rexrainbow/phaser3-rex-notes/rexboard-setup-and-factory

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Use this skill when working with RexBoard setup, the RexBoard BoardPlugin, scene plugin registration, mapping: 'rexBoard', this.rexBoard, this.rexBoard.add.* factories, board-plugin.js, board-components.js, or RexBoard factory discovery. Triggers on: RexBoard setup, rexBoard plugin, BoardPlugin, this.rexBoard, mapping rexBoard, RexBoard factory, this.rexBoard.add, board-components.

Install

npx vskill@latest install rexrainbow/phaser3-rex-notes/rexboard-setup-and-factory

SKILL.md

RexBoard Setup And Factory

Use this skill to establish the RexBoard entry point before using component-specific RexBoard skills.

Use This First

Check how the caller wants to access RexBoard:

  • Scene plugin mode: use BoardPlugin and this.rexBoard.add.*.
  • Direct import mode: import classes and helpers from plugins/board-components.js.

Prefer scene plugin mode for Phaser examples and application code that already follows Rex plugin patterns.

Primary Sources

  • plugins/board-plugin.js: scene plugin implementation, helper methods, and factory imports.
  • plugins/board-plugin.d.ts: public factory and helper API.
  • plugins/board-components.js: direct barrel export list.
  • plugins/board-components.d.ts: TypeScript-facing direct exports.
  • plugins/board/ObjectFactory.js: factory registration mechanism.
  • plugins/board/<component>/Factory.js: exact this.rexBoard.add.* signatures.

Use package import paths in generated user code. The local plugins/board/... paths above are source-map paths for reading this repository.

References

Read these only when needed:

  • references/plugin-setup.md: minimal scene plugin setup and direct import setup.
  • references/factory-map.md: factory/helper categories and source folders.
  • references/entrypoint-differences.md: scene plugin mode vs direct import mode.

Core Rules

  • this.rexBoard exists only after BoardPlugin is installed as a scene plugin with mapping: 'rexBoard'.
  • Factories live on this.rexBoard.add, not directly on this.rexBoard.
  • BoardPlugin is a Phaser.Plugins.ScenePlugin; it creates this.add = new ObjectFactory(scene).
  • Helpers hexagonMap, createTileTexture, and createBoardFromTilemap live directly on this.rexBoard.
  • board-components.js exports classes/helpers directly and does not install scene plugin access.
  • For TypeScript-facing public names, prefer board-plugin.d.ts and board-components.d.ts; when they disagree with Factory.js, inspect the source before generating code.

Minimal Pattern

js
import Phaser from 'phaser';
import BoardPlugin from 'phaser4-rex-plugins/plugins/board-plugin.js';
class Demo extends Phaser.Scene {
create() {
const grid = this.rexBoard.add.quadGrid({
x: 80,
y: 80,
cellWidth: 64,
cellHeight: 64,
type: 'orthogonal',
dir: '4dir'
});
const board = this.rexBoard.add.board({
grid,
width: 8,
height: 8
});
const chess = this.add.circle(0, 0, 18, 0x66ccff);
board.addChess(chess, 3, 3, 0, true);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
scene: Demo,
plugins: {
scene: [{
key: 'rexBoard',
plugin: BoardPlugin,
mapping: 'rexBoard'
}]
}
};
new Phaser.Game(config);

Derived from RexBoard examples and reduced for setup reference.

Gotchas

  • Do not use this.rexBoard.add.* in a scene unless the plugin mapping is configured.
  • Do not assume every factory has (config) as its only signature; rendered chess and MiniBoard factories use positional arguments.
  • Do not call helper APIs through this.rexBoard.add; createTileTexture, createBoardFromTilemap, and hexagonMap are helpers on this.rexBoard.
  • Do not load examples/ at skill usage time. Use the copied reduced recipes in references instead.
  • Component-specific config details belong in the relevant RexBoard skill, not in this setup skill.

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewNot runA model review is scheduled for the next rescan.

Quality evaluation

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