hira1010/2nd-brain/uloop-control-play-mode
Claude Code and agent skill by hira1010/2nd-brain
Trust tier 3
- community
Source check pending
Checking that the SKILL.md file is still in the repository.
Control Unity Editor Play Mode. Use to start, stop, or pause Play Mode for runtime behavior checks and frame inspection.
Install
npx vskill@latest install hira1010/2nd-brain/uloop-control-play-modeSKILL.md
The same SKILL.md was published earlier as styly-dev/styly-netsync/uloop-control-play-mode.
npx --yes uloop-cli@2.2.0 control-play-mode
Control Unity Editor play mode (play/stop/pause).
Usage
Parameters
| Parameter | Type | Default | Description | |
|---|---|---|---|---|
--action | string | Play | Action to perform: Play, Stop, Pause |
Global Options
| Option | Description | |
|---|---|---|
--project-path <path> | Optional. Use only when the target Unity project is not the current directory. |
Examples
Output
Returns JSON with the current play mode state:
IsPlaying: Whether Unity is currently in play modeIsPaused: Whether play mode is pausedMessage: Description of the action performed
Notes
- Play action starts the game in the Unity Editor (also resumes from pause)
- Stop action exits play mode and returns to edit mode
- Pause action pauses the game while remaining in play mode
- Useful for automated testing workflows
- PlayMode entry may complete on the next editor frame. If a PlayMode-dependent command reports "PlayMode is not active" immediately after
--action Play, wait briefly and retry.
Security
- Security scanPassed, 90 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryChecking13_Unity/.codex/skills/uloop-control-play-mode/SKILL.md
Popularity
- 7-day trend score
- 5
Not refreshed yet.
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