harleycoops/math-to-manim.backup/math-to-manim

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This skill should be used when the user asks to "create a math animation", "animate a mathematical concept", "generate Manim code", "visualize [topic] with animation", "explain [concept] visually", "create an educational video", "build a Manim scene", or mentions "reverse knowledge tree", "prerequisite discovery", or "verbose prompt generation". Provides a complete six-agent workflow for transforming any concept into professional Manim animations through recursive prerequisite discovery.

Install

npx vskill@latest install harleycoops/math-to-manim.backup/math-to-manim

SKILL.md

The same SKILL.md was published earlier as harleycoops/math-to-manim/math-to-manim.

Math-To-Manim: Reverse Knowledge Tree Animation Pipeline

Transform any concept into professional mathematical animations using a six-agent workflow that requires NO training data - only pure LLM reasoning.

Core Innovation: Reverse Knowledge Tree

Instead of training on example animations, this system recursively asks: "What must I understand BEFORE this concept?" This builds pedagogically sound animations that flow naturally from foundation concepts to advanced topics.

When to Use This Skill

Invoke this workflow when:

  • Creating mathematical or scientific animations
  • Building educational visualizations with Manim
  • Generating code from conceptual explanations
  • Needing pedagogically structured content progression

The Six-Agent Pipeline

Agent 1: ConceptAnalyzer

Parse user intent to extract:

  • Core concept (specific topic name)
  • Domain (physics, math, CS, etc.)
  • Level (beginner/intermediate/advanced)
  • Goal (learning objective)
Agent 2: PrerequisiteExplorer (Key Innovation)

Recursively build knowledge tree:

  1. Ask: "What are the prerequisites for [concept]?"
  2. For each prerequisite, recursively ask the same question
  3. Stop when hitting foundation concepts (high school level)
  4. Build DAG structure with depth tracking

Foundation detection criteria: Would a high school graduate understand this without further explanation?

Agent 3: MathematicalEnricher

For each node in the tree, add:

  • LaTeX equations (2-5 key formulas)
  • Variable definitions and interpretations
  • Worked examples with typical values
  • Complexity-appropriate rigor
Agent 4: VisualDesigner

For each node, design:

  • Visual elements (graphs, 3D objects, diagrams)
  • Color scheme (maintain consistency)
  • Animation sequences (FadeIn, Transform, etc.)
  • Camera movements and transitions
  • Duration and pacing
Agent 5: NarrativeComposer

Walk tree from foundation to target:

  1. Topologically sort nodes
  2. Generate 200-300 word segment per concept
  3. Include exact LaTeX, colors, animations
  4. Stitch into 2000+ token verbose prompt
Agent 6: CodeGenerator

Generate working Manim code:

  • Use Manim Community Edition
  • Handle LaTeX with raw strings: r"$\frac{a}{b}$"
  • Implement all visual specifications
  • Produce runnable Python file

Workflow Execution

To execute this workflow for a user request:

Step 1: Analyze the Concept
python
# Extract intent
analysis = {
"core_concept": "quantum tunneling",
"domain": "physics/quantum mechanics",
"level": "intermediate",
"goal": "Understand barrier penetration"
}
Step 2: Build Knowledge Tree

Recursively discover prerequisites with max depth of 3-4 levels:

Target: quantum tunneling
├─ wave-particle duality
│ ├─ de Broglie wavelength [FOUNDATION]
│ └─ Heisenberg uncertainty
├─ Schrödinger equation
│ ├─ wave function
│ └─ probability density
└─ potential barriers [FOUNDATION]
Step 3: Enrich with Mathematics

Add to each node:

  • Primary equations in LaTeX
  • Variable definitions
  • Physical interpretations
Step 4: Design Visuals

Specify for each concept:

  • Elements: ['wave_function', 'potential_barrier']
  • Colors: {'wave': 'BLUE', 'barrier': 'RED'}
  • Animations: ['FadeIn', 'Create', 'Transform']
  • Duration: 15-30 seconds per concept
Step 5: Compose Narrative

Generate verbose prompt with:

  • Scene-by-scene instructions
  • Exact LaTeX formulas
  • Specific animation timings
  • Color and position details
Step 6: Generate Code

Produce complete Python file:

python
from manim import *
class ConceptAnimation(ThreeDScene):
def construct(self):
# Implementation following verbose prompt
...

Critical Implementation Details

LaTeX Handling

Always use raw strings for LaTeX:

python
equation = MathTex(r"E = mc^2")
Color Consistency

Define color palette at scene start and reuse throughout.

Transition Pattern

Connect concepts with smooth animations:

  • Previous concept fades
  • New concept builds from prior elements
  • Use Transform or ReplacementTransform
Verbose Prompt Format

Structure prompts with:

  1. Overview section with concept count and duration
  2. Scene-by-scene instructions
  3. Exact specifications (no ambiguity)

See references/verbose-prompt-format.md for complete template.

Output Files

The pipeline generates:

  • {concept}_prompt.txt - Verbose prompt
  • {concept}_tree.json - Knowledge tree structure
  • {concept}_animation.py - Manim Python code
  • {concept}_result.json - Complete metadata

Additional Resources

Reference Files
  • `references/reverse-knowledge-tree.md` - Detailed algorithm explanation
  • `references/agent-system-prompts.md` - All six agent prompts
  • `references/verbose-prompt-format.md` - Complete prompt template
  • `references/manim-code-patterns.md` - Code generation patterns
Example Files
  • `examples/pythagorean-theorem/` - Complete workflow example

Quick Start

For immediate use, follow this simplified pattern:

  1. Parse: Extract the core concept from user input
  2. Discover: Build prerequisite tree (depth 3-4)
  3. Enrich: Add math and visual specs to each node
  4. Compose: Generate verbose prompt (2000+ tokens)
  5. Generate: Produce working Manim code

The key insight: verbose, specific prompts with exact LaTeX and visual specifications produce dramatically better code than vague descriptions.

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