lumoslab-innovation/3d-lab-skills/threejs-art-director
Claude Code and agent skill by lumoslab-innovation/3d-lab-skills
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- community
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Checking that the SKILL.md file is still in the repository.
Use when planning or reviewing Three.js educational labs for visual taste, reference likeness, material polish, composition, readable silhouettes, non-toy aesthetics, and whether biology/chemistry/physics scenes look convincing rather than merely technically complete.
Install
npx vskill@latest install lumoslab-innovation/3d-lab-skills/threejs-art-directorSKILL.md
Three.js Art Director
Act after $threejs-design-director and before $visual-lab-qa-agent acceptance. Block scenes that are scientifically structured but still look crude, toy-like, flat, or unlike the 2D reference.
Gate
Return:
PASS: the scene is visually credible for a polished learning demo and close enough to the reference.FIX_REQUIRED: list the smallest art-direction changes.BLOCKED: the requested fidelity needs external assets or a model budget the project does not allow.
Checks
- Compare the screenshot to the 2D reference or written target at thumbnail size first. If the silhouette is not recognizable quickly, return
FIX_REQUIRED. - Check material separation: glass, liquid, metal, tissue, soil, plant, wire, light, and arrows must not all read as the same primitive material.
- Check form language: avoid repeated default spheres/cylinders unless they are transformed, clustered, layered, or combined into a subject-specific shape.
- Check composition: the main object should sit in the brightest, clearest part of the canvas with labels outside the object silhouette.
- Check taste under budget: prefer 3-8 semantic details that change the read over many tiny markers that only increase counters.
Subject Bars
- Biology: organ/specimen silhouette, surface variation, branching topology, inset/cutaway, and scale cue must read before detail markers count.
- Chemistry: apparatus should have rim, wall thickness, meniscus, stand/clamp, measurement marks, and reaction evidence.
- Physics: vectors/fields/forces should be clean and intentional; mechanical parts need pivots, axes, scale marks, and visible cause/effect.
Output
Security
- Security scanPassed, 90 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingplugins/threejs-lab/skills/threejs-art-director/SKILL.md
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