cluesmith/codev/porch

Claude Code and agent skill by cluesmith/codev

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Protocol orchestrator CLI — drives SPIR, ASPIR, AIR, and BUGFIX protocols via a state machine. ALWAYS check this skill before running any `porch` command. Use when you need to check project status, approve gates, signal phase completion, or manage protocol state. Also use when a builder asks about gate approvals or phase transitions.

Install

npx vskill@latest install cluesmith/codev/porch

SKILL.md

porch - Protocol Orchestrator

Porch manages the state machine behind development protocols. It tracks phases, gates, consultations, and transitions.

Commands

porch status [id] Show current project state and phase
porch run [id] Run the protocol loop (strict mode)
porch next [id] Get next tasks as JSON
porch done [id] Signal current phase is complete
porch check [id] Run checks for current phase
porch gate [id] Request human approval at a gate
porch approve <id> <gate> --a-human-explicitly-approved-this
porch rollback <id> <phase> Rewind to an earlier phase
porch init <protocol> <id> <name> Initialize a new project

Project ID auto-detects from worktree path when inside a builder worktree.

Gate approvals

Gates are human-only approval checkpoints. The --a-human-explicitly-approved-this flag is required — it exists to prevent AI agents from auto-approving.

GateProtocolWhen
spec-approvalSPIRAfter spec is written
plan-approvalSPIRAfter plan is written
prSPIR, AIRAfter PR is created
bash
porch approve 42 spec-approval --a-human-explicitly-approved-this
porch approve 42 plan-approval --a-human-explicitly-approved-this
porch approve 42 pr --a-human-explicitly-approved-this

ASPIR and BUGFIX have no spec/plan gates — they run autonomously through those phases.

Checking pending gates

bash
porch pending # List all gates waiting for approval
porch pending --all # Include stale records on finished/advanced projects (hidden by default)

Critical rules

  • Builders must NEVER call `porch approve` — only humans approve gates
  • Never edit `status.yaml` directly — porch manages all state
  • Builders signal completion with porch done, not porch approve
  • porch run is for strict mode only — soft mode builders follow the protocol document manually
  • When running porch approve from the architect, use a subshell if you need worktree context: (cd /path/to/worktree && porch approve ...)

Check overrides and timeouts (porch.checks)

Override a protocol check per name in .codev/config.json under porch.checks instead of forking protocol.json. Each entry takes command (replace), cwd (replace), timeout_ms (replace), and/or skip: true:

jsonc
{
"porch": {
"checks": {
"tests": { "command": "uv run pytest", "timeout_ms": 900000 },
"e2e_tests": { "skip": true }
}
}
}

A phase check is killed after 5 minutes unless it sets timeout_ms — in protocol.json or in its porch.checks override. On timeout porch kills the check's whole process tree.

State storage

Project state lives in codev/projects/<id>-<name>/status.yaml, managed automatically by porch. The status file tracks current phase, gate states, consultation results, and timestamps.

Security

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