slgoodrich/agents/user-research-techniques
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User research methods including interviews, usability testing, surveys, and analytics. Use when planning user research, choosing a research method, gathering user insights, or validating assumptions with data. Trigger on: 'plan user research', 'which research method should I use', 'how do I talk to users', 'conduct user research', 'how many participants do I need'.
Install
npx vskill@latest install slgoodrich/agents/user-research-techniquesSKILL.md
User Research Techniques
Guide to qualitative and quantitative research methods for understanding users, validating ideas, and informing product decisions.
When to Use This Skill
Auto-loaded by agents:
research-ops- For research methods, planning, and best practices
Use when you need:
- Planning research studies
- Choosing research methods
- Conducting interviews or tests
- Analyzing research data
- Validating product decisions
Research Methods Matrix
Qualitative Methods
User Interviews
Understand problems, validate solutions, assess products. Use open-ended questions, listen more than talk (80/20 rule), and ask "why" 5 times. 5-8 participants per segment.
Usability Testing
Test product usability with moderated or unmoderated sessions. Recruit 5-8 participants, use think-aloud protocol, measure task completion, time on task, and satisfaction.
Field Studies
Observe users in their natural environment through contextual inquiry, shadowing, or diary studies. Best for understanding context and discovering workarounds.
Card Sorting
Understand mental models and information architecture. Open (users create categories), closed (sort into given categories), or hybrid.
Focus Groups
6-10 participant moderated discussions. Good for exploring opinions and generating ideas. Avoid for validation (groupthink risk).
Comprehensive guide: references/qualitative-methods-guide.md
Quantitative Methods
Surveys
Measure attitudes at scale with NPS (0-10), CSAT (1-5), CES (1-7), or custom questions. Keep short (<10 questions), avoid leading/double-barreled questions. 100+ respondents for directional insights, 384+ for statistical significance.
Analytics
Track behavioral data: engagement (DAU/WAU/MAU), conversion funnels, retention cohorts, feature adoption.
A/B Testing
Test variants with statistical rigor. Requires a clear hypothesis ("Changing CTA color from blue to green will increase click-through by 10%"), a single variable change, sufficient sample size (use an online calculator -- typically 1,000+ per variant for small effects), and a 1-2 week runtime. Only test when you have enough traffic; for early-stage products with <1,000 weekly visitors, use qualitative methods instead.
Key pitfalls: Stopping tests early when results look promising (peeking problem), testing too many variants at once (diluted significance), and ignoring segment effects (overall neutral but positive for one cohort).
Research Synthesis
Combine findings across studies to identify patterns. Three core approaches:
- Affinity mapping: Group observations by similarity, name the clusters, identify themes. Start here when you have raw interview notes.
- Thematic analysis: Code data into themes using a three-level system (codes → categories → themes). More rigorous than affinity mapping.
- Jobs-to-be-Done: Frame findings around the job users are hiring your product to do. Structure: "When [situation], I want to [motivation], so I can [outcome]."
For deeper synthesis methods, see synthesis-frameworks.
Comprehensive guide: references/quantitative-methods-guide.md
Best Practices
1. Avoid Bias
Confirmation Bias: Seek disconfirming evidence Leading Questions: Ask neutral questions Selection Bias: Recruit diverse participants Observer Effect: Users behave differently when watched
2. Sample Sizes
Qualitative:
- 5-8 users per segment (diminishing returns)
- 15-20 total for diverse product
Quantitative:
- 100+ for trends
- 384+ for statistical significance
- Use power calculations
3. Triangulate
Combine Methods:
- Interviews (why) + Analytics (what)
- Usability tests + Surveys
- Quantitative -> Qualitative -> Quantitative
4. Continuous Discovery (Teresa Torres)
Weekly Touchpoints:
- Talk to 2-3 customers per week
- Mix research types
- Share with team
- Document insights
- Map to opportunities
Common Mistakes
Avoid:
- Asking what users want (they don't know)
- Leading questions ("Do you love this?")
- Only talking to power users
- Research without action
- Skipping synthesis
Do:
- Observe behavior, not just opinions
- Ask open-ended questions
- Recruit diverse participants
- Act on findings
- Share insights widely
Tools
Research Platforms:
- UserTesting, Maze (unmoderated testing)
- User Interviews, Respondent.io (recruitment)
- Lookback, Zoom (moderated testing)
Analysis:
- Dovetail, Airtable (synthesis)
- Miro, FigJam (affinity mapping)
- Typeform, SurveyMonkey (surveys)
Analytics:
- Mixpanel, Amplitude (product analytics)
- Hotjar, FullStory (session replay)
- Google Analytics (web analytics)
Templates and References
Assets (Ready-to-Use)
assets/research-plan-template.md- Research plan template with goals, methods, questions, and deliverables
References (Deep Dives)
references/qualitative-methods-guide.md- User interviews, usability testing, field studies, card sorting, focus groupsreferences/quantitative-methods-guide.md- Surveys, analytics, A/B testing, research synthesis methodsreferences/research-planning-guide.md- Defining research questions, choosing methods, recruiting participants
Resources
Books:
- "The Mom Test" - Rob Fitzpatrick
- "Just Enough Research" - Erika Hall
- "Continuous Discovery Habits" - Teresa Torres
- "Don't Make Me Think" - Steve Krug
Online:
- Nielsen Norman Group articles
- IDEO Design Kit
- Google Ventures Research Sprint
Quick Guide
Troubleshooting
"I don't know which research method to use": Start with your question type. Exploring "why" = interviews. Testing usability = usability test. Measuring satisfaction = survey. If you're unsure, default to 5 user interviews -- they're the highest insight-per-hour method.
"I can't recruit enough participants": Lower the bar. For qualitative research, 5 is enough. Use your existing users, social media, or offer small incentives ($25 gift cards). For guerrilla testing, find people at coffee shops or coworking spaces.
"Leadership wants data but we have no budget for research": Use free methods: 5-second tests (UsabilityHub free tier), unmoderated testing (Maze free plan), or analyze existing support tickets and app reviews as proxy research data.
Related Skills
interview-frameworks- Deep-dive interview techniques and question designusability-frameworks- Usability testing methodology and heuristic evaluationsynthesis-frameworks- Turning research data into actionable insightsvalidation-frameworks- Experiment design for validating assumptions
Security
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Source
- SKILL.md in the repositoryCheckingplugins/ai-pm-copilot/skills/user-research-techniques/SKILL.md
Popularity
- Repository stars
- 89
- Repository forks
- 15
- 7-day trend score
- 22
Stars and forks are for the whole GitHub repository, not this skill alone. Refreshed 18 Mar 2026, 7 months ago.
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