cris-achiardi/claude-skills/crazy-8s
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Solo rapid ideation method based on Google Design Sprint Crazy 8's exercise. Generates 8 distinct solution ideas in 8 minutes through rapid-fire ideation or sketch documentation. Use when working alone and need to explore multiple solution directions quickly, push beyond first obvious ideas, or generate variety before converging. Includes creativity warm-up questions, built-in timer, optional creative constraints, and generates visual HTML/CSS prototypes plus comparison table. NOT for team sess…
Install
npx vskill@latest install cris-achiardi/claude-skills/crazy-8sSKILL.md
Crazy 8's (Solo Version)
Rapid ideation method that pushes you to generate 8 distinct solution ideas in 8 minutes. Based on Google Design Sprint's Crazy 8's exercise, adapted for solo work with AI assistance.
What This Skill Does
- Facilitates solo rapid ideation sessions with 8-minute timer
- Offers optional creativity warm-up with provocative questions
- Supports two modes: rapid-fire ideation or sketch documentation
- Generates HTML/CSS prototypes for quick visualization
- Creates comparison table for decision-making
- Pushes beyond first obvious ideas through speed and constraints
What This Skill Does NOT Do
- Facilitate team Crazy 8's (traditional physical method works better for teams)
- Make decisions about which ideas are best (you decide)
- Create high-fidelity designs (these are rough prototypes)
- Guarantee all 8 ideas are good (quantity over quality is the goal)
Core Principle
Speed kills the inner critic. You don't have time to overthink. The goal is divergent thinking - weird, impractical, and bold ideas often spark the truly innovative ones. Not all 8 ideas will be winners, and that's perfect.
Workflow Decision Tree
Start: "I want to do a Crazy 8's session"
Step 1: Claude asks about the design challenge → You describe the problem and context
Step 2: Claude asks: "Want a quick creativity warm-up? (adds ~2 minutes)" → Yes: Claude asks 2-3 provocative questions to spark ideas → No: Skip directly to mode selection
Step 3: Claude asks: "Which mode?" → Rapid Ideation: You rapid-fire ideas, Claude generates prototypes → Sketch Documentation: You sketch on paper, then share photos
Step 4: Claude asks: "What are you designing?" → Mobile app, web app, dashboard, feature, etc.
Step 5: Claude asks: "Want creative constraints for more variety?" → Optional constraints based on Google methodology
Step 6: Claude creates timer artifact and session begins
Creativity Warm-Up (Optional)
If you choose the warm-up, Claude asks 2-3 fast questions (30 seconds each) to activate divergent thinking. These are provocative, brain-stretching questions selected from references/icebreaker-questions.md based on your problem.
Example Warm-Up Flow
Claude: "Let me spark some ideas with quick questions - answer instinctively!"
Question examples:
- "What if this was designed for your most impatient user?"
- "What if this felt more like a game than a [product type]?"
- "What would the most delightful version look like?"
You answer quickly (no overthinking - 20-30 seconds each)
Claude captures responses and says: "Perfect! Keep that energy. Ready for the timer?"
Benefits
- Activates divergent thinking before time pressure
- Seeds unexpected directions
- Reduces blank-page anxiety
- Takes only 2 minutes but increases idea variety
Note: If you skip warm-up, jump straight to mode selection. The warm-up is helpful but optional.
Mode 1: Rapid Ideation
Best for speed, remote work, and when you think better by talking than sketching.
How It Works
- Timer starts - Claude creates React timer artifact (8:00 countdown)
- You rapid-fire ideas - Short phrases describing solution directions
- "Card-based feed layout"
- "Timeline view with filters"
- "Conversational interface"
- etc.
- Claude captures - Confirms each idea (✅ or numbered acknowledgment)
- Timer ends - Either automatic or you say "done"
- Claude generates - HTML/CSS prototypes for all 8 ideas in grid layout
- Claude creates - Comparison table for review
During the Session
Your role:
- Don't stop to explain - just name the idea
- Don't judge ideas as you go - save critique for later
- Keep moving - if you get 8 before time ends, keep going
- Embrace weird ideas - they often spark great ones
What to say:
- Short descriptive phrases (3-7 words)
- "Split-screen dashboard"
- "Gesture-based navigation"
- "Voice-first interface"
- "Minimalist card design"
What NOT to do:
- Don't elaborate during the 8 minutes
- Don't ask Claude to develop ideas yet
- Don't critique your own ideas
- Don't slow down to sketch (that's the other mode)
After Timer Ends
Claude generates:
1. Visual Prototypes
- Single HTML artifact with 8-grid layout
- Each idea rendered as quick HTML/CSS prototype
- Mobile or web viewport based on your context
- Rough but concrete enough to evaluate
2. Comparison Table
- All 8 ideas listed with descriptions
- Key features for each
- Patterns and themes observed
- Recommendations for next steps
Mode 2: Sketch Documentation
Best when you think spatially, want traditional Crazy 8's feel, or prefer drawing to typing.
