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Skill v1.0.3
currentAutomated scan100/100styly-dev/styly-netsync/uloop-launch
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PublishedJune 27, 2026 at 02:53 PM
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version: "1.0.3" name: uloop-launch description: "Use when Unity Editor is not running or needs a clean restart."
npx --yes uloop-cli@2.2.0 launch
Launch Unity Editor with the correct version for a project.
npx --yes uloop-cli@2.2.0 launch is not fire-and-forget. When Unity needs to start or restart, the command waits until Unity is actually ready for CLI operations before it exits.
Usage
bash
npx --yes uloop-cli@2.2.0 launch [project-path] [options]
Parameters
| Parameter | Type | Description | |
|---|---|---|---|
project-path | string | Optional. Use only when the target Unity project is not in the current directory. | |
-r, --restart | boolean | Kill running Unity and restart | |
-p, --platform <P> | string | Build target (e.g., StandaloneOSX, Android, iOS) | |
--max-depth <N> | number | Search depth when project-path is omitted (default: 3, -1 for unlimited) | |
-a, --add-unity-hub | boolean | Add to Unity Hub only (does not launch) | |
-f, --favorite | boolean | Add to Unity Hub as favorite (does not launch) |
Examples
bash
# Search for Unity project in current directory and launchnpx --yes uloop-cli@2.2.0 launch# Launch specific projectnpx --yes uloop-cli@2.2.0 launch /path/to/project# Restart Unity (kill existing and relaunch)npx --yes uloop-cli@2.2.0 launch -r# Launch with build targetnpx --yes uloop-cli@2.2.0 launch -p Android# Add project to Unity Hub without launchingnpx --yes uloop-cli@2.2.0 launch -a
Output
- Prints detected Unity version
- Prints project path
- If Unity is already running, focuses the existing window
- If launching, waits until Unity finishes startup and the CLI can connect to the project