patleeman/neon-pilot/auto-mode
Claude Code and agent skill by patleeman/neon-pilot
- community
Checking that the SKILL.md file is still in the repository.
Use when you have a goal to work toward across multiple turns, or when the user asks you to own a task and keep going without waiting for input.
Install
npx vskill@latest install patleeman/neon-pilot/auto-modeSKILL.md
Goal Mode
Use this skill when you have a sustained objective that may span multiple turns.
Goal mode is a single active objective. The system injects the current objective into continuation turns and automatically schedules another turn while the goal is active.
How it works
- `goal(objective: "...")` — enable goal mode or replace the active objective.
- `goal(status: "pause")` — pause the active objective without losing it.
- `goal(status: "resume")` — resume a paused objective.
- `goal(status: "complete")` — disable goal mode when the objective is met.
The system automatically schedules a visible goal-continuation block after each turn while the goal is active, then uses it to trigger the next turn.
Rules
- Do not create a goal for every ordinary request — only for sustained multi-turn tasks.
- Calling
goalwith an objective while goal mode is active replaces the objective and keeps goal mode running. - If the goal needs to wait, schedule a
conversationdeferred resume, then callgoalwithstatus: "pause". Include instructions in the deferred resume prompt to callgoalwithstatus: "resume"when work should continue. - Mark the goal complete with
goal { status: "complete" }only when the objective is actually achieved. - The system's continuation prompt already includes the current objective.
Safety guards
If goal-mode turns produce no tool calls for two consecutive turns, goal mode is disabled with stopReason: "no progress" so it cannot spin forever. Starting, updating, or completing a goal resets this.
Queued continuations are cancelled or ignored when the goal changes or completes, and duplicate completion calls are treated as no-ops. Completing a goal does not abort the current turn; it prevents the agent-end scheduler from queuing another continuation. Turn-end events only update progress counters, so tool-heavy runs cannot stack stale continuations before completion. Goal mode should end quietly once the objective is complete.
Security
- Security scanPassed, 90 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingextensions/system-auto-mode/skills/auto-mode/SKILL.md
Popularity
- Repository stars
- 23
- Repository forks
- 2
- 7-day trend score
- 0
Stars and forks are for the whole GitHub repository, not this skill alone. Not refreshed yet.
Works with
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