simhacker/moollm/probability
Claude Code and agent skill by simhacker/moollm
Trust tier 2
- community
Source check pending
Checking that the SKILL.md file is still in the repository.
Motto: The LLM is the dice. It narrates the outcome.
Install
npx vskill@latest install simhacker/moollm/probabilitySKILL.md
Probability Protocol
Success calculation from stats — no dice, just narrative odds."The LLM is the dice. It narrates the outcome."
Core Principle
No Random Number Generators
The LLM evaluates probability narratively:
- Read character stats
- Consider context and buffs
- Weigh stakes and story
- Narrate an appropriate outcome
Why No Dice?
Traditional RPGs use dice for:
- Uncertainty
- Fairness
- Excitement
The LLM achieves these through:
- Narrative tension
- Consistent stat evaluation
- Story-appropriate outcomes
Methods
CALCULATE - Compute Odds
RESOLVE - Determine Outcome
Probability Factors
| Factor | Effect | |
|---|---|---|
| Stats | Base capability | |
| Buffs | Temporary bonuses | |
| Debuffs | Temporary penalties | |
| Equipment | Tools for the job | |
| Context | Environmental factors | |
| Stakes | What's at risk | |
| Story | Narrative appropriateness |
Outcome Spectrum
| Outcome | When | Narrative Style | |
|---|---|---|---|
| Critical Success | Very high odds + good context | Exceptional, exceeds expectations | |
| Success | Odds favor | Accomplishes goal | |
| Partial Success | Close odds | Achieves with cost or complication | |
| Failure | Odds against | Doesn't achieve, but no disaster | |
| Critical Failure | Very low odds + bad context | Memorable disaster |
Calculation Example
Narrative Integration
The LLM doesn't just compute odds — it narrates:
Stakes Influence
Higher stakes → more dramatic narration:
| Stakes | Success Feels | Failure Feels | |
|---|---|---|---|
| Low | Routine | Minor setback | |
| Medium | Satisfying | Complication | |
| High | Triumphant | Serious trouble | |
| Extreme | Legendary | Catastrophic |
State
Integration
| Skill | Integration | |
|---|---|---|
| buff | Buffs modify probability | |
| character | Stats source | |
| adventure | Action resolution | |
| scoring | Difficulty affects score |
Example Session
Security
- Security scanPassed, 100 of 100Pattern checks on the skill's files.
- Model reviewNot runA model review is scheduled for the next rescan.
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingskills/probability/SKILL.md
Popularity
- Repository stars
- 54
- Repository forks
- 5
- 7-day trend score
- 20
Stars and forks are for the whole GitHub repository, not this skill alone. Refreshed 24 Mar 2026, 7 months ago.
Works with
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Embed badge
[](https://verified-skill.com/skills/simhacker/moollm/probability)