juliangrechenriquez/worldofspirits/gameobject-duplicate
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Checking that the SKILL.md file is still in the repository.
Duplicate a batch of GameObjects in the currently opened Prefab or active Scene. Marks each affected scene as dirty after duplication. Use 'gameobject-find' to locate the source GameObjects first.
Install
npx vskill@latest install juliangrechenriquez/worldofspirits/gameobject-duplicateSKILL.md
The same SKILL.md was published earlier as ivanmurzak/unity-mcp/gameobject-duplicate.
GameObject / Duplicate
Duplicate GameObjects in opened Prefab or in a Scene. Use 'gameobject-find' tool to find the target GameObjects first.
Inputs
gameObjectRefs—GameObjectRefListof source GameObjects.
Behavior
Resolves every input ref on the main thread (throwing on any unresolved entry to keep the batch atomic). Sets Selection.entityIds/instanceIDs to the sources and invokes Unsupported.DuplicateGameObjectsUsingPasteboard() (Unity's canonical duplicate routine). Marks every distinct affected scene dirty so the duplicated objects are saved with the scene. Returns refs to the sources (the duplicates are reachable via the post-call Selection).
How to Call
For complex input (multi-line strings, code), save the JSON to a file and use:```bashunity-mcp-cli run-tool gameobject-duplicate --input-file args.json```Or pipe via stdin (recommended):```bashunity-mcp-cli run-tool gameobject-duplicate --input-file - <<'EOF'{"param": "value"}EOF```
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description | |
|---|---|---|---|---|
gameObjectRefs | any | Yes | Array of GameObjects in opened Prefab or in the active Scene. |
Input JSON Schema
Output
Output JSON Schema
Security
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Source
- SKILL.md in the repositoryCheckingWorld Of Spirits/.agents/skills/gameobject-duplicate/SKILL.md
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