sickn33/agentic-awesome-skills/mobile-games

Claude Code and agent skill by sickn33/agentic-awesome-skills

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Mobile game development principles. Touch input, battery, performance, app stores.

Install

npx vskill@latest install sickn33/agentic-awesome-skills/mobile-games

SKILL.md

Mobile Game Development

Platform constraints and optimization principles.

1. Platform Considerations

Key Constraints
ConstraintStrategy
Touch inputLarge hit areas, gestures
BatteryLimit CPU/GPU usage
ThermalThrottle when hot
Screen sizeResponsive UI
InterruptionsPause on background

2. Touch Input Principles

Touch vs Controller
TouchDesktop/Console
ImprecisePrecise
Occludes screenNo occlusion
Limited buttonsMany buttons
Gestures availableButtons/sticks
Best Practices
  • Follow the platform accessibility target size (for example, iOS points and Android dp are different units)
  • Visual feedback on touch
  • Avoid precise timing requirements
  • Support the orientations chosen for the product; test rotation and safe areas where enabled

3. Performance Targets

Thermal Management
ActionTrigger
Reduce qualityDevice warm
Limit FPSDevice hot
Pause effectsCritical temp
Battery Optimization
  • 30 FPS often sufficient
  • Sleep when paused
  • Minimize GPS/network
  • Dark mode saves OLED battery

4. App Store Requirements

iOS (App Store)
RequirementNote
Privacy labelsRequired
Account deletionIf account creation exists
ScreenshotsRequired submission sizes for supported devices
Android (Google Play)
RequirementNote
Target APICurrent Play target-level deadline for this application
64-bitRequired
App bundlesCheck mandatory format and exceptions for the submission

5. Monetization Models

ModelBest For
PremiumQuality games, loyal audience
Free + IAPCasual, progression-based
AdsHyper-casual, high volume
SubscriptionContent updates, multiplayer

6. Anti-Patterns

❌ Don't✅ Do
Desktop controls on mobileDesign for touch
Ignore battery drainMonitor thermals
Force landscapeSupport player preference
Always-on networkCache and sync

Remember: Mobile is the most constrained platform. Respect battery and attention.

When to Use

Use when adapting gameplay to touch controls, mobile interruptions, battery and thermal constraints, or preparing a store submission.

Example

User request:

Use @mobile-games for this task: Mobile game development principles.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

Verification

Treat tables as design starting points, not guarantees. Prototype the selected mechanic, test accessibility and recovery paths, and measure frame timing, memory and behavior on target hardware before claiming completion. Store submission and licensing requirements must be checked against current official platform documentation.

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewNot runA model review is scheduled for the next rescan.

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

Repository stars
48,356
Repository forks
7,036
7-day trend score
54

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