How It Works
- Timer starts - Claude creates React timer artifact (8:00 countdown)
- You sketch on paper - Fold paper into 8 sections, sketch one idea per section
- Timer ends - Put pen down
- You photograph - Take photo(s) of your sketches
- You upload - Share images with Claude
- Claude analyzes - Interprets each sketch
- Claude generates - Descriptions + optional HTML/CSS prototypes
- Claude creates - Comparison table
Sketching Tips
Materials:
- One sheet of paper, folded into 8 rectangles
- Thick marker or pen (forces simplicity)
- Timer visible while you work
Sketching approach:
- Rough rectangles and basic shapes
- Label key elements
- Use arrows for interactions
- Don't worry about beauty - communication over art
What makes a good sketch:
- Clear enough that someone else could understand it
- Shows the key differentiator of this idea
- Includes 2-3 UI elements minimum
After Upload
Claude analyzes each sketch and provides:
1. Written Descriptions
- What Claude sees in each sketch
- Key UI patterns identified
- Interaction suggestions based on arrows/annotations
- Metaphors or inspirations detected
2. Optional Prototypes
- HTML/CSS versions of your sketches
- Best-effort interpretation
- You can request refinements
3. Comparison Table
- Same as Rapid Ideation mode
Creative Constraints (Optional)
Before timer starts, you can add constraints to push for more variety. Based on Google Design Sprint methodology.
Claude asks: "Want creative constraints to increase variety?"
Options:
Interaction Types:
- Vary: touch, voice, gesture, AI-assisted, mixed modality
- Example: "Make ideas 1-3 touch-based, 4-6 voice-first, 7-8 gesture"
User Contexts:
- Vary: desktop, mobile, tablet, AR/VR, wearable
- Example: "Explore mobile-first, desktop, and one AR idea"
Emotional Tones:
- Vary: calm, data-driven, playful, serious, energetic
- Example: "Try playful, professional, and meditative approaches"
Metaphors:
- Vary: timeline, gallery, chat, map, game, tool, etc.
- Example: "What if it was organized like: a chat, a map, a game?"
When to use constraints:
- When your first few ideas feel similar
- When you want to force variety
- When exploring a new problem space
When to skip:
- When you already have diverse ideas in mind
- When constraints feel limiting rather than liberating
The Timer Artifact
Claude creates a React component featuring:
Features:
- Countdown from 8:00 to 0:00
- Collapsible "How It Works" instructions
- Start/Pause/Reset controls
- Ideas counter with "Idea Captured" button
- Visual indication when time ends
- Clean, minimal interface with gradient design
Smart Urgency System: Each of the 8 idea blocks represents a 1-minute window and blinks red during the last 30 seconds of its window:
- Block 1 blinks: 7:30 → 7:00 (time for first idea!)
- Block 2 blinks: 6:30 → 6:00 (second idea!)
- Block 3 blinks: 5:30 → 5:00
- ...and so on through all 8 blocks
This creates a rolling wave of urgency and provides visual pacing feedback. You can tell at a glance if you're ahead or behind the "1 minute per idea" target. Once you capture an idea, its block turns solid purple/blue.
Timer ends when:
- Countdown reaches 0:00, OR
- You say "done" or "finished"
Time's Up Message: When timer hits 0:00, a large animated alert appears:
- "⏰ TIME'S UP!"
- "👉 Tell Claude 'done' in the chat"
- Explains Claude will generate prototypes and comparison table
Visual Prototypes Output
After ideation, Claude generates one artifact with 8 prototypes in grid:
Each prototype includes:
- Idea number and name
- Visual representation (HTML/CSS)
- Mobile or desktop viewport
- Basic interactivity where relevant
Quality level:
- Quick and rough (not production-ready)
- Concrete enough to evaluate and discuss
- Shows key differentiators between ideas
- Takes 2-3 minutes to generate all 8
Comparison Table Output
After prototypes, Claude generates structured comparison:
Best Practices
For All Sessions
Before starting:
- Have your design challenge clearly defined
- Know your target platform (mobile/web/etc)
- Remove distractions - focus for 8 minutes
During the 8 minutes:
- Speed over quality - first idea to mind
- Don't critique as you go
- Embrace weird/impractical ideas
- If stuck, make something up and keep moving
After timer ends:
- Review all ideas before judging any
- Look for patterns across ideas
- Notice which ideas excite you most
- Consider combinations of ideas
For Rapid Ideation Mode
Effective idea phrases:
- ✅ "Dashboard with real-time activity feed"
- ✅ "Gesture-controlled navigation"
- ✅ "Conversational onboarding flow"
Less effective:
- ❌ "Something with cards" (too vague)
- ❌ "Like Instagram but different" (need more specificity)
- ❌ Full sentences explaining rationale (too slow)
Pacing:
- Aim for ~1 minute per idea
- First 3 come fast, ideas 4-6 require push, ideas 7-8 are often surprisingly good
For Sketch Documentation Mode
Good sketches:
- Show layout and key elements
- Include labels for clarity
- Use arrows to show interactions
- One clear concept per rectangle
Common issues:
- Too much detail (wastes time)
- Too abstract (Claude can't interpret)
- Forgetting to label elements
- Sketching too small
Common Pitfalls
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