nathankim0/clean-architecture-skills/kent-beck-style

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Review code following Kent Beck's refactoring philosophy and simple design principles. Detects code smells, guides refactoring techniques, and promotes incremental improvement (YAGNI, KISS). Use when reviewing code quality, refactoring, or improving code readability.

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SKILL.md

Kent Beck Style Coding Review Skill

Overview

This skill analyzes and reviews code based on Kent Beck's refactoring philosophy and simple design principles. It focuses on code smells detection, refactoring techniques, and incremental design improvement.

"Any fool can write code that a computer can understand. Good programmers write code that humans can understand." - Martin Fowler (Refactoring, foreword by Kent Beck)

When to Use

  • When user requests "code smell" detection or "refactoring" guidance
  • When asked about "code quality", "readability", or "maintainability"
  • When reviewing code for improvement opportunities
  • When asked about "YAGNI", "KISS", or "simple design"
  • When improving naming, extracting methods, or removing duplication

Core Design Principles

Simple Design (4 Rules of Simple Design)

Kent Beck's rules in priority order:

  1. Passes the Tests - Code must work correctly
  2. Reveals Intent - Code should clearly express its purpose
  3. No Duplication - DRY (Don't Repeat Yourself)
  4. Fewest Elements - Minimize classes, methods, and code
YAGNI (You Aren't Gonna Need It)
  • Don't add functionality until it's actually needed
  • Avoid speculative generality
  • Build for today's requirements, not imagined futures
typescript
// Bad: Speculative generality
interface DataProcessor<T, U, V> {
process(input: T, options: U): V;
processAsync(input: T, options: U): Promise<V>;
processBatch(inputs: T[], options: U): V[];
// We only need one sync method right now!
}
// Good: Build what you need
interface DataProcessor {
process(input: string): Result;
}
KISS (Keep It Simple, Stupid)
  • Prefer simple solutions over clever ones
  • Complexity is the enemy of maintainability
  • If it's hard to explain, it's probably too complex
Incremental Design
  • Make small, safe changes
  • Refactor continuously as you code
  • Design emerges through refactoring

Code Smells Catalog

1. Bloaters

Code that has grown too large to handle.

Long Method
  • Methods doing too many things
  • Difficult to understand at a glance
  • Refactoring: Extract Method, Replace Temp with Query
typescript
// Bad: Long method doing many things
function processOrder(order: Order) {
// Validate order (10 lines)
// Calculate discount (15 lines)
// Apply tax (10 lines)
// Update inventory (20 lines)
// Send notification (15 lines)
// Generate invoice (25 lines)
}
// Good: Extracted into focused methods
function processOrder(order: Order) {
validateOrder(order);
const discount = calculateDiscount(order);
const total = applyTax(order.subtotal - discount);
updateInventory(order.items);
sendOrderConfirmation(order);
generateInvoice(order, total);
}
Large Class
  • Class with too many responsibilities
  • Too many instance variables
  • Refactoring: Extract Class, Extract Subclass
Primitive Obsession
  • Overuse of primitives instead of small objects
  • Using strings for phone numbers, money, etc.
  • Refactoring: Replace Primitive with Object, Introduce Parameter Object
typescript
// Bad: Primitive obsession
function createUser(
name: string,
email: string,
phone: string,
street: string,
city: string,
zipCode: string
) { ... }
// Good: Value objects
function createUser(
name: Name,
email: Email,
phone: Phone,
address: Address
) { ... }
Long Parameter List
  • Methods with too many parameters
  • Hard to understand and call correctly
  • Refactoring: Introduce Parameter Object, Preserve Whole Object
Data Clumps
  • Groups of data that always appear together
  • Refactoring: Extract Class, Introduce Parameter Object
2. Object-Orientation Abusers

Improper application of OO principles.

