devwinsoft/devian/10-achieve-manager
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npx vskill@latest install devwinsoft/devian/10-achieve-managerSKILL.md
10-achieve-manager
Status: ACTIVE AppliesTo: v10
MobilePackage 샘플의 AchieveManager 설계 문서다.
Implementation Location (3-path mirror)
| 파일 | UPM (정본) | Packages (sync) | Assets/Samples (import) | |
|---|---|---|---|---|
AchieveManager.cs | upm/com.devian.foundation/Samples~/MobilePackage/Runtime/Achieve/ | Packages/com.devian.foundation/Samples~/MobilePackage/Runtime/Achieve/ | Assets/Samples/Devian Samples/{version}/MobilePackage/Runtime/Achieve/ | |
IAchievePlatformAdapter.cs | 동일 경로 | 동일 경로 | 동일 경로 |
Public API
InitializeAsync(ct)->Task<CommonResult>RefreshRuntimes()GetRuntimeState(achievementId)->MissionRuntimeStateClaimAsync(achievementId, ct)->Task<GameResult>Notify(msgType)Notify(msgType, params object[] args)Subcribe(EntityId, ACHIEVE_MESSAGE_TYPE, Handler)SubcribeOnce(EntityId, ACHIEVE_MESSAGE_TYPE, Action<object[]>)UnSubcribe(EntityId)UnlockAchievementAsync(achievementId, ct)->Task<CommonResult>SyncAsync(ct)->Task<CommonResult>ClearStorage()
Events:
OnRuntimeInitializedOnRuntimeActiveOnRuntimeProgressOnRuntimeClaimableOnRuntimeLevelUpOnRuntimeRewardedOnAchievementUnlocked
Internal Responsibilities
TB_ACHIEVE_SOCIAL+TB_ACHIEVE_PASS기반 runtime 생성/복구ACHIEVE_TYPE기반 runtime 타입 분기(AchieveRuntimeSocial,AchieveRuntimePass)GameMessageManager구독 기반 runtime projection 동기화InventoryManager구독 기반 PASS runtime(req_pass_id) WAIT 전이 동기화ACHIEVE_MESSAGE_TYPE기반 외부 알림 트리거 publish- claim 보상 적용 및 level-up 처리
- 플랫폼 adapter 연동 (
IAchievePlatformAdapter.cs: Apple/Google/Unsupported)
Hard Rules
- 공개 API는 내부
achievementId만 사용 - 초기화 시
achieve_idgroup 기준 runtime 항상 생성 ACHIEVE_SOCIAL의req_msg_id/req_value,ACHIEVE_PASS의req_pass_id/req_season_id설정 row는WAIT시작 후 req 충족 시ACTIVE전이- level-up 시 기존 stat 바인딩을 다음 level row로 교체
- level-up 시에도 타입별 req 조건을 재평가해
WAIT/ACTIVE시작 상태를 결정 req_pass_id가 있는 PASS runtime은InventoryManagerhelper 구독으로 Pass 변경 콜백을 받아 재평가한다.- 플랫폼 unlock 실패는 claim 전체를 롤백하지 않는다(best-effort)
- 플랫폼 unlock은
ACHIEVE_TYPE.ONCEruntime에만 수행한다. - 저장 실패는 claim 실패로 반환한다
Related
Security
- Security scanPassed, 90 of 100Pattern checks on the skill's files.
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Source
- SKILL.md in the repositoryCheckingskills/devian-unity/50-mobile-package/46-achieve-system/10-achieve-manager/SKILL.md
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