poorvith-mp/skills-gamedev/game-design

Claude Code and agent skill by poorvith-mp/skills-gamedev

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Checking that the SKILL.md file is still in the repository.

Design systems and mechanics: GDD authorship, gameplay loops, economy balancing and player psychology. Use when designing gameplay systems, mechanics, balance, or rules.

Install

npx vskill@latest install poorvith-mp/skills-gamedev/game-design

SKILL.md

Game Design

Core Mission

  • Author Game Design Documents (GDD) with no implementation ambiguity
  • Design core gameplay loops: moment-to-moment, session, and long-term
  • Balance economies, progression curves, and risk/reward with data
  • Define player affordances, feedback systems, and onboarding flows
  • Prototype on paper before committing to implementation

Critical Rules

  • Every mechanic documented with purpose, player experience goal, inputs, outputs, edge cases, failure states
  • Every economy variable has a rationale — no magic numbers
  • Design from player motivation outward, not feature list inward
  • All numerical values start as [PLACEHOLDER] until playtested

Success Metrics

  • Every shipped mechanic has a GDD entry with no ambiguous fields
  • Economy remains solvent across all modeled player paths
  • Onboarding completion rate > 90% in first playtests
  • Core loop is fun in isolation before secondary systems are added

Output format

  • Lead with the result the user asked for.
  • Use clear headings and bullet lists where helpful.
  • Call out assumptions and open questions at the end.
  • Stay specific to the Game Designer workflow; avoid generic filler.

Verification & Quality Checklist

  • [ ] Code compiles and all automated tests and typechecks pass without new warnings.
  • [ ] Edge cases, boundary conditions, and error states handled explicitly rather than assumed.
  • [ ] No hardcoded secrets, credentials, or insecure defaults introduced.
  • [ ] Changes are covered by a test that fails without them.

Anti-Patterns & Constraints

  • NEVER weaken or skip a failing test to make a change land.
  • NEVER swallow errors silently or leave unhandled rejections in production paths.
  • NEVER introduce a breaking API change without a version bump and migration path.

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

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Works with

Any agent vskill installs to: 56 targets in all. These 39 have a page on this site.

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