Switch Statements
  • Repeated type-based switch/case or if/else chains can justify polymorphism
  • Keep a short, exhaustive switch when the cases are a closed set and it is easier to understand
  • Refactoring: Replace Conditional with Polymorphism, Replace Type Code with Subclasses
typescript
// Before: A type-based branch; keep it if it is already clear
function calculateArea(shape: Shape): number {
switch (shape.type) {
case 'circle':
return Math.PI * shape.radius ** 2;
case 'rectangle':
return shape.width * shape.height;
case 'triangle':
return (shape.base * shape.height) / 2;
}
}
// Alternative: Polymorphism when repeated branches need independent extension
interface Shape {
calculateArea(): number;
}
class Circle implements Shape {
calculateArea(): number {
return Math.PI * this.radius ** 2;
}
}
Temporary Field
  • Fields only set in certain circumstances
  • Refactoring: Extract Class, Introduce Null Object
Refused Bequest
  • Subclass doesn't use inherited methods
  • Refactoring: Replace Inheritance with Delegation
Alternative Classes with Different Interfaces
  • Classes doing the same thing with different method names
  • Refactoring: Rename Method, Extract Superclass
3. Change Preventers

Code that makes changes difficult.

Divergent Change
  • One class changes for multiple reasons
  • Violates Single Responsibility Principle
  • Refactoring: Extract Class
Shotgun Surgery
  • One change requires modifications in many classes
  • Refactoring: Move Method, Move Field, Inline Class
Parallel Inheritance Hierarchies
  • Creating a subclass requires creating another subclass elsewhere
  • Refactoring: Move Method, Move Field
4. Dispensables

Code that is unnecessary.

Duplicate Code
  • Same code structure in multiple places
  • Refactoring: Extract Method, Extract Class, Pull Up Method
typescript
// Bad: Duplicate code
function validateEmail(email: string): boolean {
const regex = /^[^\s@]+@[^\s@]+\.[^\s@]+$/;
return regex.test(email);
}
function isValidEmail(input: string): boolean {
const pattern = /^[^\s@]+@[^\s@]+\.[^\s@]+$/;
return pattern.test(input);
}
// Good: Single source of truth
const EMAIL_PATTERN = /^[^\s@]+@[^\s@]+\.[^\s@]+$/;
function isValidEmail(email: string): boolean {
return EMAIL_PATTERN.test(email);
}
Dead Code
  • Unreachable or unused code
  • Refactoring: Remove Dead Code
Speculative Generality
  • Unused abstractions created "just in case"
  • Refactoring: Collapse Hierarchy, Inline Class, Remove Parameter
Comments (as smell)
  • Comments explaining what code does (instead of why)
  • Often indicates code that should be clearer
  • Refactoring: Extract Method, Rename Method
typescript
// Bad: Comment explaining what
// Check if user is adult
if (user.age >= 18) { ... }
// Good: Self-documenting code
const LEGAL_ADULT_AGE = 18;
if (user.isAdult()) { ... }
// Good use of comments: explaining why
// Using >= instead of > because legal age includes 18th birthday
if (user.age >= LEGAL_ADULT_AGE) { ... }
5. Couplers

Code with excessive coupling.

Feature Envy
  • Method uses another class's data more than its own
  • Refactoring: Move Method, Extract Method
typescript
// Bad: Feature envy
class OrderPrinter {
print(order: Order) {
console.log(`Order: ${order.id}`);
console.log(`Customer: ${order.customer.name}`);
console.log(`Total: ${order.items.reduce((sum, item) =>
sum + item.price * item.quantity, 0)}`);
}
}
// Good: Move calculation to Order
class Order {
getTotal(): number {
return this.items.reduce((sum, item) =>
sum + item.price * item.quantity, 0);
}
}
Inappropriate Intimacy
  • Classes too dependent on each other's internals
  • Refactoring: Move Method, Move Field, Change Bidirectional to Unidirectional
Message Chains
  • Long chains of method calls (a.b().c().d())
  • Refactoring: Hide Delegate, Extract Method
Middle Man
  • Class that only delegates to another class
  • Refactoring: Remove Middle Man, Inline Method

Refactoring Techniques

Composing Methods
Extract Method

The most important refactoring. Turn code fragments into methods with intention-revealing names.

typescript
// Before
function printOwing() {
printBanner();
// Print details
console.log(`name: ${name}`);
console.log(`amount: ${getOutstanding()}`);
}
// After
function printOwing() {
printBanner();
printDetails();
}
function printDetails() {
console.log(`name: ${name}`);
console.log(`amount: ${getOutstanding()}`);
}
Inline Method

When method body is as clear as its name.

