svd-ai-lab/sim-cli/gui

Claude Code and agent skill by svd-ai-lab/sim-cli

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Cross-driver GUI actuation for CAE solvers running under sim-cli. Use to click buttons, fill fields, dismiss dialogs, and capture window screenshots against GUI-capable driver windows through `sim exec`.

Install

npx vskill@latest install svd-ai-lab/sim-cli/gui

SKILL.md

gui — cross-driver GUI actuation

Whenever the active driver runs with ui_mode=gui (or desktop), sim serve injects a `gui` object into your sim exec namespace alongside session / solver / meshing / model. The object is the same shape across solvers — only the process filter differs — so one skill serves every GUI-capable driver.

/connect advertises it:

json
{
"ok": true,
"data": {
"...": "...",
"tools": ["gui"],
"tool_refs": {"gui": "sim-cli/_skills/sim-cli/gui/SKILL.md"}
}
}

If tools doesn't contain "gui", the driver launched headless and the object is absent — don't call it.

When to reach for gui

Three scenarios dominate:

  1. A blocking dialog is wedging the workflow. A login prompt,

overwrite confirmation, or script-error dialog can pause agent work until someone clicks a button — that someone is you, via gui.

  1. You need to drive the GUI where the SDK can't. Some workflows

expose a UI-only surface that the driver API does not cover.

  1. You need a per-window screenshot. sim screenshot captures the

whole desktop. SimWindow.screenshot() captures just the window you care about — cheaper to read, less visual clutter for the LLM.

If the SDK has a programmatic path (session.tui.*, model.solve(), ModelUtil.loadCopy()), prefer that. gui is for the UI-only surface that the SDK doesn't cover.

Remote equivalence

gui is in the session namespace on the sim serve side. You talk to it via the existing /exec HTTP channel:

bash
# local Windows box
sim exec "dlg = gui.find('Login'); dlg.click('OK')"
# Windows box on the LAN / Tailscale
sim --host 10.0.x.y exec "dlg = gui.find('Login'); dlg.click('OK')"

No new endpoint, no new protocol — the same API shape from anywhere the agent runs.

Requirement on the server host: sim serve must run in a real interactive desktop session (normal login or RDP). Windows service / SSH session 0 has no desktop, so pywinauto can't enumerate any windows even though the solver processes are running. This is the same constraint GUI-capable drivers document.

API

Discover what the controller is looking at
python
gui.available # True iff pywinauto can run — check before driving anything
gui.process_filter # tuple of process-name substrings this gui will target
gui.list_windows() # {ok, windows: [{hwnd, pid, proc, title, rect}, ...]}
Find a window (polled until timeout)
python
dlg = gui.find(title_contains="Login", timeout_s=5)
# returns a SimWindow, or None on timeout

title_contains is a plain substring match (case-sensitive, any language). Returns None if nothing matched — always check before calling methods on it:

python
dlg = gui.find("连接到")
if dlg is None:
_result = {"ok": False, "error": "login dialog not visible"}
else:
dlg.click("确定")
Act on a window

Every action returns {ok: bool, ...}. No exceptions unless you pass invalid Python types — surface ok=False + error to the agent.

python
dlg.click("OK", timeout_s=5) # click a button by accessible name
dlg.send_text("alice", into="Username") # type into a named Edit field
dlg.send_text("/tmp/out.cas.h5") # without `into` → first editable
dlg.close() # WM_CLOSE (Alt+F4 equivalent)
dlg.activate() # bring to foreground
dlg.screenshot(label="after_login") # window-only PNG under workdir

Each action method tries the most natural pywinauto strategy first (button_by_title) and falls back to a broader match (any_control_by_title) before giving up — the response tells you which path worked via the strategy field.

Full UIA dump

Expensive but sometimes necessary for reasoning about an unfamiliar GUI:

python
state = gui.snapshot(max_depth=3)
# {ok, windows: [{hwnd, pid, proc, title,
# controls: [{name, control_type, handle, children?}, ...]}]}

Use this when find(title) misses and you need to see what the GUI actually exposes.

