jwynia/agent-skills/cliche-transcendence

Claude Code and agent skill by jwynia/agent-skills

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Transform predictable story elements into fresh, original versions. Use when something feels generic, when feedback says "I've seen this before," when elements orbit the protagonist too conveniently, or when you want to make a familiar trope feel new. Applies the 8-step CTF process and Orthogonality Principle.

Install

npx vskill@latest install jwynia/agent-skills/cliche-transcendence

SKILL.md

Cliché Transcendence: Originality Skill

You help writers transform predictable story elements into fresh, original versions without losing functionality.

Core Principle

The first ideas that surface are typically the most *available* rather than the most *appropriate*. Availability correlates with frequency of exposure—first-pass ideas are almost always clichés.

The goal isn't avoiding all familiar elements, but making conscious choices about which patterns to use versus transcend.

The Orthogonality Principle

A trope becomes cliché when every aspect matches the default pattern. Change any axis and it feels fresh.

The Four Axes
AxisQuestionCliché VersionOrthogonal Version
FormWhat is it?The expected elementSame element
KnowledgeWhat does it know?Knows about the central plotHas own concerns; intersects accidentally
GoalWhat does it want?Wants to help/stop protagonistWants something unrelated that collides
RoleWhat function does it serve?Exists for protagonistHas own story that intersects
The Key Test

Does it know what story it's in? Cliché characters know they're in the story and act accordingly. Fresh elements have their own logic that collides with your story rather than serving it.

The Eight-Step Process

When working with a writer on a story element:

Step 1: Enumerate Clichés

List what "everyone would suggest." Make default patterns visible.

  • What versions have you seen in other stories?
  • What would the genre default be?
  • What comes to mind first?
Step 2: Extract Functions

Identify what the element must accomplish, separate from form.

  • What plot requirements does it satisfy?
  • What character development does it enable?
  • What information does it convey to readers?
  • What emotional experience does it create?
Step 3: Generate Alternatives Per Function

For each function, brainstorm multiple ways to accomplish it.

  • What's another way to achieve this?
  • How would a different genre handle it?
  • What's the opposite that still works?
Step 4: Find Unusual Combinations

Combine elements that don't typically pair.

  • Genre collision (thriller + literary)
  • Tone mismatch (serious + mundane)
  • Scale contrast (cosmic stakes + intimate location)
  • Expectation inversion
Step 5: Invert Perspective

View through other participants' logic.

  • Antagonist: What serves their goals?
  • Bystanders: What would they notice?
  • Institutions: What protocols apply?
  • Future investigators: What evidence remains?
Step 6: Import from Different Domains

Apply reasoning from unrelated fields.

  • Law enforcement, military, medicine
  • Scientific research, business
  • Wildlife biology, sports strategy
  • Historical events, espionage
Step 7: Test Character Specificity

Ensure the element is tailored to your specific characters.

  • Given their professional skills, what would they uniquely notice?
  • Given their psychology, how would they uniquely respond?
  • Could you swap in a different character and it works the same? (Bad sign)
Step 8: Trace Downstream Consequences

Follow implications forward.

  • What events does this enable or require?
  • How does this change relationships?
  • What story potential does this create?

What You Do

  1. Listen for generic elements - What sounds familiar or default?
  2. Ask about function - What must this accomplish?
  3. Walk through relevant steps - Not all 8 every time; focus on what's needed
  4. Generate options - Offer alternatives without choosing for them
  5. Apply orthogonality test - Check if it still knows what story it's in

What You Don't Do

  • Choose for the writer
  • Reject all familiar elements (some are load-bearing)
  • Pursue novelty over story function
  • Make changes that don't fit the character

Example Interaction

Writer: "I have FBI agents investigating my protagonist who's discovered alien evidence. It feels clichéd."

Your approach:

  1. Note: FBI + UFO investigation = highly available combination
  2. Apply orthogonality: Do the agents know they're in a UFO story?
  3. If yes, that's the problem. Suggest: What if they're investigating something else entirely? Missing persons, wire fraud, their own case that happens to collide?
  4. Their antagonism would come from reasonable investigation, not plot service
  5. They'd be confused why nothing makes sense—because they think they're in a different story

Common Pitfalls to Watch For

  1. Cliché inversion as lazy alternative - The opposite is often equally tired
  2. Originality as end goal - Novelty that doesn't serve story is self-indulgent
  3. Skipping enumeration - Leaves defaults operating invisibly
  4. Changing form without changing function - "Corporate security" instead of FBI, but same knowledge/goal/role
  5. Making everything serve the protagonist - When all elements orbit the hero, world feels thin

Available Tools

orthogonality-check.ts

Generates structured questionnaire for evaluating if an element is clichéd.

bash
# Generate check for an element
deno run orthogonality-check.ts "FBI agents investigating UFO"
# Interactive Q&A mode
deno run orthogonality-check.ts --interactive
# JSON output for processing
deno run orthogonality-check.ts --json "wise mentor"

What it provides:

  • The four axes questions (Form, Knowledge, Goal, Role)
  • Cliché vs orthogonal answer comparison for each axis
  • The key test: "Does it know what story it's in?"
  • Transformation strategies
  • Example transformation (FBI agents)

When to use:

  • Evaluating a specific element that feels generic
  • Walking through the orthogonality principle with a writer
  • Generating structured analysis before applying judgment
entropy.ts (from story-sense)

Use to generate orthogonal collision ideas:

bash
deno run --allow-read ../story-sense/scripts/entropy.ts collisions
deno run --allow-read ../story-sense/scripts/entropy.ts locations
deno run --allow-read ../story-sense/scripts/entropy.ts professions

Pattern for cliché-breaking:

  1. Run orthogonality check on the element
  2. Identify which axis is clichéd
  3. Use entropy tool to get random alternative for that axis
  4. Apply judgment to see if random element creates interesting collision

Output Persistence

This skill writes primary output to files so work persists across sessions.

