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currentLLM-judged scan100/100nartiohk/gdev-b3-gdev-025-trannguyenminhkhoi/editor-application-set-state
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PublishedOctober 23, 2026 at 07:39 PM
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version: "1.0.0" name: editor-application-set-state description: Control the Unity Editor application state. You can start, stop, or pause the 'playmode'. Use 'editor-application-get-state' tool to get the current state first.
Editor / Application / Set State
How to Call
bash
unity-mcp-cli run-tool editor-application-set-state --input '{"isPlaying": false,"isPaused": false}'
For complex input (multi-line strings, code), save the JSON to a file and use:```bashunity-mcp-cli run-tool editor-application-set-state --input-file args.json```Or pipe via stdin (recommended):```bashunity-mcp-cli run-tool editor-application-set-state --input-file - <<'EOF'{"param": "value"}EOF```
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description | |
|---|---|---|---|---|
isPlaying | boolean | No | If true, the 'playmode' will be started. If false, the 'playmode' will be stopped. | |
isPaused | boolean | No | If true, the 'playmode' will be paused. If false, the 'playmode' will be resumed. |
Input JSON Schema
json
{"type": "object","properties": {"isPlaying": {"type": "boolean"},"isPaused": {"type": "boolean"}}}
Output
Output JSON Schema
json
{"type": "object","properties": {"result": {"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Editor+EditorStatsData","description": "Available information about 'UnityEditor.EditorApplication'."}},"$defs": {"com.IvanMurzak.Unity.MCP.Editor.API.Tool_Editor+EditorStatsData": {"type": "object","properties": {"IsPlaying": {"type": "boolean","description": "Whether the Editor is in Play mode."},"IsPaused": {"type": "boolean","description": "Whether the Editor is paused."},"IsCompiling": {"type": "boolean","description": "Is editor currently compiling scripts? (Read Only)"},"IsPlayingOrWillChangePlaymode": {"type": "boolean","description": "Editor application state which is true only when the Editor is currently in or about to enter Play mode. (Read Only)"},"IsUpdating": {"type": "boolean","description": "True if the Editor is currently refreshing the AssetDatabase. (Read Only)"},"ApplicationContentsPath": {"type": "string","description": "Path to the Unity editor contents folder. (Read Only)"},"ApplicationPath": {"type": "string","description": "Gets the path to the Unity Editor application. (Read Only)"},"TimeSinceStartup": {"type": "number","description": "The time since the editor was started. (Read Only)"}},"required": ["IsPlaying","IsPaused","IsCompiling","IsPlayingOrWillChangePlaymode","IsUpdating","TimeSinceStartup"],"description": "Available information about 'UnityEditor.EditorApplication'."}},"required": ["result"]}