daffy0208/ai-dev-standards/user-researcher
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Conduct user research and validation. Use when discovering user needs, validating assumptions, creating personas, or understanding pain points. Covers interviews, surveys, analysis, and synthesis.
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User Researcher
Understand user needs through systematic research before building products.
Core Principle
Users are not you. Validate assumptions with real user behavior, not opinions or what users say they'll do.
5-Phase User Research Process
Phase 1: Research Planning
Goal: Define what you need to learn and how
Activities:
- Define research objectives (2-4 key questions to answer)
- Identify target user segments and recruitment criteria
- Select research methods (interviews, surveys, observation)
- Prepare interview guides or survey questions
- Define sample size (5-12 per segment for qualitative)
Research Questions Examples:
- What are users' current workflows for [task]?
- What pain points do users experience with [current solution]?
- What motivates users to switch from current solution?
- How do users make decisions about [domain]?
Validation:
- [ ] Research objectives documented
- [ ] Target segments defined with criteria
- [ ] Methods selected with protocols ready
- [ ] Stakeholder buy-in obtained
Phase 2: User Recruitment
Goal: Find and schedule representative participants
Recruitment Sources:
- Existing customers (in-app recruiting, email)
- Prospect lists (sales leads, newsletter subscribers)
- User research platforms (UserTesting, Respondent.io)
- Social media and communities (LinkedIn, Reddit, Slack)
- Referrals from existing participants
Screening Criteria:
- Role or job title
- Experience level (novice, intermediate, expert)
- Use case relevance
- Tool stack (current solutions used)
- Willingness to participate (time commitment)
Compensation:
- B2B: $75-150 for 30-60 min interview
- B2C: $25-50 for 30-60 min interview
- Gift cards are easier than cash transfers
Sample Size:
- Qualitative: 5-12 participants per segment
- Quantitative: 50-100 minimum for statistical significance
- Stop when you reach saturation (no new insights)
Validation:
- [ ] 5-12 participants recruited per segment
- [ ] Diverse representation (include edge cases, power users)
- [ ] Sessions scheduled with consent forms sent
- [ ] Compensation method arranged
Phase 3: Data Collection
Goal: Gather rich user insights through chosen methods
User Interviews (Primary method):
Interview Structure (30-60 minutes):
- Intro (5 min): Build rapport, explain purpose
- Context (10 min): Role, current workflow, tools
- Deep Dive (30 min): Pain points, needs, behaviors
- Wrap-up (5 min): Questions, next steps
Good Interview Questions:
Ask "Why" Five Times:
Contextual Inquiry:
- Observe users in their natural environment
- Watch them complete actual tasks (not simulated)
- Note workarounds, frustrations, and hacks
- Take photos of physical workspace, sticky notes, checklists
Surveys (for quantitative validation):
- Use for validating qualitative findings at scale
- Mix closed (rating scales) and open-ended questions
- Keep under 10 questions (completion rate drops fast)
- Target 50-100+ responses for statistical significance
Validation:
- [ ] All sessions recorded (with permission)
- [ ] Notes taken during or immediately after
- [ ] Artifacts collected (screenshots, workflows)
- [ ] Early patterns emerging
Phase 4: Analysis & Synthesis
Goal: Identify patterns, themes, and insights from raw data
Affinity Diagramming:
- Write each insight on a sticky note
- Group similar notes together
- Label groups with themes
- Look for patterns across groups
Common Themes to Look For:
- Pain points (frequent frustrations)
- Workarounds (hacks users created)
- Unmet needs (things users wish existed)
- Behavioral patterns (how users actually work)
- Decision criteria (what influences choices)
Jobs-to-be-Done (JTBD) Framework:
User Segmentation (by behavior, not demographics):
- Power users vs. casual users
- Early adopters vs. late majority
- DIY vs. managed service preference
- Price-sensitive vs. value-focused
Validation:
- [ ] Data transcribed and coded
- [ ] Themes identified across participants
- [ ] Patterns validated (not one-off comments)
- [ ] Behavioral segments defined
Phase 5: Research Deliverables
Goal: Communicate findings in actionable formats
1. User Personas (3-5 evidence-based profiles):
2. Journey Maps (current-state experience):
3. Research Report:
- Executive summary (1-page findings)
- Methodology (how research was conducted)
- Key insights (5-10 most important findings)
- Supporting quotes (evidence from users)
- Recommendations (what to build or change)
- Appendix (full data, transcripts)
4. Opportunity Areas (prioritized problems):
Validation:
- [ ] 3-5 personas created with evidence
- [ ] Journey maps show pain points
- [ ] Research report written and shared
- [ ] Opportunities prioritized with team
- [ ] Artifacts stored in shared repository
Key Research Principles
1. Observe Behavior, Not Just Words
What users do > what they say they do > what they say they'll do
2. Ask "Why" Five Times
Surface root causes and motivations, not symptoms
3. Recruit for Diversity
Include edge cases, power users, and struggling users—not just ideal customers
4. No Leading Questions
Ask "Tell me about..." not "Would you like..."
5. Research is Continuous
Not a one-time phase—continue throughout product lifecycle
6. Validate Assumptions Early
Test riskiest assumptions first with minimal investment
Research Methods by Stage
Exploratory (Early Discovery)
- User interviews: 1-on-1 conversations about context and pain points
- Contextual inquiry: Observe users in natural environment
- Diary studies: Users record experiences over days/weeks
Evaluative (Testing Ideas)
- Concept testing: Show mockups, gather reactions
- Usability testing: Watch users attempt tasks with prototypes
- A/B testing: Compare variants with real usage data
Quantitative (Validation at Scale)
- Surveys: Validate findings across larger populations
- Analytics: Track behavior patterns in existing products
- Card sorting: Understand how users categorize information
Common Research Mistakes
❌ Talking to friends and family → They'll tell you what you want to hear ❌ Asking hypothetical questions → "Would you use...?" is not predictive ❌ Leading questions → "Don't you think...?" confirms your bias ❌ Only talking to early adopters → They're not representative ❌ Skipping synthesis → Raw data isn't insights ❌ Ignoring negative feedback → Pay extra attention to criticism ❌ One-time research → User needs change, research continuously
Research Outputs Template
Related Resources
Related Skills:
product-strategist- For validating product-market fitux-designer- For creating designs based on researchmvp-builder- For prioritizing features from research
Related Patterns:
META/DECISION-FRAMEWORK.md- Research method selectionSTANDARDS/best-practices/user-research-ethics.md- Research ethics (when created)
Related Playbooks:
PLAYBOOKS/conduct-user-interviews.md- Interview procedure (when created)PLAYBOOKS/synthesize-research-findings.md- Analysis workflow (when created)
Security
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Source
- SKILL.md in the repositoryCheckingskills/user-researcher/SKILL.md
Popularity
- Repository stars
- 26
- Repository forks
- 7
- 7-day trend score
- 16
Stars and forks are for the whole GitHub repository, not this skill alone. Refreshed 14 May 2026, 5 months ago.
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