dylantarre/animation-principles/accessibility-issues

Claude Code and agent skill by dylantarre/animation-principles

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Use when animation excludes users with vestibular disorders, cognitive disabilities, or assistive technology needs

Install

npx vskill@latest install dylantarre/animation-principles/accessibility-issues

SKILL.md

Accessibility Issues

Make animations inclusive using Disney's principles thoughtfully.

Problem Indicators

  • Motion sickness complaints
  • Vestibular disorder triggers
  • Screen reader confusion
  • Cognitive overload
  • Seizure risk (flashing)
  • Keyboard focus lost during animation

Diagnosis by Principle

Squash and Stretch

Issue: Excessive distortion causes disorientation Fix: Reduce or eliminate squash/stretch for users with prefers-reduced-motion. Use opacity changes instead.

Secondary Action

Issue: Too many moving elements Fix: Limit to one animated element at a time. Secondary actions should be subtle or removed.

Exaggeration

Issue: Dramatic motion triggers vestibular responses Fix: Reduce scale, rotation, and position changes. Keep movements small and predictable.

Timing

Issue: Animations too fast or too slow Fix: Provide consistent, predictable timing. Avoid sudden speed changes.

Arcs

Issue: Curved motion paths cause tracking difficulty Fix: Use linear motion for essential UI. Save arcs for optional decorative elements.

Quick Fixes

  1. Respect `prefers-reduced-motion` - Always check and honor
  2. No autoplay animation - Let users trigger motion
  3. Keep focus visible - Never animate focus indicator away
  4. Announce changes - Use ARIA live regions for dynamic content
  5. Provide pause controls - For any looping animation

Troubleshooting Checklist

  • [ ] Does animation respect prefers-reduced-motion?
  • [ ] Is there a way to pause/stop animations?
  • [ ] Are state changes announced to screen readers?
  • [ ] Does keyboard focus remain visible and logical?
  • [ ] Is flash rate under 3 per second?
  • [ ] Can users complete tasks without animation?
  • [ ] Are animations triggered by user action (not autoplay)?
  • [ ] Test with screen reader enabled

Code Pattern

css
@media (prefers-reduced-motion: reduce) {
*,
*::before,
*::after {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}
js
// Check preference in JS
const prefersReducedMotion = window.matchMedia(
'(prefers-reduced-motion: reduce)'
).matches;

Security

  • Security scanPassed, 95 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

Repository stars
54
Repository forks
10
7-day trend score
20

Stars and forks are for the whole GitHub repository, not this skill alone. Refreshed 28 Jun 2026, 4 months ago.

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