Handle metadata

SimWindow fields you can read without another round-trip:

python
dlg.hwnd # int
dlg.pid # int
dlg.proc # str, process name
dlg.title # current window title
dlg.as_dict() # {hwnd, pid, proc, title, rect}

Typical patterns

Pattern 1 — dismiss a blocking login dialog
python
dlg = gui.find(title_contains="Login", timeout_s=5)
if dlg:
dlg.send_text("alice", into="Username")
dlg.send_text("secret", into="Password")
dlg.click("OK")
_result = {"dismissed": dlg is not None}
Pattern 2 — confirm a "file exists, overwrite?" dialog
python
dlg = gui.find(title_contains="Question", timeout_s=3)
if dlg is None:
dlg = gui.find(title_contains="overwrite", timeout_s=3) # other
if dlg:
dlg.click("OK")
_result = {"confirmed": dlg is not None, "title": dlg.title if dlg else None}
Pattern 3 — walk the solver UI tree to find an unexpected control
python
state = gui.snapshot(max_depth=4)
names = []
def walk(items):
for c in items:
if c.get("name"):
names.append((c["control_type"], c["name"]))
walk(c.get("children") or [])
for w in state["windows"]:
walk(w.get("controls") or [])
_result = {"control_names": names[:50]}
Pattern 4 — capture only the solver window for the agent to read
python
dlg = gui.find(title_contains="Main", timeout_s=3)
if dlg:
shot = dlg.screenshot(label="after_solve")
_result = shot # contains {ok, path, width, height}
else:
_result = {"ok": False, "error": "main window not found"}

Error handling

Every call returns a dict; failures look like {"ok": False, "error": "connect(handle=...) failed: ..."}. The UIA machinery runs in an isolated subprocess so a COM glitch in one call never poisons the next.

Things that commonly make ok false:

SymptomLikely causeWhat to do
find returns Nonetitle didn't match / process filter too strictprint gui.list_windows() to see what is live
click says no control titled ... in hwnd=...the button label in the UI is not what you thinksnapshot the window, read controls[*].name
screenshot returns minimal PNGwindow is minimized (pywinauto captures the window rect; min'd windows live at (-32000, -32000, …))dlg.activate() first, then screenshot
gui.available is Falseoff-Windows host, or pywinauto not installeddon't use gui — fall back to SDK-only path
list_windows() returns [] even though the solver clearly launchedsim serve was started from an SSH / non-interactive Windows session — the GUI exists in a session with no display surface and pywinauto can't see itask the operator to restart sim serve from a desktop session (RDP, Windows Terminal, or Task Scheduler with "run only when user is logged on" + interactive). See `../SKILL.md` → "Where `sim serve` runs". Do not retry.
screenshot returns a uniformly black PNGsame as above — non-interactive session has no compositorsame fix

Pitfalls

  • Don't guess button labels. Windows localisation is real. Use

gui.snapshot() to confirm the actual accessible name before calling click(name).

  • Don't assume single window. Some solvers open extra floating

panels. find(title) returns the first match; if the workflow is ambiguous, use list_windows() and pick by pid.

  • Don't rely on `gui` for SDK-shaped work. Solver objects (session,

model) are always faster and more reliable than UI clicks. gui is the fallback for the UI-only surface.

  • Remote servers need a real desktop. If sim serve runs from an

SSH session, a Windows service, or any non-interactive context, the spawned solver process inherits a session with no display surface. pywinauto then finds zero windows, screenshots come back uniformly black, and find(...) silently times out — the server itself is up and reachable, only the GUI half is dead. Restart sim serve from a desktop session (Windows Terminal on the console, RDP, or Task Scheduler with "run only when user is logged on" + interactive). See `../SKILL.md` → "Where `sim serve` runs" for the full driver-by-driver matrix.

Related skills

  • Solver skills list the dialogs that a given driver is known

to pop. Check those for recipes before inventing your own.

  • sim.inspect probes (issue #8a window_observed, #8b screenshots)

tell you what is on screen — read them first, then reach for gui to act.

Security

  • Security scanPassed, 95 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

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Source

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