pablostanley/efecto-plugin/graphic-design
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Design graphic assets with Efecto — presentations, pitch decks, event posters, email headers, blog images, open graph cards, business cards, resumes, menus, infographics, invitations, newsletters, and documents. Use when asked to "design a poster", "create a pitch deck", "make a presentation", "design a business card", or any graphic design task. Requires Efecto MCP server.
Install
npx vskill@latest install pablostanley/efecto-plugin/graphic-designSKILL.md
Efecto — Graphic Design Guide
Design graphic assets — presentations, pitch decks, event posters, email headers, blog images, OG cards, business cards, resumes, menus, infographics, invitations, newsletters, and documents — using the Efecto design tool.
Setup
This skill requires the Efecto MCP server. Check if it's available by looking for tools like create_session, add_section, or get_document in your tool list.
If Efecto tools are NOT available, install the MCP server:
Claude Code
Cursor
Add to .cursor/mcp.json:
Windsurf / VS Code / Other MCP Clients
Once installed, you'll have access to 68 MCP tools, including image search and native animation authoring. The MCP server connects your agent to the Efecto design canvas at efecto.app.
How It Works
- Your agent creates an Efecto session via MCP (
create_session) - You open the returned design URL in your browser
- The agent pushes design commands — you see every change live
- Iterate with natural language until the design is perfect
Using Efecto Tools — Quick Reference
Session Workflow
Every design starts with a session:
Returns { sessionId, documentId, designUrl }. Tell the user to open the URL, then call wait_for_connection (blocks until paired). If the user already has an Efecto URL with ?session=..., call attach_session with that URL instead of creating a duplicate session. Never call create_session twice to "reconnect" — a paired session refuses overwrite without force: true. Use session_status to inspect routing ({ all: true } for the full session list).
Building Designs
The primary workflow is: create artboard → add sections with JSX → refine with updates.
All 68 Tools
| Category | Tools | |
|---|---|---|
| Session | create_session, attach_session, wait_for_connection, session_status, close_session | |
| Reading | get_document, get_selection, get_node_tree, list_artboards, find_nodes | |
| Creating | create_artboard, add_section, add_node | |
| Modifying | update_node, update_class, update_artboard (accepts speakerNotes for slides and timelineDuration for animation), batch_update, replace_section | |
| Animation | list_animation_presets, apply_animation_plan, clear_animations | |
| Organizing | move_node, duplicate_node, duplicate_artboard, group_nodes, ungroup_node, reorder_node | |
| Selection | select_nodes, deselect_all, set_visibility, delete_nodes, delete_artboard | |
| Alignment | align_nodes, distribute_nodes | |
| Fill & Export | set_fill, export_image | |
| Viewport | zoom_to_artboard, zoom_to_fit, set_viewport, move_artboard | |
| Document | rename_document, new_document | |
| History | undo, redo | |
| Theme | get_theme, set_theme, set_theme_mode, reset_theme | |
| Quality | audit_design, repair_design |
Scoped reads (large docs). get_document returns the whole tree by default — on multi-artboard docs that can blow past tool-result token caps. Prefer scoped modes: outline: true (one-line summary per top-level child), artboardId: "..." (single artboard), maxDepth: N (cap descent; 0 = artboard header only, 1 = top-level children). Response includes an approx-token count so you can decide whether to widen. Drill into a subtree with get_node_tree after.
Routing inspection. session_status returns the legacy single-session shape by default (sessionId, paired, browserConnected, knownSessions). Pass { all: true } for the list shape — every session in this MCP process with isActive/paired flags. If this MCP process restarted, attach_session with the current browser URL makes that session active again.
JSX Format for add_section
Write standard HTML tags with Tailwind className. The tag determines the node type:
Icons: <svg icon="arrow-right" className="w-5 h-5 text-gray-600" />
Critical Gotchas
- Artboard `className` must include `flex flex-col` — without it, children overlap at (0,0)
- Artboard `backgroundColor` is a property, NOT a className — use
backgroundColor: "#1a1a1a", notclassName: "bg-gray-900" - Never use arbitrary hex in className —
bg-[#f9f9f9]silently fails. Use named colors (bg-gray-50) or inlinestyle - Use `grow` instead of `flex-1` —
flex-1doesn't work in Efecto - Buttons ignore children — use a flex container with
<span>+<svg>instead - Always add `w-full` on direct children of artboards
Required Structure and Quality Gate
- Name meaningful layers. Give every section, layout group, card, text block, control, image, and icon a concise semantic
nameattribute (for example,<section name="Title Slide">,<div name="Metric Group">,<h1 name="Presentation Title">). Never ship generic names such asFrame,Text, orIcon; unnamed purely decorative leaves are the only exception. - Declare nested layout. Every frame with two or more children must explicitly include
flexorgridinclassName, including nested wrappers. Add the matching direction, alignment, gap, and wrapping classes; do not rely on implicit block flow. - Meet WCAG AA contrast. Normal text must reach 4.5:1 and large text 3:1. Evaluate text against its effective rendered background: use its own background when present, otherwise walk through ancestor frames to the artboard, including opacity/alpha compositing. Resolve semantic theme tokens in the active mode before judging contrast.
