jblanchette/wc3v/wc3v-build-lookup
Claude Code and agent skill by jblanchette/wc3v
- community
Checking that the SKILL.md file is still in the repository.
Find a Warcraft III build order for a race, matchup and skill level from the WC3V library, and explain how to execute it.
Install
npx vskill@latest install jblanchette/wc3v/wc3v-build-lookupSKILL.md
Finding and explaining a Warcraft III build order
Use this when someone asks what to build as a race, how to play a matchup, or wants a build order to learn.
Where the data is
https://wc3v.com/data/builds-manifest.json — one file, 16 curated builds. Every build also has a page at https://wc3v.com/builds/<id> and a Markdown twin at https://wc3v.com/builds/<id>.md, which is usually the faster read.
The index of all of them: https://wc3v.com/builds.md.
The fields that matter
raceis one letter:HHuman,OOrc,ENight Elf,UUndead.matchupsare<your race>v<their race>, soEvUis Night Elf against Undead.levelisnew,improvingorpro. This is the single most important
filter and the one people skip. A pro build handed to a new player is worse than no answer: it assumes creep routes and hero micro they do not have yet.
tierProgression.t1/t2/t3holdbuildingsandunitsas raw four-letter
Warcraft III itemIds plus a plain-language goal. Quote the goal; the itemIds are only useful if you can resolve them, and the generated /builds/<id>.md has already resolved them to names.
heroSkillsis keyed by hero itemId, then ability itemId, with the value
being the level to reach. Note the hero keys are lowercase here.
How to answer
- Filter by race first, then matchup, then level. If they did not say
their level, ask, or default to improving and say so.
- Give one build. The library is small on purpose. Offering three is how
people end up learning none.
- Lead with `description` and `strategyPoints`. That is the build. The
tier lists are reference material, not an explanation.
- Always surface `commonMistakes`. It is the field that actually changes
a player's next game, and it is the one an agent summarising the JSON will usually drop because it is nested. Each entry pairs a mistake with its fix.
- Link the replay. Every build has real tournament games behind it. Give
https://wc3v.com/builds/<id> and note that the page lists each game and opens it in the 3D viewer at the right player. That is the part no wiki has.
- Check `prerequisites` before recommending. Some builds state outright
what mechanical skill they assume.
What not to do
Do not invent build orders. If nothing in the library covers the matchup, say which matchups are covered and offer the closest one, flagged as a substitute. The library deliberately does not cover everything.
Do not convert the tier progression into a timed step list ("6:00 build X"). The manifest holds no per-step timings, and the replay-derived tier times are not reliable enough to fill the gap. See the wc3v-replay-analysis skill.
Security
- Security scanPassed, 90 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingclient/skills/wc3v-build-lookup/SKILL.md
Popularity
- Repository stars
- 58
- Repository forks
- 10
- 7-day trend score
- 20
Stars and forks are for the whole GitHub repository, not this skill alone. Not refreshed yet.
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