Skill v1.0.0
currentTrusted Publisher100/100version: "1.0.0" name: api-client description: Instructions for working on the API client in ./packages/typescript
Code comments
The user may tell you to reference Strada (the old TypeScript codebase) for implementation, but your code comments should not acknowledge that this codebase is a port of anything else. Comments should stand on their own and describe the code in the current codebase. Never say "Mirrors TypeScript's 'foo' function" or "...like the classic API's 'Bar' type."
Adding properties/methods to Type and Symbol
When adding a property or method to Type or Symbol that references another Type or Symbol, decide how to represent it via this process:
- Does the public method take arguments, like
type.getProperty(name)? - Add the method on
Type - Do not cache results on the
Type. - Result: every call will perform a fetch.
- Otherwise, does the method take non-trivial work to compute its result, like
type.getReducedType(), or might it return a huge number of results, likeunionType.types()? - Add the method on
Type - Do not precompute a result to include in
TypeResponse - Do include a backing cache field on
Type, initialized tofalse, and update it after the first call. - Result: the first call will always perform a fetch. Subsequent calls will use the cached result.
- Otherwise, is the method trivial to compute, or represented as a plain property in the Go source?
- Add the method on
Type - Precompute the reference and include the ID in
TypeResponse - Result: the first call will not perform a fetch if a Type/Symbol by that identity is already in the object registry.
If the situation doesn't seem to fit any of these categories, STOP and ask the user for guidance, and suggest updating these instructions.
Adding methods to Checker
If the method is an operation on a single Type or Symbol that takes no other arguments and returns a Type or Symbol, add the method on Type according to the earlier instructions, and implement the Checker method by delegating to the corresponding Type or Symbol method, so the result is cacheable.
Unnecessary spread and exactOptionalPropertyTypes
Never write code like ...(options ? { snapshot: options.snapshot } : {}). All optional properties should tolerate undefined. If --exactOptionalPropertyTypes is forcing you to write code this way, fix the offending type. Rewriting as if (options) foo.snapshot = options.snapshot is not an acceptable workaround; always fix the type. As a rule, object types used in input positions should always define optional properties with prop?: T | undefined so this isn't a problem.
What kinds of ID collisions matter?
Most API objects synchronize their client and server identities by some kind of handle or ID. Some care has to be taken when choosing an ID scheme.
What matters:
- A single
api.Sessionin LSP mode can have multiple simultaneous clients. Sometimes those clients will all talk about the same server object. Other times, a single client needs to create objects that are private to it, like resolution contexts or source file leases. In those cases, the server must generate the unique ID after creation to avoid ID collision of private objects between multiple clients.
What doesn't matter:
uint64overflow- Passing objects between multiple
APIinstances in the same JS process. We may eventually add some kind of central provenance validation. Do not add it on individual methods or flag it in reviews for now. It's not a realistic concern.