Replace Temp with Query

Replace temporary variables with method calls.

typescript
// Before
const basePrice = quantity * itemPrice;
if (basePrice > 1000) {
return basePrice * 0.95;
}
// After
if (getBasePrice() > 1000) {
return getBasePrice() * 0.95;
}
function getBasePrice() {
return quantity * itemPrice;
}
Moving Features
Move Method

Move method to the class that uses it most.

Move Field

Move field to where it's used most.

Extract Class

When a class does work that should be done by two.

Inline Class

When a class isn't doing much.

Organizing Data
Encapsulate Field

Make fields private, provide accessors.

Replace Data Value with Object

When a data item needs additional behavior.

Simplifying Conditionals
Decompose Conditional

Extract condition and branches into methods.

typescript
// Before
if (date.before(SUMMER_START) || date.after(SUMMER_END)) {
charge = quantity * winterRate + winterServiceCharge;
} else {
charge = quantity * summerRate;
}
// After
if (isWinter(date)) {
charge = winterCharge(quantity);
} else {
charge = summerCharge(quantity);
}
Consolidate Conditional Expression

Combine conditionals that have the same result.

Replace Nested Conditional with Guard Clauses

Use early returns to reduce nesting.

typescript
// Before
function getPayAmount() {
let result;
if (isDead) {
result = deadAmount();
} else {
if (isSeparated) {
result = separatedAmount();
} else {
if (isRetired) {
result = retiredAmount();
} else {
result = normalPayAmount();
}
}
}
return result;
}
// After
function getPayAmount() {
if (isDead) return deadAmount();
if (isSeparated) return separatedAmount();
if (isRetired) return retiredAmount();
return normalPayAmount();
}
Simplifying Method Calls
Rename Method

Names should reveal intent.

typescript
// Bad names
function calc(a, b) { ... }
function doIt() { ... }
function process(data) { ... }
// Good names
function calculateTotalPrice(items, taxRate) { ... }
function sendOrderConfirmation() { ... }
function validateUserCredentials(credentials) { ... }
Add/Remove Parameter

Keep parameter lists minimal and meaningful.

Introduce Parameter Object

Group related parameters.

Preserve Whole Object

Pass the object instead of extracting values.

Intention-Revealing Code

Magic Numbers and Literals

Name non-obvious literals and business rules. Reuse existing platform or domain constants; keep conventional literals inline when their meaning is already clear.

typescript
// Bad
if (response.status === 200) { ... }
if (password.length < 8) { ... }
const timeout = 30000;
// Good
const HTTP_OK = 200;
const MIN_PASSWORD_LENGTH = 8;
const DEFAULT_TIMEOUT_MS = 30000;
if (response.status === HTTP_OK) { ... }
if (password.length < MIN_PASSWORD_LENGTH) { ... }
const timeout = DEFAULT_TIMEOUT_MS;
Naming Guidelines
  • Variables: Nouns describing what they hold
  • Functions: Verbs describing what they do
  • Booleans: Questions that can be answered yes/no
  • Classes: Nouns describing what they represent
typescript
// Bad naming
const d = new Date();
const flag = true;
function calc() { ... }
// Good naming
const currentDate = new Date();
const isUserAuthenticated = true;
function calculateShippingCost() { ... }
Self-Documenting Code

This is the start of the file. Read the full SKILL.md on GitHub.

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