hira1010/2nd-brain/uloop-control-play-mode

Claude Code and agent skill by hira1010/2nd-brain

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Control Unity Editor Play Mode. Use to start, stop, or pause Play Mode for runtime behavior checks and frame inspection.

Install

npx vskill@latest install hira1010/2nd-brain/uloop-control-play-mode

SKILL.md

The same SKILL.md was published earlier as styly-dev/styly-netsync/uloop-control-play-mode.

npx --yes uloop-cli@2.2.0 control-play-mode

Control Unity Editor play mode (play/stop/pause).

Usage

bash
npx --yes uloop-cli@2.2.0 control-play-mode [options]

Parameters

ParameterTypeDefaultDescription
--actionstringPlayAction to perform: Play, Stop, Pause

Global Options

OptionDescription
--project-path <path>Optional. Use only when the target Unity project is not the current directory.

Examples

bash
# Start play mode
npx --yes uloop-cli@2.2.0 control-play-mode --action Play
# Stop play mode
npx --yes uloop-cli@2.2.0 control-play-mode --action Stop
# Pause play mode
npx --yes uloop-cli@2.2.0 control-play-mode --action Pause

Output

Returns JSON with the current play mode state:

  • IsPlaying: Whether Unity is currently in play mode
  • IsPaused: Whether play mode is paused
  • Message: Description of the action performed

Notes

  • Play action starts the game in the Unity Editor (also resumes from pause)
  • Stop action exits play mode and returns to edit mode
  • Pause action pauses the game while remaining in play mode
  • Useful for automated testing workflows
  • PlayMode entry may complete on the next editor frame. If a PlayMode-dependent command reports "PlayMode is not active" immediately after --action Play, wait briefly and retry.

Security

  • Security scanPassed, 90 of 100Pattern checks on the skill's files.
  • Model reviewPassed

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Source

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