sickn33/agentic-awesome-skills/sci-fi-interface
Claude Code and agent skill by sickn33/agentic-awesome-skills
Trust tier 3
- community
Source check pending
Checking that the SKILL.md file is still in the repository.
Web and App implementation guide for Sci-Fi Interface Design. Trigger when user wants HUDs, spacecraft dashboards, or tactical military readouts.
Install
npx vskill@latest install sickn33/agentic-awesome-skills/sci-fi-interfaceSKILL.md
Sci-Fi Interface Design (HUD)
"Heads-Up Display. Tactical, precise, and highly analytical."
When to Use
Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.
Core Principles
- Wireframe and Outlines: Interfaces are built almost entirely out of thin strokes rather than solid filled boxes.
- Circular Arrays & Radars: Heavy use of concentric circles, radar sweeps, and curved progress bars.
- Monochrome + Warning: Often entirely monochromatic (just blue, or just green) with a secondary color (red) used exclusively for alerts.
Visual DNA
- Colors: Midnight background. UI is pure Cyan, Emerald Green, or Amber (like classic monochrome monitors). Minimalist Slate works if made dark.
- Typography: Strict, technical monospace fonts (
Share Tech Mono,VT323,Space Mono). All caps. - Styling: Tiny UI chroming details (target brackets
[ ], framing lines, precise pixel coordinates).
Web Implementation
- Heavy use of SVG for circular dials, and CSS borders for the layout.
- CSS Example:
App Implementation
SwiftUI
- SwiftUI is uniquely fantastic for Sci-Fi HUDs.
Circle().trim(from: to:)lets you build complex sweeping circular progress rings. - Use
Pathoverlays to draw the exact 90-degree corner brackets ([ ]) that define the HUD look.
Flutter
CircularProgressIndicatoris an easy hack for circular HUD rings, but for true Sci-Fi interfaces in Flutter, you should build aCustomPainterto draw concentric stroked circles and arcs.- Heavy use of monospace fonts and pure cyan (
#44DDFF).
React Native
- One option is
react-native-svgto draw circular HUD dials. UsestrokeDasharrayandstrokeDashoffseton the<Circle>to draw arcs. - The corner brackets are built easily by absolutely positioning small
Views with 2 active borders over the corners of a container.
Jetpack Compose
- Jetpack Compose's
Canvasis incredibly powerful here. UsedrawArcfor the circular HUD rings. - Draw the corner brackets on a
Canvasoverlaying the Box usingPath().apply { moveTo... lineTo... }.
Do's and Don'ts
- DO: Animate elements entering the screen as if they are 'booting up' or 'calibrating' (drawing lines from 0 to 100%).
- DON'T: Use drop shadows. Light in a HUD is emitted, not blocked. Use
text-shadowfor glows instead.
This is the start of the file. Read the full SKILL.md on GitHub.
Security
- Security scanPassed, 95 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingskills/design-it/sci-fi-interface/SKILL.md
Popularity
- Repository stars
- 47,061
- Repository forks
- 6,855
- 7-day trend score
- 54
Stars and forks are for the whole GitHub repository, not this skill alone. Not refreshed yet.
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