dylantarre/animation-principles/gaming-entertainment

Claude Code and agent skill by dylantarre/animation-principles

Trust tier 3
  • community
Source check pending

Checking that the SKILL.md file is still in the repository.

Use when designing animations for gaming apps, streaming platforms, entertainment portals, or interactive media

Install

npx vskill@latest install dylantarre/animation-principles/gaming-entertainment

SKILL.md

Gaming & Entertainment Animation Principles

Apply Disney's 12 principles to create immersive, exciting experiences that maximize engagement and emotional impact.

The 12 Principles Applied

1. Squash & Stretch
  • Button Presses: Satisfying squash on tap
  • Character Icons: Bounce and stretch for personality
  • Achievements: Badges stretch dramatically on unlock
2. Anticipation
  • Play Button: Wind-up before launch
  • Loot Boxes: Dramatic build-up before reveal
  • Level Start: Countdown with escalating energy
3. Staging
  • Hero Content: Full-bleed featured media
  • Now Playing: Center stage with ambient effects
  • Notifications: Attention-grabbing without blocking content
4. Straight Ahead & Pose to Pose
  • Gameplay: Fluid continuous animation (straight ahead)
  • Menu Navigation: Snappy defined states (pose to pose)
  • Cutscenes: Choreographed sequences
5. Follow Through & Overlapping Action
  • UI Elements: Staggered animation cascades
  • Victory Screens: Multiple overlapping celebrations
  • Menu Items: Sequential reveal with follow-through
6. Slow In & Slow Out
  • Epic Moments: Dramatic slow-motion effects
  • Menu Transitions: Quick but smooth
  • Loading Screens: Engaging animated loops
7. Arc
  • Particle Effects: Natural curved trajectories
  • Swipe Gestures: Smooth arcing card movements
  • Projectiles: Physics-based arc paths
8. Secondary Action
  • Background Animations: Ambient movement always present
  • Achievement Pop: Sparkles while badge animates
  • Score Update: Effects while numbers climb
9. Timing
  • Fast & Responsive: 100-200ms for game feel
  • Dramatic Moments: Slow to 500-800ms for impact
  • UI Feedback: Instant 50-100ms responses
10. Exaggeration
  • Go Big: Entertainment thrives on drama
  • Victories: Explosive celebrations
  • Power-ups: Oversized visual feedback
11. Solid Drawing
  • Art Direction: Consistent style across UI
  • 3D Elements: Proper depth and perspective
  • Character Animation: Appealing poses and movements
12. Appeal
  • Maximum Personality: Every element has character
  • Emotional Range: From tension to triumph
  • Memorable Moments: Create shareable experiences

Industry Timing Standards

ActionDurationEasing
Button Press100msease-out
Menu Transition200msease-out
Victory Animation1000-2000mscustom-bounce
Achievement Pop500msspring
Card Flip300msease-in-out

Key Principle

Entertainment is about emotion. Use animation to amplify feelings - excitement, tension, triumph, and joy. Don't hold back when the moment calls for spectacle.

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

Repository stars
63
Repository forks
11
7-day trend score
21

Stars and forks are for the whole GitHub repository, not this skill alone. Refreshed 30 Jul 2026, 3 months ago.

Works with

Any agent vskill installs to: 56 targets in all. These 39 have a page on this site.

  • Claude Code
  • Cursor
  • GitHub Copilot
  • Windsurf
  • Codex
  • Gemini CLI
  • Cline
  • Amp
  • Roo Code
  • Goose
  • Continue
  • Kilo Code
  • Junie
  • Trae
  • OpenHands
  • Qwen Code
  • AI Agent
  • Tabnine Chat
  • Sourcegraph Cody
  • Amazon Q
  • Firebase Genkit
  • Sweep
  • Devin
  • Phind
  • Mentat
  • Claude Desktop
  • Aider
  • GPT Pilot
  • Plandex
  • bolt.new
  • v0
  • Replit Agent
  • Anse
  • TypingMind
  • BetterChatGPT
  • LibreChat
  • Warp AI
  • Pieces
  • Fig AI
Embed badge
vskill VERIFIED badge
[![vskill VERIFIED](https://verified-skill.com/api/v1/skills/dylantarre/animation-principles/gaming-entertainment/badge)](https://verified-skill.com/skills/dylantarre/animation-principles/gaming-entertainment)

Something wrong with this skill or its page? Tell us.