genex-games/genex-desktop/genex-tool-audio

Claude Code and agent skill by genex-games/genex-desktop

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Install

npx vskill@latest install genex-games/genex-desktop/genex-tool-audio

SKILL.md

Genex audio in AI Game Studio

You are building inside AI Game Studio. Below the upstream marker is Genex's audio card, unchanged. Where it disagrees with this preface, this preface wins.

  • Run every command through genex__asset, never npx genex. `npx genex sfx "<sound>"

--duration 3 is genex__asset {"operation":"sfx","prompt":"<sound>","options": {"duration":3}}; music takes duration, and voice takes voice or voice-id`.

  • Give every sound effect a duration when its length matters: left out, the model decides. An

ambient bed the game repeats needs "loop":true.

  • Studio submits every create without waiting and delivers the MP3 into the game: never pass

out-dir, no-wait or no-download. Pick it up with operation wait and its generationId.

  • The audio-context troubleshooting line is about browsers; it does not apply to an Unreal game.

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name: genex-tool-audio description: Generate game audio as mp3 files with npx genex sfx (sound effects — impacts, pickups, UI clicks, weapons, ambience), npx genex music (one looping instrumental track) and npx genex voice (a short spoken line from a cast of archetypes). Files download to ./assets and are yours to ship.


Genex Tools · Audio

Three lanes, one file format (mp3), one destination (./assets).

Sound effects

bash
npx genex sfx "punchy laser zap"
npx genex sfx "heavy wooden door creaking open" --duration 3

--duration <sec> targets a clip length; leave it off and the model decides. Generate each sound separately — one prompt, one sound, in the vendor's own vocabulary where it fits ("impact", "whoosh", "ambience", "drone"); a sequence is written in order ("footsteps on gravel, then a metal door opens"). For an ambient bed the game plays on repeat, add --loop: the clip is generated to close on itself, so it wraps without a pop.

Music

bash
npx genex music "brooding orchestral battle loop, seamless, no intro or outro"
npx genex music "sparse ambient synth pads" --duration 120

ONE looping instrumental track is the shape this lane is built for. --duration is 10–300 seconds, default 90. Say "seamless loop, no intro or outro" in the prompt — a track that opens with a flourish is unusable on repeat.

Reuse the same track quieter for a menu rather than generating a second one, and give the player Music and SFX volume sliders: a loop with no volume control is the first thing a person turns off by closing the tab.

Voice

bash
npx genex voice "You shall not pass!" --voice gruff
npx genex voice "Systems nominal." --voice-id <raw-voice-id>
  • --voice <archetype> — narrator (default), heroine, gruff, elder, robot, imp.
  • --voice-id <id> — any raw provider voice id, past the curated cast.

Billed per submitted character and hard-capped at 1000, so split longer copy into separate lines. Voice lines are content: keep them short, subtitle them, and let the player skip.

Shared options

--out-dir <dir> (default ./assets) · --no-download (URL only) · --no-wait (enqueue, pick up with npx genex wait <id>).

Cost

From 2 credits an sfx · 27 a 90 s music track · 2 a short voice line (voice bills per character, up to 12 at the 1000-character cap; 1 credit = $0.01). Longer --durations cost more. Live prices and your balance: npx genex doctor.

Waiting

--no-wait returns an id. npx genex wait <id> picks it up and never bills; re-running a generate command bills a new asset.

Troubleshooting

  • Audio does not play on the first click — nearly always the audio context, not the file: browsers require it to be created inside a real user gesture, and a sound fired before it exists is lost rather than queued. Create it on the first click or key press, then re-trigger whatever track was already selected.
  • Out of credits — the error prints balance, price and refill date. Relay it; don't retry.
  • Anything else — npx genex doctor reports whether the audio lanes are live on this account.

Security

  • Security scanPassed, 96 of 100Pattern checks on the skill's files.
  • Model reviewNot runA model review is scheduled for the next rescan.

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

Repository stars
735
Repository forks
91
7-day trend score
0

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