moorestech/moorestech/uloop-find-game-objects

Claude Code and agent skill by moorestech/moorestech

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Find GameObjects in the active scene by various criteria. Use when you need to: (1) Search for objects by name, regex, or path, (2) Find objects with specific components, tags, or layers, (3) Get currently selected GameObjects in Unity Editor. Returns matching GameObjects with hierarchy paths and components.

Install

npx vskill@latest install moorestech/moorestech/uloop-find-game-objects

SKILL.md

uloop find-game-objects

Find GameObjects with search criteria or get currently selected objects.

Usage

bash
uloop find-game-objects [options]

Parameters

ParameterTypeDefaultDescription
--name-patternstring-Name pattern to search
--search-modestringExactSearch mode: Exact, Path, Regex, Contains, Selected
--required-componentsarray-Required components
--tagstring-Tag filter
--layerinteger-Layer filter (layer number)
--max-resultsinteger20Maximum number of results
--include-inactivebooleanfalseInclude inactive GameObjects
--include-inherited-propertiesbooleanfalseInclude inherited properties in results

Search Modes

ModeDescription
ExactExact name match (default)
PathHierarchy path search (e.g., Canvas/Button)
RegexRegular expression pattern
ContainsPartial name match
SelectedGet currently selected GameObjects in Unity Editor

Global Options

OptionDescription
--project-path <path>Target a specific Unity project (mutually exclusive with --port)
-p, --port <port>Specify Unity TCP port directly (mutually exclusive with --project-path)

Examples

bash
# Find by name
uloop find-game-objects --name-pattern "Player"
# Find with component
uloop find-game-objects --required-components Rigidbody
# Find by tag
uloop find-game-objects --tag "Enemy"
# Regex search
uloop find-game-objects --name-pattern "UI_.*" --search-mode Regex
# Get selected GameObjects
uloop find-game-objects --search-mode Selected
# Get selected including inactive
uloop find-game-objects --search-mode Selected --include-inactive

Output

Returns JSON with matching GameObjects.

For Selected mode with multiple objects, results are exported to file:

  • Single selection: JSON response directly
  • Multiple selection: File at .uloop/outputs/FindGameObjectsResults/
  • No selection: Empty results with message

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