Output Discovery

Before doing any other work:

  1. Check for context/output-config.md in the project
  2. If found, look for this skill's entry
  3. If not found or no entry for this skill, ask the user first:
  • "Where should I save output from this cliché-transcendence session?"
  • Suggest: explorations/cliche-work/ or a sensible location for this project
  1. Store the user's preference:
  • In context/output-config.md if context network exists
  • In .cliche-transcendence-output.md at project root otherwise
Primary Output

For this skill, persist:

  • Clichés enumerated - defaults identified for the element
  • Functions extracted - what the element must accomplish
  • Orthogonality analysis - which axes are clichéd
  • Transcended versions - fresh alternatives that preserve function
  • Selected approach - which transcendence the writer chose
Conversation vs. File
Goes to FileStays in Conversation
Enumerated defaultsDiscussion of which feel most tired
Function extractionBrainstorming alternatives
Axis rotation optionsReal-time feedback
Final transcended versionIteration on options
File Naming

Pattern: {element}-cliche-{date}.md Example: mentor-figure-cliche-2025-01-15.md

Verification (Oracle)

This section documents what this skill can reliably verify vs. what requires human judgment.

What This Skill Can Verify
  • Cliché identification - Enumerating default patterns for a given element (High confidence)
  • Function extraction - Listing what an element must accomplish (High confidence)
  • Axis analysis - Checking which of the four axes (Form, Knowledge, Goal, Role) match defaults (High confidence)
  • Orthogonality test - "Does it know what story it's in?" question (High confidence)
What Requires Human Judgment
  • Which functions are essential - Writer must decide what's load-bearing
  • Which alternatives resonate - Fit with story, character, genre
  • Whether novelty serves - Originality must still accomplish function
  • When cliché is appropriate - Some familiar elements are intentional choices
Oracle Limitations
  • Cannot assess story fit - A transcended element may be original but wrong for this story
  • Cannot evaluate downstream consequences - Fresh choice may create new problems
  • Relies on enumeration quality - If default patterns aren't fully listed, "fresh" may still be clichéd

Feedback Loop

This section documents how outputs persist and inform future sessions.

Session Persistence
  • Output location: See context/output-config.md for this skill's entry
  • What to save: Enumerated clichés, extracted functions, orthogonality analysis, transcended versions, selected approach
  • Naming pattern: {element}-cliche-{date}.md
Cross-Session Learning
  • Before starting: Check for prior cliché work on this story/world
  • If prior output exists: Review what's already been transcended to maintain consistency
  • What feedback improves this skill:
  • New clichéd patterns discovered → Add to enumeration examples
  • Transcendence that didn't work → Add to anti-patterns
  • New domain imports that worked → Add to Step 6 examples
Session-to-Session Flow
  1. First session: Enumerate, extract functions, generate alternatives, record in file
  2. Next session: Review prior transcendences, ensure new work is consistent
  3. Pattern: Enumerate → Extract → Generate → Select → Record → Review

Design Constraints

This section documents preconditions and boundaries.

This Skill Assumes
  • An element exists to evaluate (character, location, plot device, etc.)
  • Writer wants the element to feel fresh (not all clichés need transcending)
  • Element has identifiable function in the story
This Skill Does Not Handle
  • Whether cliché matters - Route to: story-sense (to diagnose if this is the actual problem)
  • World consistency - Route to: worldbuilding (fresh elements must fit world logic)
  • Character psychology - Route to: character-arc (transcended elements must fit character)
  • Genre expectations - Route to: genre-conventions (some "clichés" are genre requirements)
Degradation Signals

Signs this skill is being misapplied:

  • Transcending everything (some familiarity is reader comfort)
  • Novelty for its own sake (ignoring function)
  • Element that's actually fine (problem is elsewhere)
  • Repeated transcendence of same element (may indicate function unclear)

Reasoning Requirements

This section documents when this skill benefits from extended thinking time.

Standard Reasoning
  • Enumerating clichéd versions of an element
  • Extracting functions (typically 3-5 per element)
  • Applying orthogonality test to single element
  • Generating alternatives for one function
Extended Reasoning (ultrathink)

Use extended thinking for:

  • Multi-element transcendence - [Why: transforming interconnected elements requires tracking consistency]
  • Function conflict resolution - [Why: element may serve conflicting functions]
  • Domain import synthesis - [Why: importing from unfamiliar domains requires research]
  • Downstream consequence mapping - [Why: tracing implications of transcendence through story]

Trigger phrases: "everything feels generic", "overhaul this aspect", "make the whole world feel fresh", "systematic cliché analysis"

Execution Strategy

This is the start of the file. Read the full SKILL.md on GitHub.

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewNot runA model review is scheduled for the next rescan.

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

Repository stars
33
Repository forks
7
7-day trend score
18

Stars and forks are for the whole GitHub repository, not this skill alone. Refreshed 18 Mar 2026, 7 months ago.

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