quriosity-agent/qcut/qcut-shot

Claude Code and agent skill by quriosity-agent/qcut

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CLI-first shot planning skill for QCut. Analyzes a script, article, or idea; builds a deterministic shot list; writes per-shot image prompts; and can render shot frames through its own local fal-backed renderer. Use when the user wants scene shots, storyboard frames, or a shot plan from the terminal.

Install

npx vskill@latest install quriosity-agent/qcut/qcut-shot

SKILL.md

QCut Shot

CLI-first shot planning and frame generation.

Usage

bash
export QCUT_SHOT_ROOT="/Users/peter/Desktop/code/qcut/qcut/.claude/skills/qcut-toolkit/qcut-shot"
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" story.md
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" story.md --style cinematic --shots 8
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" story.md --medium live-action --format film
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" story.md --medium animation --format short-film --style custom --framing macro --movement slider --lighting bright --mood polished
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" story.md --style custom --framing macro --movement slider --lighting bright --mood polished
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" story.md --prompts-only
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" promo.md --promo --shots 8
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" promo.md --promo --shot-duration 2.8 \
--promo-presets entrance:laser-etch,loop:wave,exit:typewriter-out
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" shot-plan/my-story --images-only
npx -y bun@1.3.10 "$QCUT_SHOT_ROOT/scripts/main.ts" shot-plan/my-story --regenerate 2,5

Options

OptionDescription
--style <name>Preset style or custom
--medium <name>live-action, animation, hybrid, cgi
--format <name>film, tv-series, documentary, variety, short-film, short-video
--framing <name>wide, medium, close, macro, overhead
--movement <name>locked-off, handheld, dolly, slider, crane, dynamic
--lighting <name>natural, bright, dramatic, low-key, neon, soft
--mood <name>grounded, warm, tense, moody, polished, heightened
--shots <number>Target shot count
--lang <code>Output language
--prompts-onlyStop after writing prompts
--images-onlyRender images from an existing shot plan
--regenerate 2,5Re-render selected shots
--provider <name>Currently fal only
--model <id>Override the fal model
--output-dir <path>Write artifacts to a specific directory
--project-id <id>Save into QCut project folder
--dry-runSkip rendering work
--promoAlso write QCut timeline, pointer actions, and demo-run plans
--shot-duration <seconds>Per-shot promo duration, 1–30 seconds (default 3)
--promo-presets <phase:id,...>Cycle explicit entrance/exit/loop text presets across shots

Output

Default save location (priority order):

  1. --output-dir <path> — explicit override
  2. --project-id <id> — ~/Documents/QCut/Projects/<id>/shot-plan/{slug}/
  3. No flags — ~/Documents/QCut/shot-plan/{slug}/
text
shot-plan/{topic-slug}/
├── source-{slug}.{ext}
├── analysis.md
├── shots.md
├── shots.json
├── shots.csv
├── manifest.csv
├── prompts/
│ └── 01-shot-opening.md
├── 01-shot-opening.png
├── promo-timeline.json
├── promo-actions.json
├── promo-demo.json
└── ...

--promo writes timeline, pointer-action, and demo-run plans alongside the shot artifacts. It does not launch QCut, export video, or record the editor. After the shot images exist and QCut is running, execute the generated demo plan:

bash
bun run pipeline editor:demo:run \
--plan shot-plan/my-story/promo-demo.json \
--recording-quality 1440p \
--json

This follow-up applies the timeline, records the editor workflow, and exports the final title reel.

The timeline manifest uses declarative textAnimationPreset requests. QCut resolves them through its bundled preset catalog, so the skill does not copy or freeze animation implementation details.

Promo Voiceover

When a promo needs narration, render the final voice with ByteDance Seed Audio:

bash
bun run pipeline gen tts \
-m seed_audio \
-t "(用自然、自信、克制的产品宣传片语气,节奏明快,避免播音腔)<旁白正文>" \
--audio-format mp3 \
--sample-rate 48000 \
--multilingual \
-o shot-plan/my-story/audio

Quality rules:

  • Generate one continuous narrator track when possible. Multiple independent

Seed Audio calls can select different speakers.

  • Direct emotion and pace in the copy's language. Shorten copy before pushing

--speed beyond 1.15.

  • Verify the rendered duration against the picture edit and inspect the final

mixed file for clipping, silence, and intelligibility over music.

  • macOS say, Windows SAPI, espeak, and similar system voices are timing

placeholders only. They must never appear in the delivered promo.

  • If Seed Audio is unavailable, stop with an actionable error and preserve the

last valid deliverable. Never silently fall back to system TTS.

Notes

  • References live in qcut-shot/references/.
  • Promo finals must pass frame-by-frame QA before delivery; the accumulated

playbook (dead-canvas splicing, tail-take re-recording, track ordering in plan timelines, screen-recording permission/resolution traps) lives in references/promo-iteration-lessons.md.

  • Image rendering uses the local qcut-shot/scripts/image-gen.ts renderer.
  • If rendering cannot run, the command still produces analysis.md, shots.md, shots.json, and prompt files.

Security

  • Security scanPassed, 90 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

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