bravo--foo-2.txt, which does not follow its own pattern for a node named bravo — the shipped files do. Follow the pattern, not that example.
What agents get wrong from memory
Two are wrong, counted across all 5032 shipped node help files:
| Mistake | Correct | Evidence | |
|---|---|---|---|
""Summary."" | """Summary.""" — three quotes | 4498 files use """, none use "" | |
Namespace folded into #internal | #namespace: and #internal: are separate lines | Every namespaced node |
Two more are conventions worth following, not rules. Both forms appear in shipped files, so neither is an error:
- A `Default:` line under every parameter — 32 of 5032 do this. The default already lives
in the parameter definition and shows in the UI, so a mechanical Default: on each parameter is duplication that drifts. Explaining a default in prose is different and often useful: Defaults to the first frame.
- `Input 1:` under `@inputs` — 42 of 5032 do this. Prefer naming what the input is
(Geometry to Copy:), unless that generic form is genuinely the input's label on the asset.
@related entries take * in nodes.txt's own template, while 556 of the shipped files use - and 33 use *. Both render; follow the documentation and write *.
Do not "fix" the order of `= Title =` and the `#directives`. Both orders are common in shipped files (821 directive-first, 569 title-first). Neither is wrong.
Page shape
A SOP, so #context, the SOP/ icon prefix and the Node:sop/... links are all context-specific. #context is the one to watch when adapting this: get it wrong and the page is simply never found for your node, with nothing to indicate why.
#id: binds a block to the real parameter name so the text appears beside that parameter in the UI. Get it wrong and the help silently detaches — check it against the actual parm names on the asset, not against the label.
Item names sit at column 0 and their descriptions are indented under them; @related entries also sit at column 0. Both forms occur in shipped files, so an indented variant is not an error, but unindented is the majority (1115 of 1284 for @parameters, 707 of 981 for @related).
Verify before shipping
Open the node's help in Houdini and read it. Rendering failures — an unclosed """, a mis-indented block, a broken [Node:...] link — do not raise errors; they silently produce wrong output.
Security
- Security scanPassed, 95 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingskills/houdini-node-help/SKILL.md
Popularity
- Repository stars
- 5
- 7-day trend score
- 9
Stars and forks are for the whole GitHub repository, not this skill alone. Not refreshed yet.
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