rbrown101010/codex-marketing-skills/hyperframes-gsap

Claude Code and agent skill by rbrown101010/codex-marketing-skills

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GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

Install

npx vskill@latest install rbrown101010/codex-marketing-skills/hyperframes-gsap

SKILL.md

GSAP

Core Tween Methods

  • gsap.to(targets, vars) — animate from current state to vars. Most common.
  • gsap.from(targets, vars) — animate from vars to current state (entrances).
  • gsap.fromTo(targets, fromVars, toVars) — explicit start and end.
  • gsap.set(targets, vars) — apply immediately (duration 0).

Always use camelCase property names (e.g. backgroundColor, rotationX).

Common vars

  • duration — seconds (default 0.5).
  • delay — seconds before start.
  • ease — "power1.out" (default), "power3.inOut", "back.out(1.7)", "elastic.out(1, 0.3)", "none".
  • stagger — number 0.1 or object: { amount: 0.3, from: "center" }, { each: 0.1, from: "random" }.
  • overwrite — false (default), true, or "auto".
  • repeat — number or -1 for infinite. yoyo — alternates direction with repeat.
  • onComplete, onStart, onUpdate — callbacks.
  • immediateRender — default true for from()/fromTo(). Set false on later tweens targeting the same property+element to avoid overwrite.

Transforms and CSS

Prefer GSAP's transform aliases over raw transform string:

GSAP propertyEquivalent
x, y, ztranslateX/Y/Z (px)
xPercent, yPercenttranslateX/Y in %
scale, scaleX, scaleYscale
rotationrotate (deg)
rotationX, rotationY3D rotate
skewX, skewYskew
transformOrigintransform-origin
  • autoAlpha — prefer over opacity. At 0: also sets visibility: hidden.
  • CSS variables — "--hue": 180.
  • svgOrigin _(SVG only)_ — global SVG coordinate space origin. Don't combine with transformOrigin.
  • Directional rotation — "360_cw", "-170_short", "90_ccw".
  • clearProps — "all" or comma-separated; removes inline styles on complete.
  • Relative values — "+=20", "-=10", "*=2".

Function-Based Values

javascript
gsap.to(".item", {
x: (i, target, targets) => i * 50,
stagger: 0.1,
});

Easing

Built-in eases: power1–power4, back, bounce, circ, elastic, expo, sine. Each has .in, .out, .inOut.

Defaults

javascript
gsap.defaults({ duration: 0.6, ease: "power2.out" });

Controlling Tweens

javascript
const tween = gsap.to(".box", { x: 100 });
tween.pause();
tween.play();
tween.reverse();
tween.kill();
tween.progress(0.5);
tween.time(0.2);

gsap.matchMedia() (Responsive + Accessibility)

Runs setup only when a media query matches; auto-reverts when it stops matching.

javascript
let mm = gsap.matchMedia();
mm.add(
{
isDesktop: "(min-width: 800px)",
reduceMotion: "(prefers-reduced-motion: reduce)",
},
(context) => {
const { isDesktop, reduceMotion } = context.conditions;
gsap.to(".box", {
rotation: isDesktop ? 360 : 180,
duration: reduceMotion ? 0 : 2,
});
},
);

Timelines

Creating a Timeline
javascript
const tl = gsap.timeline({ defaults: { duration: 0.5, ease: "power2.out" } });
tl.to(".a", { x: 100 }).to(".b", { y: 50 }).to(".c", { opacity: 0 });
Position Parameter

Third argument controls placement:

  • Absolute: 1 — at 1s
  • Relative: "+=0.5" — after end; "-=0.2" — before end
  • Label: "intro", "intro+=0.3"
  • Alignment: "<" — same start as previous; ">" — after previous ends; "<0.2" — 0.2s after previous starts
javascript
tl.to(".a", { x: 100 }, 0);
tl.to(".b", { y: 50 }, "<"); // same start as .a
tl.to(".c", { opacity: 0 }, "<0.2"); // 0.2s after .b starts
Labels
javascript
tl.addLabel("intro", 0);
tl.to(".a", { x: 100 }, "intro");
tl.addLabel("outro", "+=0.5");
tl.play("outro");
tl.tweenFromTo("intro", "outro");
Timeline Options
  • paused: true — create paused; call .play() to start.
  • repeat, yoyo — apply to whole timeline.
  • defaults — vars merged into every child tween.
Nesting Timelines
javascript
const master = gsap.timeline();
const child = gsap.timeline();
child.to(".a", { x: 100 }).to(".b", { y: 50 });
master.add(child, 0);
Playback Control

tl.play(), tl.pause(), tl.reverse(), tl.restart(), tl.time(2), tl.progress(0.5), tl.kill().


Performance

Prefer Transform and Opacity

Animating x, y, scale, rotation, opacity stays on the compositor. Avoid width, height, top, left when transforms achieve the same effect.

will-change
css
will-change: transform;

Only on elements that actually animate.

gsap.quickTo() for Frequent Updates
javascript
let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });
container.addEventListener("mousemove", (e) => {
xTo(e.pageX);
yTo(e.pageY);
});
Stagger > Many Tweens

Use stagger instead of separate tweens with manual delays.

Cleanup

Pause or kill off-screen animations.


References (loaded on demand)

  • [references/effects.md](references/effects.md) — Drop-in effects: typewriter text, audio visualizer. Read when needing ready-made effect patterns for HyperFrames.

Best Practices

  • Use camelCase property names; prefer transform aliases and autoAlpha.
  • Prefer timelines over chaining with delay; use the position parameter.
  • Add labels with addLabel() for readable sequencing.
  • Pass defaults into timeline constructor.
  • Store tween/timeline return value when controlling playback.

Do Not

  • Animate layout properties (width/height/top/left) when transforms suffice.
  • Use both svgOrigin and transformOrigin on the same SVG element.
  • Chain animations with delay when a timeline can sequence them.
  • Create tweens before the DOM exists.
  • Skip cleanup — always kill tweens when no longer needed.

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewNot runA model review is scheduled for the next rescan.

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

Repository stars
95
Repository forks
22
7-day trend score
23

Stars and forks are for the whole GitHub repository, not this skill alone. Refreshed 25 Sep 2026, a month ago.

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