hsicen/hencoderplus/camera1-to-camerax

Claude Code and agent skill by hsicen/hencoderplus

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Use this skill to migrate legacy Android camera implementations (Camera1

Install

npx vskill@latest install hsicen/hencoderplus/camera1-to-camerax

SKILL.md

Step 0: Add Dependencies

Check for and add the required CameraX dependencies. Use version 1.3.0 or higher for interoperability, or version 1.5.0 or higher for Compose extensions.

If you are using a Version Catalog (libs.versions.toml), add the following:

kotlin
[versions]
camerax = "<minimum_version_needed>"
[libraries]
androidx-camera-core = { group = "androidx.camera", name = "camera-core", version.ref = "camerax" }
androidx-camera-camera2 = { group = "androidx.camera", name = "camera-camera2", version.ref = "camerax" }
androidx-camera-lifecycle = { group = "androidx.camera", name = "camera-lifecycle", version.ref = "camerax" }
androidx-camera-view = { group = "androidx.camera", name = "camera-view", version.ref = "camerax" }
androidx-camera-compose = { group = "androidx.camera", name = "camera-compose", version.ref = "camerax" }

<br />

And in your build.gradle.kts (or build.gradle):

kotlin
implementation(libs.androidx.camera.core)
implementation(libs.androidx.camera.camera2)
implementation(libs.androidx.camera.lifecycle)
implementation(libs.androidx.camera.view)
implementation(libs.androidx.camera.compose)

<br />

Without a Version Catalog, fall back to these standard Gradle dependencies:

kotlin
implementation "androidx.camera:camera-core:<minimum_version_needed>"
implementation "androidx.camera:camera-camera2:<minimum_version_needed>"
implementation "androidx.camera:camera-lifecycle:<minimum_version_needed>"
implementation "androidx.camera:camera-view:<minimum_version_needed>"
implementation "androidx.camera:camera-compose:<minimum_version_needed>"

<br />

Step 1: Remove Legacy Implementation

  1. Delete all android.hardware.Camera instances.
  2. Delete SurfaceView and SurfaceHolder.Callback implementations (surfaceCreated, surfaceChanged, surfaceDestroyed).
  3. Remove custom lifecycle handling that opens or releases the camera in onResume or onPause.
  4. Remove manual matrix calculations for orientation.

Step 2: Initialize ProcessCameraProvider

Request the ProcessCameraProvider and bind use cases to the Activity or Fragment lifecycle.

kotlin
val context = LocalContext.current
val lifecycleOwner = LocalLifecycleOwner.current
LaunchedEffect(context, lifecycleOwner) {
val cameraProviderFuture = ProcessCameraProvider.getInstance(context)
cameraProviderFuture.addListener({
val cameraProvider = cameraProviderFuture.get()
val cameraSelector = CameraSelector.Builder()
.requireLensFacing(CameraSelector.LENS_FACING_BACK)
.build()
val preview = Preview.Builder().build()
val imageCapture = ImageCapture.Builder()
.setCaptureMode(ImageCapture.CAPTURE_MODE_MINIMIZE_LATENCY)
.build()
cameraProvider.unbindAll() // Unbind before rebinding
val camera = cameraProvider.bindToLifecycle(
lifecycleOwner,
cameraSelector,
preview,
imageCapture
)
val cameraControl = camera.cameraControl
}, ContextCompat.getMainExecutor(context)
)
}

<br />

Step 3: Implement the Preview \& Tap-to-Focus

Choose exactly one of the following patterns based on the app's UI toolkit:

Option A: For Android Views (XML Legacy)

Use androidx.camera.view.PreviewView.

1. Set up preview:

kotlin
preview.setSurfaceProvider(previewView.surfaceProvider)

<br />

2. Handle tap-to-focus:

kotlin
val factory = previewView.meteringPointFactory
val point = factory.createPoint(x, y) // x, y from touch event
val action = FocusMeteringAction.Builder(point, FocusMeteringAction.FLAG_AF).build()
cameraControl?.startFocusAndMetering(action)

<br />

Option B: For Jetpack Compose

Use androidx.camera.compose.CameraXViewfinder.

1. Set up preview and SurfaceRequest:

kotlin
var surfaceRequest by remember { mutableStateOf<SurfaceRequest?>(null) }
val preview = remember {
Preview.Builder().build().apply {
setSurfaceProvider { request -> surfaceRequest = request }
}
}

<br />

2. Render viewfinder:

kotlin
surfaceRequest?.let { request ->
CameraXViewfinder(
surfaceRequest = request,
coordinateTransformer = coordinateTransformer,
modifier = Modifier
)
}

<br />

3. Handle tap-to-focus in Compose:

kotlin
// Inside your tap gesture handler...
val surfaceCoords = with(coordinateTransformer) { offset.transform() }
val factory = SurfaceOrientedMeteringPointFactory(
request.resolution.width.toFloat(),
request.resolution.height.toFloat()
)
val point = factory.createPoint(surfaceCoords.x, surfaceCoords.y)
val action = FocusMeteringAction.Builder(point, FocusMeteringAction.FLAG_AF).build()
cameraControl?.startFocusAndMetering(action)

<br />

4. Update target rotation for Compose:

kotlin
LaunchedEffect(configuration) {
if (!view.isInEditMode) {
val rotation = view.display?.rotation ?: Surface.ROTATION_0
imageCapture.targetRotation = rotation
preview.targetRotation = rotation
}
}

<br />

Step 4: Capture Photo

Use the ImageCapture use case to take the picture. The ImageProxy handles rotation directly.

kotlin
imageCapture.takePicture(
cameraExecutor,
object : ImageCapture.OnImageCapturedCallback() {
override fun onCaptureSuccess(image: ImageProxy) {
val buffer = image.planes[0].buffer
val bytes = ByteArray(buffer.remaining())
buffer.get(bytes)
val bitmap = BitmapFactory.decodeByteArray(bytes, 0, bytes.size)
// Adjust rotation natively via ImageProxy
val matrix = Matrix()
matrix.postRotate(image.imageInfo.rotationDegrees.toFloat())
if (lensFacing == CameraSelector.LENS_FACING_FRONT) {
matrix.postScale(-1f, 1f) // Mirror for front camera
}
val rotatedBitmap = Bitmap.createBitmap(
bitmap, 0, 0, bitmap.width, bitmap.height, matrix, true
)
// MUST close proxy
image.close()
}
override fun onError(exception: ImageCaptureException) {
Log.e("CameraX", "Capture failed: ${exception.message}", exception)
}
}
)

<br />

Step 5: Switch Cameras

To flip between front and rear cameras, change the CameraSelector and re-trigger the ProcessCameraProvider logic.

kotlin
lensFacing = if (lensFacing == CameraSelector.LENS_FACING_BACK) {
CameraSelector.LENS_FACING_FRONT
} else {
CameraSelector.LENS_FACING_BACK
}

<br />

Constraints

  • Don't manage the camera lifecycle manually : Bind the camera to a LifecycleOwner through the ProcessCameraProvider. Avoid manual camera open or close logic in onResume or onPause.
  • Don't calculate focus matrices manually : MeteringPointFactory handles coordinate transformations, including device rotation offsets. Avoid custom matrix implementations.
  • Don't forget to close the ImageProxy : Remember to invoke image.close() in the capture callback. Skipping this call locks the capture pipeline and interrupts subsequent photos.
  • Don't wrap `PreviewView` in `AndroidView` for Compose code : For Compose UI layouts, use CameraXViewfinder. Compiling PreviewView in an AndroidView is an old fallback option that introduces resizing issues.

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