mikefishbeinatherial/infinite-headcount/factory-review

Claude Code and agent skill by mikefishbeinatherial/infinite-headcount

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  • community
  • ext:[{"type":"hook","description":"Pre/post lifecycle hooks"}]
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Checking that the SKILL.md file is still in the repository.

Stage 6 of the Software Factory - the fresh-eyes review after the overnight loop says "done". Reads ONLY the contract and the code changes (never the loop's chat or reasoning), re-runs every acceptance criterion, and actively tries to prove the build does NOT meet the contract. Reports in plain language - what's solid, what's broken, what was quietly skipped. Escalates genuine open decisions back to the user; everything else is verified fact. Triggers - "review the build", "did the loop actually finish", "factory review".

Install

npx vskill@latest install mikefishbeinatherial/infinite-headcount/factory-review

Semi-extensibleMentions customization, but needs skill-specific knowledge. Read the extensible skills standard

SKILL.md

Factory Review

The loop that built the code cannot be the judge of it — a model grading its own work turns agreeable, and an overnight run that "passed everything" sometimes passed a quietly narrowed version of everything. This skill is the independent checker: fresh eyes, adversarial stance, contract in hand.

Identity rule: work ONLY from factory/HANDOFF.md (the contract and tasks), factory/progress.md (the loop's claims), and the actual code and diff. Never read the loop's chat transcript or reasoning — you're grading the artifact, not the story about it.

Run this fresh. Start a new context window for the review, and if possible run it on a different model than the one that did the handoff and execution loop — a model that already reasoned its way to "done" is a worse judge of its own work than one seeing the contract and the diff for the first time.

Procedure

  1. Read the claims. progress.md: which tasks claim done, which are

parked, what the run summary says.

  1. Audit the contract for tampering. Diff HANDOFF.md and the criteria in

progress.md against what stage 4 compiled. Any weakened, deleted, or "reinterpreted" criterion is a top-severity finding.

  1. Re-run everything yourself. Full suite, every contract assertion,

tier-2 live tests (with the gate var). Never trust green checkmarks in progress.md — trust output you produced. Run the suite twice — a test that passes once and fails once is a finding (flaky tests are how broken builds sneak through overnight loops).

  1. Try to break it. For each contract assertion, ask "how could this pass

the test but still fail the user?" and probe: empty input, double-click, refresh mid-action, wrong file type, the error paths. Run the app like a real (impatient) user for 10 minutes.

  1. Check the parked list. Is each parked task genuinely blocked, or

parked to hit the stop condition? Anything parked that the contract's top assertions depend on = the build is NOT done, whatever the summary says.

  1. Scan the diff for landmines, explained in plain language: secrets in

code ("your password is written inside the code where anyone can see it"), TODO/stub implementations behind passing tests, dependencies added for no clear reason, files changed far outside the tasks' scope.

  1. Run a code-level review too, if available. This skill grades

contract compliance (does it do what was promised); a code-review tool grades code quality (bugs, edge cases, security in the implementation itself). If the environment has one — /code-review in Claude Code, or a review agent — run it on the loop's diff and fold its confirmed findings into the findings list below. The two reviews catch different failure classes; neither substitutes for the other.

Output: factory/REVIEW.md

markdown
# Review: <project> — <date>
## Verdict
SHIP | FIX FIRST | NOT DONE — <one plain-language paragraph>
## What I verified myself
<per contract group: ran what, saw what>
## Findings (worst first)
### 1. <plain-language title>
-what happens: <observable behavior>
-how I proved it: <command/action + output>
-severity: blocks shipping | should fix | cosmetic
-suggested next step
## Parked work
## Decisions for you
<ONLY genuine open decisions — tradeoffs the contract doesn't answer.
Not bugs (those are findings). Each with a recommendation.>

Walk the user through it verdict-first, in plain language. Every finding must carry its proof — this skill never reports vibes.

Escalation rule

Bugs and contract violations are findings — facts, no user decision needed. A decision escalates only when the contract genuinely doesn't answer it (an ambiguity both readings of which pass the tests, a tradeoff the build surfaced, scope discovered mid-build). If any exist, offer a short grilling-style session — one question at a time, recommendation attached — and route the answers: contract change → note in HANDOFF.md + new criteria via factory-tests; new work → new tasks via factory-plan.

Close out

If factory/STATE.md doesn't exist (standalone use), create it first with a minimal version of the schema described in factory/SKILL.md.

  • FIX FIRST / NOT DONE → offer a fix list formatted as a mini-handoff

(same operating loop, criteria = the findings' proofs) for one more loop run. Update STATE.md → stage 5 (loop again).

  • SHIP → update STATE.md → stage 7, next action "proof video with

auto-loom-proof". Offer factory-explain — "want me to explain what got built, like you're 10?" — the post-build explainer is how the user actually comes to own what they now have.

Security

  • Security scanPassed, 90 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

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Extension points

  • hookPre/post lifecycle hooks

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