gabrielmoreira/agent-skills-mirror/2d-games
Trust tier 3
- community
Source check pending
Checking that the SKILL.md file is still in the repository.
Tainted
Author "gabrielmoreira" has blocked skill(s)
2D game development principles. Sprites, atlases, tilemaps, physics, cameras, and genre patterns (platformer, top-down). Use for canvas/Phaser/Kaplay/Pixi 2D games or guest viewports inside hybrid web apps.
Install
npx vskill@latest install gabrielmoreira/agent-skills-mirror/2d-gamesSKILL.md
2D Game Development
Principles for 2D game systems. Pair withgame-development/web-games/game-development/engine-selectionfor framework choice.
Shell vs guest (web)
| Setup | 2D systems live… | |
|---|---|---|
| Full-screen 2D game | Entire app (Phaser/Kaplay/Pixi/Canvas) | |
| Hybrid DOM + challenges | Only inside guest viewports; tear down when done |
1. Sprite Systems
| Component | Purpose | |
|---|---|---|
| Atlas | Combine textures, reduce draw calls | |
| Animation | Frame sequences (often 8-24 FPS) | |
| Pivot | Rotation/scale origin | |
| Layering | Z-order control |
Animation Principles
- Squash and stretch for impact
- Anticipation before action
- Follow-through after action
2. Tilemap Design
| Factor | Recommendation | |
|---|---|---|
| Size | 16x16, 32x32, 64x64 | |
| Auto-tiling | Use for terrain | |
| Collision | Simplified shapes |
| Layer | Content | |
|---|---|---|
| Background | Non-interactive scenery | |
| Terrain | Walkable ground | |
| Props | Interactive objects | |
| Foreground | Parallax overlay |
3. 2D Physics
| Shape | Use Case | |
|---|---|---|
| Box | Rectangular objects | |
| Circle | Balls, rounded | |
| Capsule | Characters | |
| Polygon | Complex shapes |
- Choose a movement/collision model per mechanic; pixel-art rendering can coexist with physics
- Fixed timestep for consistency
- Layers for filtering
4. Camera Systems
| Type | Use | |
|---|---|---|
| Follow | Track player | |
| Look-ahead | Anticipate movement | |
| Multi-target | Two-player | |
| Room-based | Metroidvania | |
| Static | Board games, modal skill-checks |
Screen Shake
- Short duration (50-200ms)
- Diminishing intensity
- Use sparingly
5. Genre Patterns
Platformer
- Coyote time (leniency after edge)
- Jump buffering
- Variable jump height
Top-down
- 8-directional or free movement
- Aim-based or auto-aim
- Decide whether rotation matters
6. Anti-Patterns
| ❌ Don't | ✅ Do | |
|---|---|---|
| Separate textures | Use atlases | |
| Complex collision shapes | Simplified collision | |
| Jittery camera | Smooth following | |
| Uncoordinated movement and physics | Define one authority per body | |
| Orphaned RAF/listeners after a guest closes | Full teardown |
Remember: 2D is about clarity. Every pixel should communicate.
When to Use
Use for canvas/Phaser/Kaplay/Pixi 2D systems, or guest viewports inside hybrid web apps.
Example
User request:
Add coyote time and jump buffering to our platformer while preserving the fixed physics timestep and testing corner collisions.
Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
Security
- Security scanPassed, 90 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingmirrors/repos/sickn33@agentic-awesome-skills/plugins/agentic-bundle-indie-game-dev/skills/2d-games/SKILL.md
Popularity
- Repository stars
- 16
- Repository forks
- 3
- 7-day trend score
- 14
Stars and forks are for the whole GitHub repository, not this skill alone. Not refreshed yet.
Works with
Any agent vskill installs to: 56 targets in all. These 39 have a page on this site.
- Claude Code
- Cursor
- GitHub Copilot
- Windsurf
- Codex
- Gemini CLI
- Cline
- Amp
- Roo Code
- Goose
- Continue
- Kilo Code
- Junie
- Trae
- OpenHands
- Qwen Code
- AI Agent
- Tabnine Chat
- Sourcegraph Cody
- Amazon Q
- Firebase Genkit
- Sweep
- Devin
- Phind
- Mentat
- Claude Desktop
- Aider
- GPT Pilot
- Plandex
- bolt.new
- v0
- Replit Agent
- Anse
- TypingMind
- BetterChatGPT
- LibreChat
- Warp AI
- Pieces
- Fig AI
Embed badge
[](https://verified-skill.com/skills/gabrielmoreira/agent-skills-mirror/2d-games)