sevhue/logic-labyrinth-unity/assets-prefab-create
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Create a prefab from a GameObject in the current active scene. The prefab will be saved in the project assets at the specified path. Use 'gameobject-find' tool to find the target GameObject first.
Install
npx vskill@latest install sevhue/logic-labyrinth-unity/assets-prefab-createSKILL.md
Assets / Prefab / Create
Create a prefab from a GameObject in the current active scene. The prefab will be saved in the project assets at the specified path. Use 'gameobject-find' tool to find the target GameObject first.
How to Call
HTTP API (Direct Tool Execution)
Execute this tool directly via the MCP Plugin HTTP API:
With Authorization (if required)
The token is stored in the file:UserSettings/AI-Game-Developer-Config.jsonUsing the format:"token": "YOUR_TOKEN"
Input
| Name | Type | Required | Description | |
|---|---|---|---|---|
prefabAssetPath | string | Yes | Prefab asset path. Should be in the format 'Assets/Path/To/Prefab.prefab'. | |
gameObjectRef | any | Yes | Find GameObject in opened Prefab or in the active Scene. | |
replaceGameObjectWithPrefab | boolean | No | If true, the prefab will replace the GameObject in the scene. |
Input JSON Schema
Output
Output JSON Schema
Security
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Source
- SKILL.md in the repositoryCheckingLogicLabyrinth updates/LogicLabyrinth/SKILLS/assets-prefab-create/SKILL.md
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