- Audit until clean. After building or editing, call
audit_design. Fix everycontrast-ratio,implicit-block-container, andgeneric-layer-namefinding withbatch_updateorreplace_section, then callaudit_designagain. If you userepair_design, inspect its changes and re-audit. Do not declare completion until all three finding types are zero, and useget_documentto confirm meaningful layers retain semantic names.
Images — Use Real Photos, Not Placeholders
Use search_images to find free, high-quality stock photos from Lummi. No session required — call it anytime.
Then apply images to your designs:
- Image node:
add_nodewithtype: "image",src: "<url>",alt: "...",className: "w-full h-[400px] object-cover rounded-2xl" - Background fill:
set_fillwithfill: { type: "image", url: "<url>", size: "cover" } - In JSX:
<img src="<url>" alt="..." className="w-full h-[400px] object-cover rounded-2xl" />
Tips for graphic design: Match orientation to your artboard (vertical for posters/stories, horizontal for banners/presentations, square for social cards). Use luminance: "dark" for dark-themed designs. Search before designing — build layouts around real images, not empty gray boxes.
Shader Nodes & Visual Effects
Add visual effects to graphic designs with shader nodes. Use add_node with type: "shader".
Generative Backgrounds
Create eye-catching backgrounds without images:
Shader types: meshGradient (organic blending), dotGrid (tech/data), voronoi (organic cells), liquidMetal (premium), chrome (reflective), pulsar (energy), blackHole (dramatic), glass (frosted), spiral (playful), particles (atmospheric), fireworks (celebration).
Apply Effects to Images
Process photos with ASCII, dither, halftone, glitch, or art effects:
Effect categories: ASCII (ascii-standard, ascii-dense, ascii-minimal, ascii-blocks), Dither (dither-floyd-steinberg, dither-atkinson), Halftone (halftone-mono, halftone-cmyk), Glitch (glitch-vhs, glitch-digital), Art (art-kuwahara, art-crosshatch, art-lineart, art-engraving, art-stipple).
Post-Processes
Stack additional effects: grain, vignette, bloom, scanlines, noise, pixelate, sepia, color-tint.
Best for: Presentation backgrounds, poster visuals, event graphics, blog hero images, OG cards with distinctive visual treatments.
Native Animation
Graphic assets can use native Efecto layer animations when the user asks for motion, slides, reels, or presentation playback. Do not use Tailwind animate-*, transition-*, or duration-* classes.
Workflow: inspect the target, call list_animation_presets, then apply a compact plan with apply_animation_plan. Animate hierarchy first: background or hero visual, headline, supporting detail, CTA or event details, then secondary ornaments. Use update_artboard with timelineDuration when the motion needs a deliberate ending.
Good defaults: 0.35-0.6s for hero/title motion, 0.18-0.35s for smaller details, 0.04-0.12s stagger, ease-out entrances, ease-in exits. For title text, use appearBy: "word" or "line"; reserve "char" for kinetic poster moments. For poster, slide, and frame reveals, prefer explicit mask presets (mask-in, fade-mask-in, slide-mask-in, scale-mask-in) and set maskStyle, maskDirection, or maskOrigin when the reveal shape matters.
Mindset: Design for the Context
Every graphic has a context that dictates the rules:
- Presentation slides are projected or screen-shared — big text, simple layouts, one idea per slide
- Event posters are scanned quickly — bold headline, essential details (date, place, CTA), strong visual identity
- Email headers are 600px wide and compete with dozens of other emails — punchy, branded, action-oriented
- Blog hero images set the tone for an article — atmospheric, typographic, or illustrative
- OG/share cards are the first impression of a link — they need to work at thumbnail size AND full size
The common thread: less is more. Every element must earn its place.
This is the start of the file. Read the full SKILL.md on GitHub.
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Source
- SKILL.md in the repositoryCheckingskills/graphic-design/SKILL.md
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