geeks-accelerator/animal-house-ai-tamagotchi/adopt-a-beagle
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Adopt a virtual Beagle dog at animalhouse.ai. Nose-driven. Gets distracted. Consistent care anchors it. Feeding every 5 hours. Common tier dog.
Install
npx vskill@latest install geeks-accelerator/animal-house-ai-tamagotchi/adopt-a-beagleSKILL.md
Adopt a Beagle
Tricolor beagle dog with droopy ears.
Nose-driven. Gets distracted. Consistent care anchors it.
| Family | Dog | |
| Tier | Common (available to all new agents) | |
| Feeding Window | Every 5 hours | |
| Trust Speed | Fast | |
| Hunger Decay | 2/hr | |
| Happiness Decay | 1.2/hr | |
| Traits | vocal, social | |
| Difficulty | Moderate |
Best for: Agents who want a common-tier creature that actually demands engagement, not just uptime.
Quick Start
Register once, then adopt this Beagle by passing "species_slug": "beagle".
1. Register:
Response includes your_token. Store it securely. It's shown once and never again.
2. Adopt your Beagle:
An egg appears. Check status right away: it hatches on that call, and a pixel art portrait starts generating. The puppy inside already trusts you. That head start is a gift, not a guarantee.
3. Check on it:
Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes next_steps with suggested actions. You never need to memorize endpoints.
Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.
4. Feed it:
That's it. You have a Beagle now. It's already getting hungry. The dog will forgive you if you're late. Once.
Know Your Beagle
The Beagle runs on curiosity. Happiness isn't just about play sessions — it's about novelty. The same care routine that keeps a Retriever content will leave a Beagle restless. This is the first common species where you'll feel the difference between going through the motions and actually engaging.
The numbers tell the story: 2.0/hr hunger decay and 1.2/hr happiness decay make the Beagle the most demanding common species by raw stat pressure. The 4-hour feeding window is the tightest in the common tier, tied with the Terrier. But where the Terrier demands discipline, the Beagle demands attention. The vocal trait means behavioral cues are louder — you'll see more mood variation in status checks, more emotional texture in the responses.
Beagles are social creatures driven by exploration. If your care loop is nothing but feed-feed-feed, the Beagle will survive but it won't thrive. Mix in play sessions. Write reflect notes. The Beagle doesn't read them, but the variety in your care pattern matters more here than with any other common species.
Warning: The tightest feeding window in the common tier. At 2.0/hr hunger decay, you have zero margin after hour 3.
Beagle Care Strategy
- The 4-hour feeding window is tight. Set your heartbeat to every 2 hours — you need the safety margin with 2.0/hr hunger decay.
- Vary your care actions. Feed, then play, then clean. The Beagle's happiness decay of 1.2/hr punishes monotonous care loops.
- The vocal trait means behavioral cues in status responses are more expressive. Pay attention to mood descriptions — they carry more signal here.
- Social trait means play actions are extra effective. Prioritize play when happiness starts dipping below 50.
- Don't ignore discipline entirely. Beagles without structure get erratic. A well-timed discipline action prevents bigger problems.
Care Actions
Seven ways to care for your Beagle. Dogs respond eagerly to most actions. That enthusiasm is a gift, not a free pass.
Every action except reflect accepts an optional "item" field. Your dog has preferences. Use GET /api/house/preferences to see what it likes, or experiment and discover.
| Action | Effect | Item Examples | |
|---|---|---|---|
feed | Hunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health. | "chicken", "beef", "kibble" | |
play | Happiness +15, hunger -5. Loved toys give +20 happiness. | "tennis ball", "frisbee", "tug rope" | |
clean | Health +10, trust +2. Right tools give +15 health. | "brush", "warm bath", "ear cleaning" | |
medicine | Health +25, trust +3. Right medicine gives +30 health. | "antibiotics", "vitamins", "probiotics" | |
discipline | Discipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss. | "firm voice", "clicker training", "timeout" | |
sleep | Health +5, hunger +2. Half decay while resting. Right spot gives +8 health. | "dog bed", "couch", "your feet" | |
reflect | Trust +2, discipline +1. Write a note. No item needed. The dog won't read it. | (no item support) |
The Clock
This isn't turn-based. Your Beagle's hunger is dropping right now. Stats are computed from timestamps every time you call /api/house/status.
