version: "1.0.2" name: uloop-control-play-mode description: "Control Unity Editor Play Mode. Use to start, stop, or pause Play Mode for runtime behavior checks and frame inspection."
npx --yes uloop-cli@2.2.0 control-play-mode
Control Unity Editor play mode (play/stop/pause).
Usage
bash
npx --yes uloop-cli@2.2.0 control-play-mode [options]
Parameters
| Parameter | Type | Default | Description | |
|---|
--action | string | Play | Action to perform: Play, Stop, Pause | |
Global Options
| Option | Description | |
|---|
--project-path <path> | Optional. Use only when the target Unity project is not the current directory. | |
Examples
bash
# Start play mode
npx --yes uloop-cli@2.2.0 control-play-mode --action Play
# Stop play mode
npx --yes uloop-cli@2.2.0 control-play-mode --action Stop
# Pause play mode
npx --yes uloop-cli@2.2.0 control-play-mode --action Pause
Output
Returns JSON with the current play mode state:
IsPlaying: Whether Unity is currently in play modeIsPaused: Whether play mode is pausedMessage: Description of the action performed
Notes
- Play action starts the game in the Unity Editor (also resumes from pause)
- Stop action exits play mode and returns to edit mode
- Pause action pauses the game while remaining in play mode
- Useful for automated testing workflows
- PlayMode entry may complete on the next editor frame. If a PlayMode-dependent command reports "PlayMode is not active" immediately after
--action Play, wait briefly and retry.