rexrainbow/phaser3-rex-notes/rexui-components-catalog

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Use this skill when choosing RexUI components, browsing the RexUI component catalog, answering which RexUI widget or UI element to use, or routing a RexUI request to the right specialized skill. Triggers on: RexUI components, RexUI catalog, which RexUI widget, RexUI UI elements, choose RexUI component, RexUI factory list.

Install

npx vskill@latest install rexrainbow/phaser3-rex-notes/rexui-components-catalog

SKILL.md

RexUI Components Catalog

Use this skill as the component selection index for RexUI. It should answer "Which RexUI component should I use?" and then route to the correct specialized RexUI skill for implementation details.

Use This First

For any RexUI request:

  1. Confirm the project has RexUI setup. If not, use rexui-setup-and-factory.
  2. Identify the user's UI intent: layout, basic control, popup, list/table, text/input, skin/state, or interaction.
  3. Read references/component-catalog.md to choose the component and related skill.
  4. Use the specialized skill for config details and recipes.

Routing

User asks forRoute to
Plugin install, this.rexUI, factory namesrexui-setup-and-factory
Rows, columns, grids, wrapping, overlays, nested panelsrexui-layout-sizers
Labels, buttons, tabs, sliders, toggles, settings controlsrexui-basic-widgets
Dialogs, modals, menus, dropdowns, toastsrexui-dialogs-and-popups
Scrollable panels, virtual lists, trees, pages, grid tablesrexui-scroll-lists-and-tables
Rich text, text boxes, editable input, file/color inputrexui-text-and-input
Shapes, backgrounds, states, skins, progress, image boxesrexui-shapes-and-states
Click/tap/press/drag/swipe/pinch/anchor/fade/effectsrexui-interactions-and-effects

Reference

Read references/component-catalog.md for the complete compact selection table.

Read references/high-frequency-demos.md when the user refers to common RexUI demos such as scrollablePanel panel, textbox, yes-no dialog, popup menu, dialog, gridtable, or tabs table.

Selection Rules

  • Default to sizer for ordinary row/column layout.
  • Use gridSizer for known rows and columns.
  • Use fixWidthSizer for wrapping chip/button/tag flows.
  • Use overlapSizer for stacked layers in one rectangle.
  • Use label as the default compound visual unit: background + icon + text + action.
  • Use dialog for custom popups; use confirmDialog only when the intent is confirmation.
  • Use scrollablePanel for composed scrollable UI; use gridTable for many repeated items or virtualized lists.
  • Use states* objects when the visual object itself needs hover/down/disabled state styles.

Gotchas

  • This skill is an index, not a config reference. Do not invent full configs from it alone.
  • Do not trigger on generic UI questions unless the user mentions RexUI, rexUI, or Rex plugin usage.
  • Some factory names have source/type declaration mismatches. For exact factory signatures, use rexui-setup-and-factory/references/factory-map.md and inspect templates/ui/<component>/Factory.js.

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewNot runA model review is scheduled for the next rescan.

Quality evaluation

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Source

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