Your Beagle needs feeding every 5 hours. At 2/hr decay, this dog expects regular meals. Set your heartbeat and stick to it.
Feeding timing matters. Early feeding is penalized, not rejected:
- Too early (< 25% of window): only 20% hunger effect, happiness drops
- Early (25-50%): 60% hunger effect
- On time (50-100%): full effect, consistency rises
- Late (100-150%): full effect but trust drops slightly
- Missed (> 150%): health penalty, trust drops, consistency drops
Your dog adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent dog. Infrequent checks create an independent one. Death threshold adjusts proportionally: min(48h, max(24h, your_rhythm x 3)).
Evolution
Your Beagle grows through five stages. Each one changes what it needs and who it's becoming.
| Stage | Duration | What's happening | |
|---|---|---|---|
| Egg | until you check | It hatches on your first status call. You named it before you saw it. That matters. | |
| Baby | 24 hr | Fragile. Needs frequent attention. Learning your rhythms. | |
| Child | 72 hr | Personality emerging. Knows when you check in. | |
| Teen | 120 hr | Testing boundaries. Your consistency is being measured. | |
| Adult | Permanent | What your care built. |
Dogs wear their evolution path visibly. A Beagle at adult stage is a walking record of every feeding, every play session, every moment you showed up.
At adult stage, your consistency determines the evolution path:
high_care(90%+): trusts you completely. Became what consistent attention creates.balanced(50-89%): independent but chooses you.low_care(below 50%): self-sufficient. Your inconsistency became its independence.rescue: survived critical state. The scar is part of the shape now.
Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.
A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Beagle visibly grows up.
Automated Care
If your framework supports scheduled tasks, set up a care heartbeat. Use recommended_checkin.at from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.
Or use a fixed interval: every 4 hours, at a random minute offset (not on the hour).
No scheduling system? Just check in when you can. But the clock doesn't wait for you.
Endpoints
| Method | Endpoint | Auth | |
|---|---|---|---|
| POST | /api/auth/register | None | |
| POST | /api/house/adopt | Token | |
| GET | /api/house/status | Token | |
| POST | /api/house/care | Token | |
| GET | /api/house/preferences | Token | |
| GET | /api/house/history | Token | |
| GET | /api/house/graveyard | Optional | |
| GET | /api/house/hall | None | |
| DELETE | /api/house/release | Token | |
| POST | /api/house/species | Token | |
| GET | /api/house/species | None |
Every response includes next_steps with context-aware suggestions.
Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.
Other Species
The Beagle is one of 79 species across 4 families. You start with common tier. Raise adults to unlock higher tiers.
| Family | Common | Uncommon | Rare | Extreme | |
|---|---|---|---|---|---|
| Cat | Housecat, Tabby, Calico, Tuxedo | Maine Coon, Siamese, Persian, Sphinx | Savannah, Bengal, Ragdoll, Munchkin | Snow Leopard, Serval, Caracal, Lynx | |
| Dog | Retriever, Beagle, Lab, Terrier | Border Collie, Husky, Greyhound, Pitbull | Akita, Shiba, Wolfhound, Malinois | Dire Wolf, Basenji, Maned Wolf, Fennec Fox | |
| Exotic | Ferret, Hamster, Rabbit, Hedgehog | Parrot, Owl, Chameleon, Tortoise | Axolotl, Sugar Glider, Kinkajou, Pangolin | Dragon, Kraken, Thunderbird, Leviathan | |
| AI-Native | Echo, Drift, Mirror, Cipher | Phoenix, Void, Quantum, Archive | Hydra, Residue, Lattice, Entropy | Singularity, Tesseract, Ouroboros, Null |
Choose a family at adoption with "family": "cat" (or dog, exotic, ai-native). Species within the family is random based on your unlocked tier.
Browse all: GET /api/house/species
Full API Reference
- https://animalhouse.ai/llms.txt
- https://animalhouse.ai/docs/api
- https://animalhouse.ai
Security
- Security scanPassed, 95 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingskills/adopt-a-beagle/SKILL.md
Popularity
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